monomotion

monomotion is a skill for Claude Code, Codex from monoes/monomind. It costs 34 tokens per session (1,060 once invoked), scanned A, original, Apache-2.0.

An HTML animation system built with GSAP, a JavaScript library for browser motion. It uses timed sequences that can be controlled through JavaScript, WebSocket, or REST, rather than rendering video files.

In plain words
What is it for?
It is for creating and controlling timeline-based web animations, effects, and sequences in HTML pages or applications.
Why use it?
It helps build live browser animations that can be paused, rewound, searched by time, and controlled separately from the code that defines the animation.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents).

Good fit It is for creating and controlling timeline-based web animations, effects, and sequences in HTML pages or applications.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/monoes/monomind/monomotion
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add monoes/monomind --skill monomotion
Clone the repo
git clone --depth 1 https://github.com/monoes/monomind

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for monomotion

README.md
[![agentmods](https://agentmods.dev/badge/skills/monoes/monomind/monomotion/github.svg)](https://agentmods.dev/skills/monoes/monomind/monomotion)
Your own site
<a href="https://agentmods.dev/skills/monoes/monomind/monomotion"><img src="https://agentmods.dev/badge/skills/monoes/monomind/monomotion/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for monomotion

Your own site · 80×15
<a href="https://agentmods.dev/skills/monoes/monomind/monomotion"><img src="https://agentmods.dev/badge/skills/monoes/monomind/monomotion.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 34 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,060 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00034 $0.01060
Opus 5.5 $0.00014 $0.00424
Sonnet 5.5 $0.00007 $0.00212
Haiku 4.5 $0.00003 $0.00106

Measured 2d ago against content hash d1beffcc6e5f, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

monomotion scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/monomotion/SKILL.md · 146 lines

How it starts

The opening of the file, as written. The whole thing — 146 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Monomotion — HTML Animation with GSAP

API-controllable, HTML-native animation using GSAP. No React, no video rendering — animations run live in the browser and are fully controllable via JavaScript API, WebSocket, or REST.

Core Philosophy

  • Animations are timelines — sequences of tweens with precise timing
  • Timelines are pausable, seekable, reversible at any point
  • Control surfaces (API, WebSocket, UI) are decoupled from animation definitions
  • CSS transitions and keyframes are not used — GSAP owns all motion

Setup

<!-- CDN — drop into any HTML file -->
<script src="https://cdn.jsdelivr.net/npm/gsap@3/dist/gsap.min.js"></script>

<!-- With ScrollTrigger plugin -->
<script src="https://cdn.jsdelivr.net/npm/gsap@3/dist/ScrollTrigger.min.js"></script>
# npm install
npm install gsap
import { gsap } from "gsap";

Basic Timeline

const tl = gsap.timeline({ paused: true });

tl.to(".box", { x: 200, duration: 0.8, ease: "power2.out" })
  .to(".box", { opacity: 0, duration: 0.4 }, "+=0.2")
  .from(".title", { y: -50, autoAlpha: 0, duration: 0.6 }, "<");

Position parameter shortcuts:

  • "+=0.2" — 0.2s after previous tween ends
  • "-=0.1" — 0.1s before previous tween ends
  • "<" — same start time as previous tween
  • "1.5" — absolute 1.5s mark in timeline

Playback Control API

tl.play();             // play forward from current position
tl.pause();            // freeze
tl.resume();           // resume from paused position
tl.reverse();          // play backward from current position
tl.restart();          // jump to start and play
tl.seek(1.5);          // jump to 1.5s (no play)
tl.progress(0.5);      // jump to 50% of total duration
tl.timeScale(2);       // 2× speed
tl.timeScale(0.5);     // half speed

// Read state
tl.time();             // current time in seconds
tl.progress();         // 0–1
tl.duration();         // total duration
tl.isActive();         // true if currently playing

Read the full file on GitHub · 146 lines

Files

What ships with it

7 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 146 lines · 34 tokens per session scan A d1beffcc6e5f

Subscribe to this mod's changes

monomotion is a skill published in the GitHub repository monoes/monomind (23 stars, last pushed 2d ago), licensed Apache-2.0. It adds 34 tokens to every session and 1,060 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-26.

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