mobile-design

mobile-design is a skill for Claude Code, Codex from MisonL/Ling. It costs 52 tokens per session (4,141 once invoked), scanned A, original, MIT.

Guidance for designing mobile applications for iOS and Android, with attention to touch controls, battery use, accessibility, offline behavior, navigation, and platform conventions.

In plain words
What is it for?
Making design decisions for React Native, Flutter, or native apps; reviewing touch interactions and mobile performance; and planning platform-specific navigation, storage, testing, and debugging.
Why use it?
It helps avoid treating a phone as a small desktop and addresses constraints that affect how mobile apps are used and experienced.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/misonl/ling/mobile-design
Any agent
npx skills add MisonL/Ling --skill mobile-design
Clone the repo
git clone --depth 1 https://github.com/MisonL/Ling

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for mobile-design

README.md
[![agentmods](https://agentmods.dev/badge/skills/misonl/ling/mobile-design.svg)](https://agentmods.dev/skills/misonl/ling/mobile-design)
Your own site
<a href="https://agentmods.dev/skills/misonl/ling/mobile-design"><img src="https://agentmods.dev/badge/skills/misonl/ling/mobile-design.svg" alt="Measured on agentmods" height="20"></a>
Per session 52 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,141 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00052 $0.04141
Opus 5 $0.00026 $0.02070
Sonnet 5 $0.00010 $0.00828
Haiku 4.5 $0.00005 $0.00414

Measured 4d ago against content hash e4c3c359ce2e, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

mobile-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/mobile_audit.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/mobile-design/SKILL.md · 395 lines

How it starts

The opening of the file, as written. The whole thing — 395 lines — stays where its author put it; the contents beside it link to each section on GitHub.

移动端设计系统

理念: 触控优先。关注电量。尊重平台。支持离线。
核心原则: 移动端不是缩小版桌面端。按移动约束思考,先确认平台选择。


运行时脚本

执行以下脚本进行验证(不要阅读脚本内容,直接运行):

脚本 用途 用法
scripts/mobile_audit.py 移动端 UX 与触控审计 python scripts/mobile_audit.py <project_path>

[CRITICAL] 强制:开始工作前先阅读参考文件

** 在读完相关文件前,不要开始开发。**

通用文件(始终必读)

文件 内容 状态
mobile-design-thinking.md [WARN] 反记忆化:强制思考,避免 AI 默认套路 ⬜ CRITICAL FIRST
touch-psychology.md Fitts' Law(费茨定律)、手势、触觉反馈、拇指区 ⬜ CRITICAL
mobile-performance.md RN/Flutter 性能、60fps、内存 ⬜ CRITICAL
mobile-backend.md 推送通知、离线同步、移动端 API ⬜ CRITICAL
mobile-testing.md 测试金字塔、E2E、平台差异 ⬜ CRITICAL
mobile-debugging.md 原生 vs JS 调试、Flipper、Logcat ⬜ CRITICAL
mobile-navigation.md Tab/Stack/Drawer、深链路 ⬜ Read
mobile-typography.md 系统字体、Dynamic Type、a11y ⬜ Read
mobile-color-system.md OLED、深色模式、电量意识 ⬜ Read
decision-trees.md 框架/状态/存储选型 ⬜ Read

mobile-design-thinking.md 是最高优先级。 该文件保证 AI 基于上下文思考,而不是套记忆模板。

平台专项文件(按目标平台阅读)

平台 文件 内容 阅读时机
iOS platform-ios.md Human Interface Guidelines、SF Pro、SwiftUI 模式 iPhone/iPad 项目
Android platform-android.md Material Design 3、Roboto、Compose 模式 Android 项目
跨平台 上述两份 平台差异点 React Native / Flutter

[CRITICAL] 做 iOS -> 先读 platform-ios.md
[CRITICAL] 做 Android -> 先读 platform-android.md
[CRITICAL] 做跨平台 -> 两份都读,并应用条件化平台逻辑


[WARN] 强制:先问再假设(必选)

停止!如果用户需求是开放式的,不要默认你常用的方案。

未明确时必须询问:

维度 提问 原因
平台(Platform) “iOS、Android,还是双端?” 影响所有设计决策
框架(Framework) “React Native、Flutter,还是原生?” 决定实现模式与工具链
导航(Navigation) “Tab、Drawer,还是 Stack 导航?” 核心 UX 架构决策
状态(State) “状态管理用什么?(Zustand/Redux/Riverpod/BLoC)” 架构基础
离线(Offline) “是否需要离线可用?” 决定数据策略
目标设备(Target devices) “仅手机,还是也要支持平板?” 影响布局复杂度

Read the full file on GitHub · 395 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 395 lines · 52 tokens per session scan A e4c3c359ce2e

Subscribe to this mod's changes

mobile-design is a skill published in the GitHub repository MisonL/Ling (8 stars, last pushed 5mo ago), licensed MIT. It adds 52 tokens to every session and 4,141 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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