skills-store: Skill for Codex

.codex/skills/schedule/SKILL.md

schedule is a skill for Codex from Mineru98/skills-store. It costs 133 tokens per session (1,787 once invoked), scanned A, original, MIT.

A local scheduler that runs Codex prompts at recurring cron times or once at a specified future time. Cron is a standard format for defining scheduled tasks.

In plain words
What is it for?
Use it to schedule tasks such as summarising open pull requests, either on a cron schedule or as a one-time future run.
Why use it?
It prevents you from having to start a prompt manually at the same time every day or week. The local scheduler works only while its daemon is running; Codex Automations is the recommended always-on option.

Skill for Codex

Written for Codex: agents/openai.yaml present. Also seen: mentions Codex.

This is Mineru98/skills-store's own configuration. It tells Codex how to work on skills-store itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything skills-store configures →

Reuse

Borrowing it

Nothing to install: this file belongs to Mineru98/skills-store. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/Mineru98/skills-store/main/.codex/skills/schedule/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/Mineru98/skills-store

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for schedule

README.md
[![agentmods](https://agentmods.dev/badge/skills/mineru98/skills-store/schedule/github.svg)](https://agentmods.dev/skills/mineru98/skills-store/schedule)
Your own site
<a href="https://agentmods.dev/skills/mineru98/skills-store/schedule"><img src="https://agentmods.dev/badge/skills/mineru98/skills-store/schedule/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for schedule

Your own site · 80×15
<a href="https://agentmods.dev/skills/mineru98/skills-store/schedule"><img src="https://agentmods.dev/badge/skills/mineru98/skills-store/schedule.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 133 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,787 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00133 $0.01787
Opus 5 $0.00067 $0.00894
Sonnet 5 $0.00027 $0.00357
Haiku 4.5 $0.00013 $0.00179

Measured 9d ago against content hash ba427660775b, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

schedule scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

The scan reads SKILL.md. This mod also ships 2 executable files (scripts/schedule.mjs, scripts/schedule.test.mjs), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.codex/skills/schedule/SKILL.md · 154 lines

How it starts

The opening of the file, as written. The whole thing — 154 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Overview

schedule.mjs is a dependency-free Node ESM scheduler that registers and fires Codex prompts on a cron schedule or at a one-shot future time. Its default auto runner checks for an existing tmux Codex pane first, then a custom resume command, then falls back to codex exec. It keeps task state under .codex/schedule/ and exposes 8 subcommands: parse-schedule, add, list, cancel, status, run-due, daemon, doctor.

For fixed-interval repeats (/loop 10m ...), use the separate loop skill — this skill is cron/one-shot only.

Durable Schedules: Use Automations First

Codex app Automations is the official, always-on surface for durable recurring schedules — recommend it first. It persists across reboots and terminal exits without a running process.

The bundled local CLI is a terminal fallback only: nothing fires unless the daemon process is running. It is NOT an OS service and does not survive terminal exits.

Local Fallback Usage

All state-mutating commands require --state-root <dir>. Conventional path: --state-root .codex/schedule.

Schedule: run on a cron expression

User says /schedule --cron "0 9 * * 1" summarize open PRs:

node scripts/schedule.mjs add \
  --state-root .codex/schedule \
  --cron "0 9 * * 1" \
  --prompt "summarize open PRs" \
  --cwd "$PWD"
  • Standard 5-field cron: minute hour day-of-month month day-of-week.
  • After each run, nextRunAt recomputes to the next cron time after the run finished.

Once: run a single time at an absolute moment

User says /schedule --at 2026-07-03T15:00:00Z check the deploy:

node scripts/schedule.mjs add \
  --state-root .codex/schedule \
  --at "2026-07-03T15:00:00Z" \
  --prompt "check the deploy" \
  --cwd "$PWD"
  • --at takes an ISO-8601 datetime. After it runs once, the task becomes cancelled.
  • parse-schedule --cron <expr> <prompt> or parse-schedule --at <ISO> <prompt> validates without writing state.

Manage tasks

Read the full file on GitHub · 154 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 154 lines · 133 tokens per session scan A ba427660775b

Subscribe to this mod's changes

schedule is a skill published in the GitHub repository Mineru98/skills-store (13 stars, last pushed 10d ago), licensed MIT. It adds 133 tokens to every session and 1,787 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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