principle-sequence-verifiable-units

principle-sequence-verifiable-units is a skill for Claude Code, Codex from minghinmatthewlam/agent-guards. It costs 68 tokens per session (372 once invoked), scanned A, a copy of principle-sequence-verifiable-units, MIT.

A way to organize multi-step coding work and stacked commits into small units that each end in a checkable state. A commit is a saved set of changes in version control, and a pull request is a proposed set of changes for review.

In plain words
What is it for?
Use it for migrations, repeated edits, sweeps, and pull requests. Check each unit before starting the next, and order commits so the sequence shows the reason for each change.
Why use it?
A problem found immediately after one change is easier to locate than a problem hidden inside a large batch. An ordered sequence also lets a reviewer follow how the result was proved.

Skill for Claude CodeCodex

Written for Claude Code and Codex: user-invocable in frontmatter, but also agents/openai.yaml present.

Part of the pstack plugin — 55 skills, 2 agents shipped together

Good fit Use it for migrations, repeated edits, sweeps, and pull requests. Check each unit before starting the next, and order commits so the sequence shows the reason for each change.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/minghinmatthewlam/agent-guards/principle-sequence-verifiable-units
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add minghinmatthewlam/agent-guards --skill principle-sequence-verifiable-units
Clone the repo
git clone --depth 1 https://github.com/minghinmatthewlam/agent-guards

Made for: Claude Code, Codex.

Or install pstack, the plugin that ships this one along with the rest of its 55 skills, 2 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for principle-sequence-verifiable-units

README.md
[![agentmods](https://agentmods.dev/badge/skills/minghinmatthewlam/agent-guards/principle-sequence-verifiable-units/github.svg)](https://agentmods.dev/skills/minghinmatthewlam/agent-guards/principle-sequence-verifiable-units)
Your own site
<a href="https://agentmods.dev/skills/minghinmatthewlam/agent-guards/principle-sequence-verifiable-units"><img src="https://agentmods.dev/badge/skills/minghinmatthewlam/agent-guards/principle-sequence-verifiable-units/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for principle-sequence-verifiable-units

Your own site · 80×15
<a href="https://agentmods.dev/skills/minghinmatthewlam/agent-guards/principle-sequence-verifiable-units"><img src="https://agentmods.dev/badge/skills/minghinmatthewlam/agent-guards/principle-sequence-verifiable-units.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 68 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 372 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00068 $0.00372
Opus 5.5 $0.00027 $0.00149
Sonnet 5.5 $0.00014 $0.00074
Haiku 4.5 $0.00007 $0.00037

Measured 2d ago against content hash 5bee6caf5abd, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

principle-sequence-verifiable-units scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to principle-sequence-verifiable-units — 2 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

plugins/pstack/skills/principle-sequence-verifiable-units/SKILL.md · 18 lines

What it actually says

Sequence work into verifiable units

Order work as a sequence of small units, each ending in a state you can check, and don't advance until the current one is green.

Why: A break caught at the unit that caused it is cheap to localize. A break caught after a batch is buried, and you have already built further on a broken base. Sequencing those same units into a delivery a reviewer can replay turns "trust me" into "watch it go red, then green."

Execution. In a sweep, migration, or any run of similar edits, verify each change before starting the next. Each unit is a before/after bracket: known-good state, one change, run the check, then proceed. Rebase onto clean trunk first so every check measures against the real baseline. When a lever does the edits, the per-unit check is nearly free. Run it anyway.

Delivery. Stack commits and PRs in the order that proves the work. The canonical shape is the failing test first, then the fix on top. Other story orders are a subtraction before the reshape, a baseline capture before the treatment, the scaffold before the feature. Each commit lands on its own and the sequence reads as an argument.

The sequencing complement to the prove-it-works principle skill, which keeps each check real, and the build-the-lever principle skill, which makes the per-unit check cheap.

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 18 lines · 68 tokens per session scan A 5bee6caf5abd

Subscribe to this mod's changes

principle-sequence-verifiable-units is a skill published in the GitHub repository minghinmatthewlam/agent-guards (47 stars, last pushed 2d ago), licensed MIT. It adds 68 tokens to every session and 372 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 100% identical to principle-sequence-verifiable-units, differing in 2 lines, and is treated as a copy.