wicked-garden-agentic-agentic-patterns

wicked-garden-agentic-agentic-patterns is a skill for Claude Code from mikeparcewski/wicked-garden. It costs 87 tokens per session (1,085 once invoked), scanned A, original, MIT.

A reference guide to common ways multiple AI agents can work together, including sequential, hierarchical, parallel, event-driven, and human-approved workflows.

In plain words
What is it for?
Use it when designing or analyzing multi-agent systems and deciding how agents should divide, sequence, or coordinate work.
Why use it?
It helps choose a coordination structure and avoid designs that create bottlenecks, weak accountability, or unsafe automation.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the wicked-garden plugin — 147 skills, 5 commands, 1 agent, 13 hooks shipped together

Good fit Use it when designing or analyzing multi-agent systems and deciding how agents should divide, sequence, or coordinate work.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/mikeparcewski/wicked-garden/agentic-patterns
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add mikeparcewski/wicked-garden --skill agentic-patterns
Clone the repo
git clone --depth 1 https://github.com/mikeparcewski/wicked-garden

Made for: Claude Code.

Or install wicked-garden, the plugin that ships this one along with the rest of its 147 skills, 5 commands, 1 agent, 13 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for wicked-garden-agentic-agentic-patterns

README.md
[![agentmods](https://agentmods.dev/badge/skills/mikeparcewski/wicked-garden/agentic-patterns.svg)](https://agentmods.dev/skills/mikeparcewski/wicked-garden/agentic-patterns)
Your own site
<a href="https://agentmods.dev/skills/mikeparcewski/wicked-garden/agentic-patterns"><img src="https://agentmods.dev/badge/skills/mikeparcewski/wicked-garden/agentic-patterns.svg" alt="Measured on agentmods" height="20"></a>
Per session 87 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,085 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00087 $0.01085
Opus 5 $0.00044 $0.00543
Sonnet 5 $0.00017 $0.00217
Haiku 4.5 $0.00009 $0.00109

Measured 7d ago against content hash 4359f78f7d11, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

wicked-garden-agentic-agentic-patterns scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/agentic/agentic-patterns/SKILL.md · 92 lines

How it starts

The opening of the file, as written. The whole thing — 92 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Agentic Patterns

Reference guide for proven agentic architecture patterns and common anti-patterns to avoid.

Core Patterns

Pattern Use when Example Tradeoffs
Sequential Linear workflow, clear dependencies, predictable stages Research → Analyze → Draft → Review Simple coordination; bottlenecks if any agent is slow
Hierarchical Complex task decomposable into subtasks; central coordination PM agent delegates to designer / dev / QA Clear accountability, scales; single point of failure at parent
Collaborative Diverse perspectives matter; no clear lead Multiple reviewers collaborating on code review Rich outputs; needs conflict resolution + consensus
Autonomous Tasks are fully independent; parallel execution Multiple monitoring agents checking different services Max parallelism; no shared learning or coordination
Human-in-the-Loop High-stakes decisions, regulatory gates, human feedback Agent drafts report; human approves before sending Adds latency; ensures safety and quality
ReAct Dynamic environments; need adaptive behavior on feedback Debug agent: try fix → observe tests → adapt Flexible; high token/latency cost for reasoning
Plan-Execute Predictable environment; planning overhead justified Multi-step pipeline with known transformations Efficient; brittle if environment changes
Reflection Quality > speed; self-improvement valuable Writer drafts → critiques → refines Higher quality; more tokens and latency

See refs/pattern-catalog.md for full descriptions and implementation notes per pattern.

Anti-Patterns Quick Reference

  1. God Agent: Single agent doing everything. Split responsibilities.
  2. Tight Coupling: Agents depend on internal implementation details. Use interfaces.
  3. Missing Guardrails: No constraints on agent actions. Add validation and limits.
  4. Deep Nesting: Agents calling agents calling agents. Flatten hierarchy.
  5. No Observability: Can't see what agents are doing. Add logging and tracing.
  6. Sequential Bottleneck: Everything waits for slowest agent. Add parallelism.
  7. Context Bloat: Passing entire history to every agent. Compress and filter.
  8. Redundant Agents: Multiple agents doing same thing. Consolidate.
  9. Hardcoded Prompts: Prompts baked into code. Externalize and version.
  10. Missing Timeouts: Agents can run forever. Add time and resource limits.

Read the full file on GitHub · 92 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 92 lines · 87 tokens per session scan A 4359f78f7d11

Subscribe to this mod's changes

wicked-garden-agentic-agentic-patterns is a skill published in the GitHub repository mikeparcewski/wicked-garden (9 stars, last pushed 2d ago), licensed MIT. It adds 87 tokens to every session and 1,085 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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