skill-creator

skill-creator is a skill for Claude Code, Codex from mistralai/mistral-vibe. It costs 58 tokens per session (1,202 once invoked), scanned A, original, Apache-2.0.

A guide for creating, changing, or deleting Vibe skills, which are instruction folders loaded by an AI coding tool when a task matches their description. It explains the SKILL.md format, discovery order, supporting files, and permission flow.

In plain words
What is it for?
Use it when authoring or maintaining a Vibe skill, including gathering its name, purpose, and instructions.
Why use it?
It prevents malformed skills and helps ensure the right instructions are loaded at the right project or user scope.

Skill for Claude CodeCodex ✓ vendor

Written for no agent in particular: nothing here depends on one.

Good fit Use it when authoring or maintaining a Vibe skill, including gathering its name, purpose, and instructions.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/mistralai/mistral-vibe/skill-creator
About the project

Mistral Vibe is a command-line coding assistant that lets users converse with a codebase and use natural language to explore or change projects. Developers use it for file editing, code searching, version-control tasks, and shell commands through Mistral’s models. Its catalogue add-ons provide skills and instructions for customizing the assistant’s workflows.

mistralai/mistral-vibe · 5,193 stars · on GitHub

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add mistralai/mistral-vibe --skill skill-creator
Clone the repo
git clone --depth 1 https://github.com/mistralai/mistral-vibe

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for skill-creator

README.md
[![agentmods](https://agentmods.dev/badge/skills/mistralai/mistral-vibe/skill-creator/github.svg)](https://agentmods.dev/skills/mistralai/mistral-vibe/skill-creator)
Your own site
<a href="https://agentmods.dev/skills/mistralai/mistral-vibe/skill-creator"><img src="https://agentmods.dev/badge/skills/mistralai/mistral-vibe/skill-creator/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for skill-creator

Your own site · 80×15
<a href="https://agentmods.dev/skills/mistralai/mistral-vibe/skill-creator"><img src="https://agentmods.dev/badge/skills/mistralai/mistral-vibe/skill-creator.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 58 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,202 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00058 $0.01202
Opus 5.5 $0.00023 $0.00481
Sonnet 5.5 $0.00012 $0.00240
Haiku 4.5 $0.00006 $0.00120

Measured 2d ago against content hash c504a938d7d1, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

skill-creator scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

vibe/plugins/builtins/vibe/skills/skill-creator/SKILL.md · 114 lines

How it starts

The opening of the file, as written. The whole thing — 114 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Skill Creator

Use this when the user asks you to create, update, or delete a Vibe skill.

Gathering requirements

When creating a new skill, ask the user for the details you are missing. Ask one question at a time and wait for the answer before asking the next. Never send multiple questions in a single message — it is bewildering. Gather, in order:

  1. Name — a slug (lowercase, hyphens), e.g. run-migrations or format-changelog.
  2. Purpose / description — when should this skill load? This is the routing text the model sees.
  3. Instructions — what should the skill actually tell the model to do? Steps, conventions, commands, gotchas.

Skip any question the user has already answered. Once you have all three, confirm the scope (project vs global) if it is not obvious, then write the skill.

What a skill is

A skill is a directory containing a SKILL.md file with YAML frontmatter plus Markdown instructions. The model loads it on demand via the skill tool; a user-invocable skill is also reachable by typing /skill-name. The description is always visible for routing — the body is loaded only after the skill is selected.

Where skills live (discovery order, first match wins)

  1. skill_paths entries from config.toml
  2. .vibe/skills/ — project scope (requires a trusted folder)
  3. .agents/skills/ — project scope (requires a trusted folder)
  4. ~/.vibe/skills/ — user global
  5. ~/.agents/skills/ — user global

Precedence: built-in skills are seeded first and their names are reserved — a user skill whose name collides with a built-in is silently skipped at load time and never appears. Among the paths above, the first directory to define a given name wins; later duplicates are skipped. Built-in skills are read-only. Registry skills are materialized under VIBE_HOME and should not be hand-edited.

Choose the scope before writing: use .vibe/skills/<name>/ for a skill scoped to this project, or ~/.vibe/skills/<name>/ for one available everywhere. Ask the user which they want when it is not obvious, and write to the directory that matches the chosen scope.

Read the full file on GitHub · 114 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago Changed c504a938d7d1
  2. 1mo ago First seen · 114 lines · 58 tokens per session scan A 60b64d55f562

Subscribe to this mod's changes

skill-creator is a skill published in the GitHub repository mistralai/mistral-vibe (5,193 stars, last pushed 2d ago), licensed Apache-2.0. It adds 58 tokens to every session and 1,202 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-10.

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