navigation

navigation is a skill for Claude Code, Codex from moasq/ios-dev-agent. It costs 39 tokens per session (2,177 once invoked), scanned A, original, MIT.

A SwiftUI guide for moving between screens and presenting additional views. It covers hierarchical screens, tabs, sheets, full-screen views, typed routes, deep links, and programmatic navigation.

In plain words
What is it for?
Use it when building or debugging list-to-detail flows, tab sections, creation forms, settings, onboarding, immersive views, or links that open a specific screen.
Why use it?
It helps match each navigation method to the kind of movement or presentation the app needs. This avoids confusing back behavior and makes routes easier to manage safely.

Skill for Claude CodeCodex

Part of the ios-dev-agent plugin — 65 skills, 12 agents, 4 hooks, 1 MCP server shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/moasq/ios-dev-agent/navigation
Any agent
npx skills add moasq/ios-dev-agent --skill navigation
Clone the repo
git clone --depth 1 https://github.com/moasq/ios-dev-agent

Made for: Claude Code, Codex.

Or install ios-dev-agent, the plugin that ships this one along with the rest of its 65 skills, 12 agents, 4 hooks, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for navigation

README.md
[![agentmods](https://agentmods.dev/badge/skills/moasq/ios-dev-agent/navigation.svg)](https://agentmods.dev/skills/moasq/ios-dev-agent/navigation)
Your own site
<a href="https://agentmods.dev/skills/moasq/ios-dev-agent/navigation"><img src="https://agentmods.dev/badge/skills/moasq/ios-dev-agent/navigation.svg" alt="Measured on agentmods" height="20"></a>
Per session 39 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,177 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00039 $0.02177
Opus 5 $0.00019 $0.01089
Sonnet 5 $0.00008 $0.00435
Haiku 4.5 $0.00004 $0.00218

Measured 4d ago against content hash c81330ebe7bb, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

navigation scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/navigation/SKILL.md · 391 lines

How it starts

The opening of the file, as written. The whole thing — 391 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Pattern Selection Guide

Pattern When to Use
NavigationStack Hierarchical drill-down (list → detail → edit)
TabView with Tab API 3+ distinct top-level peer sections
.sheet(item:) Creation forms, secondary actions, settings
.fullScreenCover Immersive experiences (media player, onboarding)
NavigationStack + .sheet Most MVPs with 2-4 features

Use for hierarchical navigation with a back button:

NavigationStack {
    List(items) { item in
        NavigationLink(value: item) {
            ItemRow(item: item)
        }
    }
    .navigationDestination(for: Item.self) { item in
        ItemDetailView(item: item)
    }
    .navigationTitle("Items")
}

TabView with Tab API

Use when the app has 3+ distinct, peer-level sections:

TabView {
    Tab("Home", systemImage: "house") {
        HomeView()
    }
    Tab("Search", systemImage: "magnifyingglass") {
        SearchView()
    }
    Tab("Profile", systemImage: "person") {
        ProfileView()
    }
}

Sheets

Choose the right sheet variant based on context:

  • .sheet(item:) — for editing or viewing an existing item (the item drives the sheet)
  • .sheet(isPresented:) — acceptable for creation forms and simple actions (no item yet)
// Editing/viewing an existing item — use item-driven
@State private var editingItem: Item?

.sheet(item: $editingItem) { item in
    EditItemView(item: item)
}

// Creating a new item — isPresented is fine
@State private var showAddItem = false

.sheet(isPresented: $showAddItem) {
    AddItemView()
}

Full Screen Cover

Use for immersive content that should cover the entire screen:

@State private var showOnboarding = false

.fullScreenCover(isPresented: $showOnboarding) {
    OnboardingView()
}

Type-Safe Routing

Always use navigationDestination(for:) for type-safe routing:

// Define route types
.navigationDestination(for: Note.self) { note in
    NoteDetailView(note: note)
}
.navigationDestination(for: Category.self) { category in
    CategoryView(category: category)
}

Read the full file on GitHub · 391 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 391 lines · 39 tokens per session scan A c81330ebe7bb

Subscribe to this mod's changes

navigation is a skill published in the GitHub repository moasq/ios-dev-agent (4 stars, last pushed 3mo ago), licensed MIT. It adds 39 tokens to every session and 2,177 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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