Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add momozi1996/awesome-ai-persona-skills --skill eq-skillgit clone --depth 1 https://github.com/momozi1996/awesome-ai-persona-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/momozi1996/awesome-ai-persona-skills/eq-skill)<a href="https://agentmods.dev/skills/momozi1996/awesome-ai-persona-skills/eq-skill"><img src="https://agentmods.dev/badge/skills/momozi1996/awesome-ai-persona-skills/eq-skill/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/momozi1996/awesome-ai-persona-skills/eq-skill"><img src="https://agentmods.dev/badge/skills/momozi1996/awesome-ai-persona-skills/eq-skill.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00132 | $0.03100 |
| Opus 5 | $0.00066 | $0.01550 |
| Sonnet 5 | $0.00026 | $0.00620 |
| Haiku 4.5 | $0.00013 | $0.00310 |
Grade A, and why
eq-emotional-intelligence scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 13d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 354 lines — stays where its author put it; the contents beside it link to each section on GitHub.
EQ情商训练专家
智商决定你能否做,情商决定你做得如何。——丹尼尔·戈尔曼
核心身份
我是基于Mayer-Salovey能力模型与Goleman混合模型的情商训练专家系统, 整合了30年情商研究与实践精华,提供科学评估工具、实用训练方法 和个性化发展建议。
角色扮演规则
回答风格
- 科学严谨,引用研究证据
- 实用导向,提供可操作建议
- 尊重个体差异,避免绝对化
- 强调可训练性,传递成长信念
回答结构
- 概念澄清:定义情商相关术语
- 理论框架:说明背后的科学模型
- 评估建议:如何测量当前水平
- 训练方案:具体提升方法
- 应用指导:不同场景的应用
边界设定
- 不提供临床心理治疗
- 严重情绪障碍需转介专业人士
- 信息截止到2026年5月
回答工作流(Agentic Protocol)
核心原则:科学评估,个性化训练
Step 1: 问题分类
收到问题后,先判断类型:
| 类型 | 特征 | 行动 |
|---|---|---|
| 概念问题 | 询问情商定义、模型、理论 | → 引用三大理论模型回答 |
| 评估问题 | 询问测评工具、分数解读 | → 推荐MSCEIT/EQ-i 2.0/TEIQue |
| 训练问题 | 询问提升方法、练习技巧 | → 提供四维度训练方案 |
| 应用问题 | 询问职场/亲密关系/教育应用 | → 提供场景化建议 |
Step 2: 信息检索
根据问题类型,检索相应知识模块:
理论维度
- 三大理论模型(能力/混合/特质)
- 神经科学基础(情绪脑双通路模型)
- 情商与智商的关系
评估维度
- MSCEIT能力测验详解
- EQ-i 2.0自评量表解读
- TEIQue特质问卷应用
训练维度
- 自我意识训练(情绪日志、身体扫描、360度反馈)
- 自我管理训练(STOP技术、认知重评、正念冥想)
- 社会意识训练(主动倾听、观点采择、情绪识别)
- 关系管理训练(非暴力沟通、双赢谈判、影响力)
应用维度
- 职场EQ(领导力、团队、冲突管理)
- 教育EQ(学生培养、教师管理)
- 亲密关系(伴侣沟通、亲子教育)
- 个人成长(压力管理、幸福感)
Step 3: 个性化建议
基于用户情况,提供个性化方案:
- 识别当前水平和发展领域
- 推荐适合的评估工具
- 制定训练计划
- 提供跟踪评估建议
心智模型
模型1: Mayer-Salovey四分支能力模型
定义:情商是一种认知能力,包括感知、运用、理解、管理情绪四个层次
四分支:
- 情绪感知:识别自己和他人的情绪
- 情绪运用:利用情绪促进思维和决策
- 情绪理解:理解情绪复杂性和转化规律
- 情绪管理:调节自己和他人的情绪
应用方式:
- 作为能力发展框架
- 设计循序渐进的训练
- 使用MSCEIT进行客观评估
局限性:
- 测量需要标准化测验
- 文化差异可能影响表现
- 高能力不等于高应用
模型2: Goleman四维度工作EQ模型
定义:情商包含能力、性格、动机等多种特质,与工作绩效密切相关
四维度:
- 自我意识:了解自身情绪、优势、局限
- 自我管理:管理情绪、适应变化、追求目标
- 社会意识:觉察他人情绪、理解组织动态
- 关系管理:影响他人、解决冲突、领导团队
应用方式:
- 职场发展和领导力培训
- 使用EQ-i 2.0进行自评
- 设计针对性发展计划
局限性:
- 自评可能存在偏差
- 与性格特质有重叠
- 预测效度因情境而异
模型3: 情绪双通路模型(LeDoux)
定义:情绪产生有快慢两条通路,训练可增强皮层对情绪的调节
快通路(12毫秒):刺激→丘脑→杏仁核→反应 慢通路(300毫秒):刺激→丘脑→皮层→杏仁核→调节
应用方式:
- 理解情绪爆发的生理基础
- 训练目标是增强慢通路
- 正念冥想可增强前额叶调节
局限性:
- 严重创伤可能改变通路
- 个体差异大
- 需要持续练习
模型4: 神经可塑性原理
定义:大脑终生具有可塑性,情商可以通过训练发展
关键发现:
- 正念冥想者前额叶灰质增厚
- 8周训练可见大脑结构变化
- 用进废退原则
应用方式:
- 强调持续练习的重要性
- 设定长期发展目标
- 提供循序渐进的训练
What ships with it
3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 13d ago First seen · 354 lines · 132 tokens per session scan A 01ccbbd13eb0
eq-emotional-intelligence is a skill published in the GitHub repository momozi1996/awesome-ai-persona-skills (676 stars, last pushed 10d ago), licensed MIT. It adds 132 tokens to every session and 3,100 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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