ai-elements

ai-elements is a skill for Claude Code from MonumentalSystems/Atlas-Agent-Teams. It costs 0 tokens per session (121 once invoked), scanned A, original, MIT.

A guide to building reusable AI interface components with ai-elements, a library for chat views, streaming text, messages, and tool approvals.

In plain words
What is it for?
Use it to build React and TypeScript chat components, render messages, show streaming text, create approval modals, and style them with Tailwind CSS.
Why use it?
It helps keep AI interfaces consistent while covering accessibility, responsive layouts, themes, and integration with the Vercel AI SDK.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the vercel-gen-ui plugin — 4 skills, 1 command shipped together , and of atlas-agents

Good fit Use it to build React and TypeScript chat components, render messages, show streaming text, create approval modals, and style them with Tailwind CSS.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/monumentalsystems/atlas-agent-teams/ai-elements
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add MonumentalSystems/Atlas-Agent-Teams --skill ai-elements
Clone the repo
git clone --depth 1 https://github.com/MonumentalSystems/Atlas-Agent-Teams

Made for: Claude Code.

Or install vercel-gen-ui, the plugin that ships this one along with the rest of its 4 skills, 1 command.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ai-elements

README.md
[![agentmods](https://agentmods.dev/badge/skills/monumentalsystems/atlas-agent-teams/ai-elements/github.svg)](https://agentmods.dev/skills/monumentalsystems/atlas-agent-teams/ai-elements)
Your own site
<a href="https://agentmods.dev/skills/monumentalsystems/atlas-agent-teams/ai-elements"><img src="https://agentmods.dev/badge/skills/monumentalsystems/atlas-agent-teams/ai-elements/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ai-elements

Your own site · 80×15
<a href="https://agentmods.dev/skills/monumentalsystems/atlas-agent-teams/ai-elements"><img src="https://agentmods.dev/badge/skills/monumentalsystems/atlas-agent-teams/ai-elements.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 0 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 121 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00000 $0.00121
Opus 5 $0.00000 $0.00060
Sonnet 5 $0.00000 $0.00024
Haiku 4.5 $0.00000 $0.00012

Measured 5d ago against content hash 9c85a1e644d8, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

ai-elements scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

teams/vercel-gen-ui/skills/ai-elements/SKILL.md · 33 lines

What it actually says

AI Elements Skill

Building AI-powered UI components with ai-elements.

Component Patterns

  • Composable component structure
  • Streaming text components
  • Chat interface components
  • Tool approval modals
  • Message rendering

Integration

  • Integrate with Vercel AI SDK
  • Use shadcn/ui base components
  • Follow React best practices
  • TypeScript support

Accessibility

  • ARIA attributes
  • Keyboard navigation
  • Screen reader support
  • Focus management

Styling

  • Tailwind CSS integration
  • Custom theme support
  • Dark mode support
  • Responsive design
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 33 lines · 0 tokens per session scan A 9c85a1e644d8

Subscribe to this mod's changes

ai-elements is a skill published in the GitHub repository MonumentalSystems/Atlas-Agent-Teams (21 stars, last pushed 28d ago), licensed MIT. It costs nothing until one of its globs matches a file; then it loads 121 tokens. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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