Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add mohitmishra786/low-level-dev-skills --skill cuda-debugginggit clone --depth 1 https://github.com/mohitmishra786/low-level-dev-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/mohitmishra786/low-level-dev-skills/cuda-debugging)<a href="https://agentmods.dev/skills/mohitmishra786/low-level-dev-skills/cuda-debugging"><img src="https://agentmods.dev/badge/skills/mohitmishra786/low-level-dev-skills/cuda-debugging/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/mohitmishra786/low-level-dev-skills/cuda-debugging"><img src="https://agentmods.dev/badge/skills/mohitmishra786/low-level-dev-skills/cuda-debugging.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00071 | $0.01683 |
| Opus 5 | $0.00036 | $0.00842 |
| Sonnet 5 | $0.00014 | $0.00337 |
| Haiku 4.5 | $0.00007 | $0.00168 |
Grade A, and why
cuda-debugging scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 197 lines — stays where its author put it; the contents beside it link to each section on GitHub.
CUDA Debugging
Purpose
Guide agents through debugging CUDA programs with cuda-gdb for interactive GPU thread inspection, NVIDIA Compute Sanitizer for automated memory and race detection, GPU core dump analysis, device-side printf, and triaging common CUDA runtime error codes.
When to Use
cudaErrorIllegalAddress(700) or segmentation fault on device- Intermittent correctness failures in multi-threaded GPU code
- Debugging race conditions between warps or between host and device
- Stepping through kernel code line-by-line with cuda-gdb
- Validating uninitialized memory reads with initcheck
- Kernel hang or
cudaErrorLaunchTimeout(702)
Workflow
1. Build for debugging
# Debug build — disables optimizations, enables device debug
nvcc -G -g -O0 -arch=sm_80 -o app_debug main.cu
# Sanitizer-friendly build (lineinfo helps reports)
nvcc -lineinfo -g -O2 -arch=sm_80 -o app_san main.cu
-G is required for cuda-gdb source-level stepping. Sanitizers work with optimized builds but -G gives clearer line numbers.
2. Compute Sanitizer — automated checks
# Memory errors (OOB, misaligned, leak)
compute-sanitizer --tool memcheck ./app_san
# Shared memory and global memory races
compute-sanitizer --tool racecheck ./app_san
# Uninitialized memory reads
compute-sanitizer --tool initcheck ./app_san
# Synchronization errors (missing __syncthreads)
compute-sanitizer --tool synccheck ./app_san
# Verbose with source correlation
compute-sanitizer --tool memcheck --show-reachable=yes --log-file san.log ./app_san
Typical memcheck output:
======== Invalid __global__ write of size 4
======== at 0x1a0 in vector_add(vector_add.cu:12)
======== by thread (0,0,0) in block (0,0,0)
======== Address 0x7f... is out of bounds
3. cuda-gdb interactive session
# Launch under cuda-gdb
cuda-gdb ./app_debug
# Or attach to running process
cuda-gdb -p <pid>
Essential commands:
# Break at kernel entry
(cuda-gdb) break vector_add
(cuda-gdb) run
# Focus on GPU threads
(cuda-gdb) info cuda kernels
(cuda-gdb) cuda kernel 0
(cuda-gdb) cuda thread (0,0,0) # block (x,y,z), thread (x,y,z)
# Inspect device memory
(cuda-gdb) print data[i]
(cuda-gdb) x/10f d_ptr
# Step in kernel
(cuda-gdb) cuda step
(cuda-gdb) cuda next
# All threads in block
(cuda-gdb) info cuda threads
(cuda-gdb) cuda thread (0,0,5)
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 8d ago First seen · 197 lines · 71 tokens per session scan A adcb96c9f1c1
cuda-debugging is a skill published in the GitHub repository mohitmishra786/low-level-dev-skills (203 stars, last pushed 2mo ago), licensed MIT. It adds 71 tokens to every session and 1,683 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
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