skills-store: Skill for Codex

.codex/skills/loop/SKILL.md

loop is a skill for Codex from Mineru98/skills-store. It costs 109 tokens per session (1,283 once invoked), scanned A, original, MIT.

A command-line tool that runs a Codex prompt repeatedly at a fixed interval, such as every few minutes.

In plain words
What is it for?
Use it for recurring terminal tasks such as checking CI status or polling another service. For recurring runs that must survive reboots, use Codex Automations.
Why use it?
It removes the need to manually start the same check over and over, but the local version only runs while its daemon process is active.

Skill for Codex

Written for Codex: agents/openai.yaml present. Also seen: runs codex exec; mentions Codex.

This is Mineru98/skills-store's own configuration. It tells Codex how to work on skills-store itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything skills-store configures →

Reuse

Borrowing it

Nothing to install: this file belongs to Mineru98/skills-store. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/Mineru98/skills-store/main/.codex/skills/loop/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/Mineru98/skills-store

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for loop

README.md
[![agentmods](https://agentmods.dev/badge/skills/mineru98/skills-store/loop/github.svg)](https://agentmods.dev/skills/mineru98/skills-store/loop)
Your own site
<a href="https://agentmods.dev/skills/mineru98/skills-store/loop"><img src="https://agentmods.dev/badge/skills/mineru98/skills-store/loop/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for loop

Your own site · 80×15
<a href="https://agentmods.dev/skills/mineru98/skills-store/loop"><img src="https://agentmods.dev/badge/skills/mineru98/skills-store/loop.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 109 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,283 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00109 $0.01283
Opus 5.5 $0.00044 $0.00513
Sonnet 5.5 $0.00022 $0.00257
Haiku 4.5 $0.00011 $0.00128

Measured 2mo ago against content hash ec6795256130, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

loop scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

The scan reads SKILL.md. This mod also ships 2 executable files (scripts/loop.mjs, scripts/loop.test.mjs), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.codex/skills/loop/SKILL.md · 98 lines

How it starts

The opening of the file, as written. The whole thing — 98 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Overview

loop.mjs is a dependency-free Node ESM runner that registers and fires codex exec jobs on a fixed interval. It manages task state in .codex/loop/ and exposes 8 subcommands: parse-loop, add, list, cancel, status, run-due, daemon, doctor.

It supports only the interval-repeat (loop) task kind. For cron schedules or a one-shot run at a specific time, use the separate schedule skill instead.

Durable Always-On: Use Automations First

Codex app Automations is the official, always-on surface for durable recurring runs — recommend it first. It persists across reboots and terminal exits without a running process.

The bundled local CLI is a terminal fallback only: nothing fires unless the daemon process is running. It is NOT an OS service and does not survive terminal exits.

Local Fallback Usage

All state-mutating commands require --state-root <dir>. Conventional path: --state-root .codex/loop.

Add a loop task

User says /loop 1m check CI status:

node scripts/loop.mjs add \
  --state-root .codex/loop \
  --interval 1m \
  --prompt "check CI status" \
  --cwd "$PWD"
  • add is loop-only: --kind is optional and, if given, must be loop.
  • parse-loop validates a /loop [interval] <prompt> spec and returns JSON without writing state.
  • Default interval when omitted: 10m. Units: s (rounds up to nearest minute, min 1m), m, h, d.
  • Optional --next-run-at <ISO> overrides the first computed run time (testing/backfill).

Manage tasks

# list all tasks (append --json for machine-readable output)
node scripts/loop.mjs list --state-root .codex/loop

# cancel one task
node scripts/loop.mjs cancel <id> --state-root .codex/loop

# cancel all active tasks
node scripts/loop.mjs cancel --all --state-root .codex/loop

# show task counts and lock state (append --json for JSON output)
node scripts/loop.mjs status --state-root .codex/loop

Start the runner

node scripts/loop.mjs daemon \
  --state-root .codex/loop \
  [--poll-ms 5000]       # check interval in ms, default 5000
  [--once]               # run one poll pass then exit
  [--max-runs N]         # exit after N total task fires
  [--codex-bin /path/to/codex]

Read the full file on GitHub · 98 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 98 lines · 109 tokens per session scan A ec6795256130

Subscribe to this mod's changes

loop is a skill published in the GitHub repository Mineru98/skills-store (13 stars, last pushed 6d ago), licensed MIT. It adds 109 tokens to every session and 1,283 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

loop compared with skills from other repositories

loop next to 6 skills from other repositories
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