t2000-engineering

t2000-engineering is a skill for Claude Code from mission69b/t2000. It costs 137 tokens per session (3,242 once invoked), scanned A, original, MIT.

A set of engineering rules for tracing a bug through the complete path from the user's action to the displayed result before changing code. It also emphasizes measurable success checks, small changes, and removing leftover code.

In plain words
What is it for?
Use it to debug multi-step features, define tests and acceptance checks, plan focused refactors, and verify that old implementations are fully removed.
Why use it?
It reduces the risk of fixing a function that the application never calls or leaving behind duplicate and unused parts.

Skill for Claude Code

Written for Claude Code: installed under .claude/. Also seen: mentions CLAUDE.md; mentions Cursor.

Good fit Use it to debug multi-step features, define tests and acceptance checks, plan focused refactors, and verify that old implementations are fully removed.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/mission69b/t2000/t2000-engineering
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add mission69b/t2000 --skill t2000-engineering
Clone the repo
git clone --depth 1 https://github.com/mission69b/t2000

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for t2000-engineering

README.md
[![agentmods](https://agentmods.dev/badge/skills/mission69b/t2000/t2000-engineering/github.svg)](https://agentmods.dev/skills/mission69b/t2000/t2000-engineering)
Your own site
<a href="https://agentmods.dev/skills/mission69b/t2000/t2000-engineering"><img src="https://agentmods.dev/badge/skills/mission69b/t2000/t2000-engineering/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for t2000-engineering

Your own site · 80×15
<a href="https://agentmods.dev/skills/mission69b/t2000/t2000-engineering"><img src="https://agentmods.dev/badge/skills/mission69b/t2000/t2000-engineering.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 137 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,242 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 1 finding. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00137 $0.03242
Opus 5.5 $0.00055 $0.01297
Sonnet 5.5 $0.00027 $0.00648
Haiku 4.5 $0.00014 $0.00324

Measured 1mo ago against content hash 6db05819d40b, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

t2000-engineering scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

Each verify step must be runnable — a test, a lint, a curl against the dev server,
.claude/skills/t2000-engineering/SKILL.md · 306 lines

How it starts

The opening of the file, as written. The whole thing — 306 lines — stays where its author put it; the contents beside it link to each section on GitHub.

t2000 Engineering Discipline

Merged 2026-07-24 from four Cursor rules that were alwaysApply: true (engineering-principles, goal-driven-execution, coding-discipline, product-build-algorithm). The load-bearing assertions live in CLAUDE.md § Engineering Discipline and apply every turn; this file is the depth behind them.


1. Trace the full path BEFORE writing code

Before fixing any bug, trace the ACTUAL execution path from user action → API route → handler → SDK → on-chain → response → UI render. Verify which functions/routes/ handlers are actually called. Never assume.

What went wrong once: spent 4 iterations fixing sdk.swap() balance-change parsing when the Audric web app uses a sponsored transaction flow (/api/transactions/prepare → sign → /api/transactions/execute) that never calls sdk.swap() directly. The fix needed to be in the client-side handleExecuteAction, not the SDK.

Checklist before implementing a fix:

  1. What is the ACTUAL data flow? (trace it, don't guess)
  2. Where does the data first become wrong? (that's where to fix)
  3. Does this fix introduce duplication? (if yes, rethink)
  4. Will this fix survive adding a new token/asset/feature? (if no, rethink)

2. Single source of truth — never duplicate

If data exists in one place, import it. Never copy token maps, decimal maps, or config into multiple files.

// ❌ BAD — hardcoded list that gets stale
const COMMON_TOKENS = 'SUI, USDC, USDT, USDSUI';

// ✅ GOOD — derived from canonical source
const { TOKEN_MAP } = await import('@t2000/sdk');
const supportedTokens = Object.keys(TOKEN_MAP).join(', ');

Live product is the same rule. PRODUCT.md is the one-page map of what we sell. Passport plan SKUs live in audric/packages/accounts/src/tiers.ts (+ featured-cap.ts for pin caps). Job bounds / escrow bps live in SDK constants + Move. Do not write those tables from memory, and do not invent a second catalog (FEATURE_INVENTORY.md, a revival of SITE_REPOSITIONING_BRIEF.md). Kill a sold perk in audric → patch t2000 PRODUCT.md the same day.

Read the full file on GitHub · 306 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago Changed · +12 lines 6db05819d40b
  2. 1mo ago First seen · 294 lines · 137 tokens per session scan A 12a448d87284

Subscribe to this mod's changes

t2000-engineering is a skill published in the GitHub repository mission69b/t2000 (23 stars, last pushed 1mo ago), licensed MIT. It adds 137 tokens to every session and 3,242 once invoked, about $0.0005 per session on Opus 5.5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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