travel-itinerary

travel-itinerary is a skill for Claude Code, Codex from moonlight-lupin/agent-skills. It costs 66 tokens per session (2,973 once invoked), scanned A, original, MIT.

A MongoDB specialist for storing and retrieving data in MongoDB, a document database. It covers data structure, queries, grouped calculations, indexes, and deployment work.

In plain words
What is it for?
Designing schemas, writing queries and aggregation pipelines, adding indexes, checking query performance, and managing MongoDB deployments.
Why use it?
It helps choose suitable document structures and make database queries efficient and verifiable before production use.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Designing schemas, writing queries and aggregation pipelines, adding indexes, checking query performance, and managing MongoDB deployments.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/moonlight-lupin/agent-skills/travel-itinerary
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add moonlight-lupin/agent-skills --skill travel-itinerary
Clone the repo
git clone --depth 1 https://github.com/moonlight-lupin/agent-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for travel-itinerary

README.md
[![agentmods](https://agentmods.dev/badge/skills/moonlight-lupin/agent-skills/travel-itinerary/github.svg)](https://agentmods.dev/skills/moonlight-lupin/agent-skills/travel-itinerary)
Your own site
<a href="https://agentmods.dev/skills/moonlight-lupin/agent-skills/travel-itinerary"><img src="https://agentmods.dev/badge/skills/moonlight-lupin/agent-skills/travel-itinerary/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for travel-itinerary

Your own site · 80×15
<a href="https://agentmods.dev/skills/moonlight-lupin/agent-skills/travel-itinerary"><img src="https://agentmods.dev/badge/skills/moonlight-lupin/agent-skills/travel-itinerary.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 66 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,973 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00066 $0.02973
Opus 5 $0.00033 $0.01486
Sonnet 5 $0.00013 $0.00595
Haiku 4.5 $0.00007 $0.00297

Measured 13d ago against content hash 9fe99605afa7, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

travel-itinerary scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 13d ago.

The scan reads SKILL.md. This mod also ships 2 executable files (scripts/itinerary_utils.py, tests/test_itinerary_utils.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

productivity/travel-itinerary/SKILL.md · 279 lines

How it starts

The opening of the file, as written. The whole thing — 279 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Travel Itinerary

Overview

Turn travel confirmations, booking emails, tickets, meeting notes, restaurant reservations, and ad-hoc trip details into a structured, exportable itinerary for internal business travel.

Mental model:

Trip
└── Day
    ├── Stay / overnight base
    ├── Node 1
    ├── Link / route to next node
    ├── Node 2
    ├── Link / route to next node
    └── Node 3
  • Trip — overall context: travel party, destination, date range, purpose, privacy preferences.
  • Day — date, overnight stay, day notes, time-ordered nodes.
  • Node — flight, train, hotel check-in, meeting, POI, restaurant, transfer, event, ticketed attraction, free block, admin reminder, or free-form note. Nodes carry visibility so internal, team-share, private, and travel-admin exports can differ safely.

The source of truth is the canonical YAML (see templates/itinerary-schema.yaml). Markdown is the default rendered format, with optional .ics, PDF, DOCX, Google Doc, and chat-ready variants.

When to use

Use this skill when the user wants to:

  • Build a business-trip itinerary from forwarded or pasted emails.
  • Organise flights, hotels, trains, restaurants, tickets, meetings, attractions.
  • Convert scattered booking confirmations into a clean day-by-day schedule.
  • Create a team-share or exec version of an itinerary.
  • Hide sensitive details before sharing.
  • Add travel time or map links between itinerary points.
  • Export to Markdown, PDF, DOCX, Google Doc, chat message, or calendar .ics.
  • Update an existing itinerary with new confirmations or amendments.

Do not use this skill as a full travel-management backend. If the task requires automatic inbox monitoring, persistent multi-trip databases, live flight status, multi-user editing, or web-app sharing, suggest a separate tool in addition to this skill.

This skill organises and renders user-provided or tool-retrieved travel facts. Do not claim live flight status, current prices, venue opening hours, route duration, ticket availability, or booking availability unless those facts were verified with an available live tool during the current task.

Read the full file on GitHub · 279 lines

Files

What ships with it

9 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 13d ago First seen · 279 lines · 66 tokens per session scan A 9fe99605afa7

Subscribe to this mod's changes

travel-itinerary is a skill published in the GitHub repository moonlight-lupin/agent-skills (64 stars, last pushed 5d ago), licensed MIT. It adds 66 tokens to every session and 2,973 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.