Skill Claude Code
A Rust code-navigation guide for finding which types implement a trait, or which traits a type implements, using a language server.
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Skill Claude Code
A Rust code-navigation guide for finding which types implement a trait, or which traits a type implements, using a language server.
Skill Claude CodeCodex
Write or rewrite technical text with the rules of ASD-STE100 Simplified Technical English so it is clear, unambiguous, and free of AI slop. Use for documentation, READMEs, runbooks, procedures, error messages, release notes, incident reports, and API guides. Also use when the user says "STE", "Simplified Technical…
Skill Claude Code
A review guide for unsafe Rust code and foreign-function interfaces, which let Rust call code written in languages such as C. It covers raw pointers, memory layout, `extern` functions, safety comments, and undefined behavior.
Skill Codex
Select, pin, configure, install, build, and troubleshoot Buf code-generation plugins across remote BSR and local execution. Use for buf.gen.yaml plugin entries, protoc-gen- tools, generated Go/Python/TypeScript/OpenAPI outputs, offline generation, BSR connectivity or rate-limit failures, OCI-packaged plugin wrappers…
Skill Codex
Configure, inspect, update, validate, and troubleshoot Buf workspaces and modules. Use when working with buf.yaml, buf.lock, buf.gen.yaml or domain-specific Buf generation templates; managing BSR dependencies; formatting, linting, generating, detecting breaking Protobuf changes; locating dependency schemas; or…
Skill Codex
Design, change, and review Protobuf schemas used as gRPC contracts, streaming protocols, typed data models, grpc-gateway REST APIs, OpenAPI specifications, or generated SDK inputs. Use for .proto files, RPC request/response design, oneof stream events, validation annotations, API versioning, schema evolution…
Skill Claude Code
Use this skill to generate well-branded interfaces and assets for AUV (the Moeru AI command-replay / inspect runtime), either for production or throwaway prototypes/mocks. Contains essential design guidelines, colors, type, fonts, assets, and UI kit components for prototyping.
Skill Codex
Prepare, diagnose, and validate Linux GPU and Wayland environments for AUV rendering and capture through XDG Desktop Portal and PipeWire. Use when installing AUV desktop runtime dependencies, connecting from another machine over SSH, using an existing compositor or a headless wlroots/Sway session, checking hardware…
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: