Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add MonumentalSystems/Atlas-Agent-Teams --skill wireframing-prototypinggit clone --depth 1 https://github.com/MonumentalSystems/Atlas-Agent-TeamsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/monumentalsystems/atlas-agent-teams/wireframing-prototyping)<a href="https://agentmods.dev/skills/monumentalsystems/atlas-agent-teams/wireframing-prototyping"><img src="https://agentmods.dev/badge/skills/monumentalsystems/atlas-agent-teams/wireframing-prototyping/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/monumentalsystems/atlas-agent-teams/wireframing-prototyping"><img src="https://agentmods.dev/badge/skills/monumentalsystems/atlas-agent-teams/wireframing-prototyping.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00030 | $0.01856 |
| Opus 5 | $0.00015 | $0.00928 |
| Sonnet 5 | $0.00006 | $0.00371 |
| Haiku 4.5 | $0.00003 | $0.00186 |
Grade A, and why
wireframing-prototyping scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 193 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Wireframing and Prototyping
Wireframing Tools and Techniques
Popular Wireframing Tools
- Figma: Collaborative design tool with wireframing and prototyping
- Sketch: Mac-based design tool with wireframing capabilities
- Adobe XD: Design and prototyping tool from Adobe
- Balsamiq: Low-fidelity wireframing tool with hand-drawn style
- Axure RP: Advanced prototyping tool for complex interactions
- Framer: Design and code tool for high-fidelity prototypes
Wireframing Techniques
- Low-Fidelity: Quick sketches focusing on structure and layout
- Mid-Fidelity: More detailed with basic styling
- High-Fidelity: Near-final designs with full styling
- Grayboxing: Using grayscale to focus on layout
- Paper Prototyping: Hand-drawn sketches for quick ideation
- Digital Wireframes: Created in design tools for precision
Wireframing Best Practices
- Focus on Structure: Emphasize layout and information hierarchy
- Use Placeholders: Use lorem ipsum and placeholder images
- Keep it Simple: Avoid colors, images, and detailed styling
- Annotate: Add notes to explain functionality
- Iterate: Create multiple versions and refine
- Test Early: Test wireframes with users before adding detail
Low-Fidelity vs High-Fidelity Prototypes
Low-Fidelity Prototypes
- Purpose: Quick exploration of ideas and concepts
- Tools: Paper, whiteboard, Balsamiq, Sketch
- Time: Hours to create
- Detail: Minimal, focus on structure
- Cost: Low
- Use Case: Early ideation, brainstorming, concept validation
High-Fidelity Prototypes
- Purpose: Realistic representation of final product
- Tools: Figma, Sketch, Adobe XD, Framer
- Time: Days to weeks to create
- Detail: Full styling, interactions, animations
- Cost: High
- Use Case: User testing, stakeholder approval, developer handoff
Choosing Fidelity Level
- Early Stage: Low-fidelity for exploration
- Mid Stage: Mid-fidelity for refinement
- Late Stage: High-fidelity for validation
- Time Constraints: Lower fidelity when time is limited
- Audience: Higher fidelity for stakeholders, lower for internal teams
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 11d ago First seen · 193 lines · 30 tokens per session scan A 4db6d7af5dbb
wireframing-prototyping is a skill published in the GitHub repository MonumentalSystems/Atlas-Agent-Teams (21 stars, last pushed 1mo ago), licensed MIT. It adds 30 tokens to every session and 1,856 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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