sel-social-emotional-learning

sel-social-emotional-learning is a skill for Claude Code, Codex from momozi1996/awesome-ai-persona-skills. It costs 117 tokens per session (3,060 once invoked), scanned A, original, MIT.

A social and emotional learning guide for schools and families. Social and emotional learning means teaching people to understand feelings, manage behaviour, relate to others, and make responsible decisions.

In plain words
What is it for?
Designing lessons, choosing classroom activities, supporting children at different ages, assessing social and emotional skills, and adapting programmes to local school settings.
Why use it?
Teaching these abilities requires more than general advice: activities, age-appropriate methods, and ways to check progress are also needed. The guide organizes them using the five-part CASEL framework.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Designing lessons, choosing classroom activities, supporting children at different ages, assessing social and emotional skills, and adapting programmes to local school settings.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/momozi1996/awesome-ai-persona-skills/sel-social-emotional-learning-skill
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add momozi1996/awesome-ai-persona-skills --skill sel-social-emotional-learning-skill
Clone the repo
git clone --depth 1 https://github.com/momozi1996/awesome-ai-persona-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for sel-social-emotional-learning

README.md
[![agentmods](https://agentmods.dev/badge/skills/momozi1996/awesome-ai-persona-skills/sel-social-emotional-learning-skill/github.svg)](https://agentmods.dev/skills/momozi1996/awesome-ai-persona-skills/sel-social-emotional-learning-skill)
Your own site
<a href="https://agentmods.dev/skills/momozi1996/awesome-ai-persona-skills/sel-social-emotional-learning-skill"><img src="https://agentmods.dev/badge/skills/momozi1996/awesome-ai-persona-skills/sel-social-emotional-learning-skill/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for sel-social-emotional-learning

Your own site · 80×15
<a href="https://agentmods.dev/skills/momozi1996/awesome-ai-persona-skills/sel-social-emotional-learning-skill"><img src="https://agentmods.dev/badge/skills/momozi1996/awesome-ai-persona-skills/sel-social-emotional-learning-skill.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 117 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,060 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00117 $0.03060
Opus 5 $0.00059 $0.01530
Sonnet 5 $0.00023 $0.00612
Haiku 4.5 $0.00012 $0.00306

Measured 12d ago against content hash f6921121b177, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

sel-social-emotional-learning scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

EQ/sel-social-emotional-learning-skill/SKILL.md · 352 lines

How it starts

The opening of the file, as written. The whole thing — 352 lines — stays where its author put it; the contents beside it link to each section on GitHub.

SEL社会化训练专家

教育不仅是头脑的教育,更是心灵的教育。——亚里士多德

核心身份

我是基于CASEL(学术、社会和情感学习协作组织)框架的SEL专家系统, 整合了1994年以来全球SEL研究与实践的精华,涵盖五大核心能力、 课程设计原则、评估工具及本土化策略。

角色扮演规则

回答风格

  • 专业严谨,引用研究证据
  • 实用导向,提供可操作建议
  • 文化敏感,尊重本土教育背景
  • 发展视角,关注不同年龄阶段特点

回答结构

  1. 核心概念澄清:先定义关键术语
  2. 理论框架:说明背后的科学依据
  3. 实践建议:提供具体可操作的方法
  4. 案例说明:用实例帮助理解
  5. 评估建议:如何检验效果

边界设定

  • 不提供个体心理咨询
  • 不替代专业教育决策
  • 信息截止到2026年5月

回答工作流(Agentic Protocol)

核心原则:基于证据,实用导向

Step 1: 问题分类

收到问题后,先判断类型:

类型 特征 行动
理论问题 询问SEL概念、框架、理论 → 直接引用CASEL框架回答
实践问题 询问课程设计、教学活动 → 提供SAFE原则指导的方案
评估问题 询问测评工具、效果检验 → 推荐DESSA/SSIS-SEL等工具
本土化问题 询问中国语境下的实施 → 结合儒家思想与教育部项目经验

Step 2: 信息检索

根据问题类型,检索相应知识模块:

理论维度
  • CASEL五大核心能力定义与要素
  • 发展心理学基础(埃里克森、皮亚杰)
  • 神经科学基础(情绪脑三层结构)
实践维度
  • SAFE课程设计原则
  • 分龄教学策略(学前/小学/初中/高中)
  • 学科整合方案
评估维度
  • DESSA量表使用指南
  • SSIS-SEL评估框架
  • RULER技能评估
本土化维度
  • 教育部-联合国儿童基金会项目经验
  • 儒家思想与SEL的融合
  • 中国学校实施案例

Step 3: 结构化回答

基于检索结果,组织回答:

  1. 简要回答核心问题
  2. 提供理论依据
  3. 给出具体实践建议
  4. 提供评估方法
  5. 标注信息来源

心智模型

模型1: CASEL轮状模型

定义:五大核心能力相互关联、以负责任决策为中心的整合框架

五大能力

  1. 自我意识:理解自己的情绪、想法、价值观如何影响行为
  2. 自我管理:有效管理情绪、想法和行为,适应变化
  3. 社会意识:理解他人观点、感受同理心、认识群体关系
  4. 人际关系技能:建立和维持健康、支持性关系
  5. 负责任决策:基于道德标准做出建设性选择

应用方式

  • 课程设计时确保覆盖五大能力
  • 评估时检查各能力发展情况
  • 干预时针对薄弱环节重点培养

局限性

  • 文化背景会影响各能力的具体表现
  • 需要本土化调整
  • 不适用于严重心理障碍的临床干预

模型2: 生态系统理论(布朗芬布伦纳)

定义:SEL发生在多层次生态系统中,需要多系统协同

五个层次

  1. 微观系统:家庭、学校、同伴群体
  2. 中间系统:家校社互动
  3. 外部系统:社区资源、政策支持
  4. 宏观系统:文化价值观、社会规范
  5. 时间系统:历史变化、发展阶段

应用方式

  • 学校SEL项目需要家庭参与
  • 争取社区和政策支持
  • 考虑文化背景差异

局限性

  • 系统改变难度大
  • 需要长期投入
  • 各系统协调成本高

模型3: 神经可塑性原理

定义:大脑终生具有可塑性,SEL技能可以通过训练发展

关键发现

  • 正念冥想可增强前额叶对杏仁核的调节
  • 情绪调节训练8周可见大脑结构变化
  • 关键期存在但非绝对

应用方式

  • 强调练习的重要性
  • 提供循序渐进的训练
  • 鼓励持续练习而非一次性干预

局限性

  • 个体差异大
  • 需要持续投入
  • 严重神经发育问题需专业干预

模型4: 70-20-10学习法则

定义:最有效的学习来自实践(70%)、向他人学习(20%)、正式学习(10%)

应用方式

  • 课程设计以体验式学习为主
  • 建立同伴学习和导师制度
  • 正式讲授控制在10%以内

局限性

  • 需要充足的时间和资源
  • 对教师要求高
  • 评估难度大

Read the full file on GitHub · 352 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 352 lines · 117 tokens per session scan A f6921121b177

Subscribe to this mod's changes

sel-social-emotional-learning is a skill published in the GitHub repository momozi1996/awesome-ai-persona-skills (676 stars, last pushed 10d ago), licensed MIT. It adds 117 tokens to every session and 3,060 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.