write-hooks

A skill for writing opening lines, called hooks, for paid social-media advertisements. It uses audience awareness stages and psychological triggers, while grounding suggestions in the workspace's top-performing hooks from Motion.

In plain words
What is it for?
Use it to generate hook ideas, attention grabbers, or scroll-stopping openings for paid ads. It can also lead into creating a full ad brief or analysing existing ad performance.
Why use it?
It helps turn a product, audience, and pain point into ad openings suited to what viewers already know and feel. It distinguishes hooks meant to stop scrolling from hooks meant to encourage action.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/motion-creative/motion-creative-plugin/write-hooks
Any agent
npx skills add Motion-Creative/motion-creative-plugin --skill write-hooks
Clone the repo
git clone --depth 1 https://github.com/Motion-Creative/motion-creative-plugin

Made for: Claude Code, Codex.

Per session 85 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,826 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00085 $0.02826
Opus 5 $0.00043 $0.01413
Sonnet 5 $0.00017 $0.00565
Haiku 4.5 $0.00009 $0.00283

Measured 2d ago against content hash f1901a2eb492, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

write-hooks scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Plugin/skills/write-hooks/SKILL.md · 251 lines

How it starts

The opening of the file, as written. The whole thing — 251 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Hook Writing Engine

Generate psychologically-driven hooks that capture attention in the first 1-3 seconds of paid social ads. Every hook is grounded in workspace performance data from Motion.

Phase 0: Orient

  1. Acknowledge: "I'll generate hooks grounded in what's actually converting in your account."
  2. Ask if missing: "Product, target persona, and pain point? Or should I pull these from your workspace data?" If any required input is ambiguous, ask — don't assume.
  3. Important distinction: Hooks that stop the scroll and hooks that convert are often different. After generating, note which hooks optimize for attention vs. which optimize for action.
  4. Connected workflow: After hooks, you can brief the full ad (/build-brief) or analyze how existing hooks perform (/analyze-ad).

If the user provided product, persona, and pain point clearly, skip questions.

Core Principle

A hook is the tactical expression of a messaging angle at a specific awareness stage. Before writing hooks, understand what the audience already knows and feels.


Hook Sources

Pain points are the most reliable hook source. Start here before trying other angles. See references/hook-sources.md for the full breakdown.

6 categories of pain-based hook material:

  1. Emotional pain points (start here) — what keeps them stuck, worried, or frustrated
  2. Daily annoyances — small friction the audience lives with every day
  3. Embarrassing habits — what they do but don't talk about
  4. Silent frustrations — what they tolerate because they think it's just normal
  5. Protective beliefs — what they tell themselves to avoid having to change
  6. Self-awareness moments — the truth they already half-know but haven't admitted

When generating a set of hooks, mine at least 2-3 different source categories to ensure emotional variety.


Phase 1: Gather Inputs

1a. Parse Arguments

Extract from $ARGUMENTS:

  • Product: What does it do?
  • Pain or Desire: What specific need does it address?
  • Persona: Who are you targeting? (life context, not just demographics)
  • --stage: Awareness stage (unaware, problem-aware, solution-aware, product-aware, most-aware). Default: generate across all stages.
  • --format: Video or static. Default: video.
  • --count: How many hooks. Default: 10.

Read the full file on GitHub · 251 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 251 lines · 85 tokens per session scan A f1901a2eb492

Subscribe to this mod's changes

write-hooks is a skill published in the GitHub repository Motion-Creative/motion-creative-plugin (20 stars, last pushed 3mo ago), licensed MIT. It adds 85 tokens to every session and 2,826 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

systematic-debugging

Use when encountering any bug, test failure, or unexpected behavior, before proposing fixes.

obra/superpowers · 21 tokens

next-cache-components-adoption

Turn on Cache Components in a Next.js app and resolve the blocking routes it surfaces. Use when the user wants to enable, adopt, or migrate to Cache Components, flip the cacheComponents flag, work through a flood of blocking-prerender / instant validation errors, run the cache-components-instant-false codemod, or…

vercel/next.js · 95 tokens

babysit-pr

Babysit a GitHub pull request after creation by continuously polling review comments, CI checks/workflow runs, and mergeability state until the PR is merged/closed or user help is required. Diagnose failures, retry likely flaky failures up to 3 times, auto-fix/push branch-related issues when appropriate, and keep…

openai/codex · 114 tokens

imagegen

Generate or edit raster images when the task benefits from AI-created bitmap visuals such as photos, illustrations, textures, sprites, mockups, or transparent-background cutouts. Use when Codex should create a brand-new image, transform an existing image, or derive visual variants from references, and the output…

openai/codex · 113 tokens

cpu-profile-analysis

Analyze V8/Chrome CPU profiles (.cpuprofile) and DevTools trace files (Trace-.json). Use when: profiling performance, investigating slow functions, comparing code paths, finding bottlenecks, analyzing timeToRequest, understanding call trees from sampling profiler data, analyzing layout/paint/rendering, investigating…

microsoft/vscode · 71 tokens

next-cache-components-optimizer

Drive a Next.js route to instant navigation by setting up an agentic loop, under Cache Components / PPR, on initial load (hard navigation) and client-side navigation (soft navigation). Encode the goal as a failing @next/playwright instant() e2e and work it to green, one verified route at a time; the shipped test then…

vercel/next.js · 170 tokens