condition-based-waiting

condition-based-waiting is a skill for Claude Code, Codex from movebrickschi/harness-engineering-mcp. It costs 43 tokens per session (909 once invoked), scanned A, a copy of Condition-Based Waiting, MIT.

A testing technique that waits for the condition a test actually needs instead of sleeping for a guessed amount of time. It is intended for asynchronous operations and timing-related flaky tests.

In plain words
What is it for?
Use it to replace arbitrary sleeps or timeouts when waiting for an API response, UI update, job completion, or other asynchronous state change; keep explicit timing delays only when timing itself is what you are testing.
Why use it?
Fixed delays can pass on one machine and fail under load or in parallel runs. Checking for the real state change makes tests less dependent on machine speed.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/movebrickschi/harness-engineering-mcp/condition-based-waiting
Any agent
npx skills add movebrickschi/harness-engineering-mcp --skill condition-based-waiting
Clone the repo
git clone --depth 1 https://github.com/movebrickschi/harness-engineering-mcp

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for condition-based-waiting

README.md
[![agentmods](https://agentmods.dev/badge/skills/movebrickschi/harness-engineering-mcp/condition-based-waiting.svg)](https://agentmods.dev/skills/movebrickschi/harness-engineering-mcp/condition-based-waiting)
Your own site
<a href="https://agentmods.dev/skills/movebrickschi/harness-engineering-mcp/condition-based-waiting"><img src="https://agentmods.dev/badge/skills/movebrickschi/harness-engineering-mcp/condition-based-waiting.svg" alt="Measured on agentmods" height="20"></a>
Per session 43 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 909 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin 83% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00043 $0.00909
Opus 5 $0.00022 $0.00454
Sonnet 5 $0.00009 $0.00182
Haiku 4.5 $0.00004 $0.00091

Measured 5d ago against content hash 41b66e433995, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-05, from the pricing page.

Security

Grade A, and why

condition-based-waiting scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (example.ts), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

83% identical to Condition-Based Waiting — 7 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

assets/skills/condition-based-waiting/SKILL.md · 121 lines

How it starts

The opening of the file, as written. The whole thing — 121 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Condition-Based Waiting

Overview

Flaky tests often guess at timing with arbitrary delays. This creates race conditions where tests pass on fast machines but fail under load or in CI.

Core principle: Wait for the actual condition you care about, not a guess about how long it takes.

When to Use

digraph when_to_use {
    "Test uses setTimeout/sleep?" [shape=diamond];
    "Testing timing behavior?" [shape=diamond];
    "Document WHY timeout needed" [shape=box];
    "Use condition-based waiting" [shape=box];

    "Test uses setTimeout/sleep?" -> "Testing timing behavior?" [label="yes"];
    "Testing timing behavior?" -> "Document WHY timeout needed" [label="yes"];
    "Testing timing behavior?" -> "Use condition-based waiting" [label="no"];
}

Use when:

  • Tests have arbitrary delays (setTimeout, sleep, time.sleep())
  • Tests are flaky (pass sometimes, fail under load)
  • Tests timeout when run in parallel
  • Waiting for async operations to complete

Don't use when:

  • Testing actual timing behavior (debounce, throttle intervals)
  • Always document WHY if using arbitrary timeout

Core Pattern

// ❌ BEFORE: Guessing at timing
await new Promise(r => setTimeout(r, 50));
const result = getResult();
expect(result).toBeDefined();

// ✅ AFTER: Waiting for condition
await waitFor(() => getResult() !== undefined);
const result = getResult();
expect(result).toBeDefined();

Quick Patterns

Scenario Pattern
Wait for event waitFor(() => events.find(e => e.type === 'DONE'))
Wait for state waitFor(() => machine.state === 'ready')
Wait for count waitFor(() => items.length >= 5)
Wait for file waitFor(() => fs.existsSync(path))
Complex condition waitFor(() => obj.ready && obj.value > 10)

Implementation

Generic polling function:

async function waitFor<T>(
  condition: () => T | undefined | null | false,
  description: string,
  timeoutMs = 5000
): Promise<T> {
  const startTime = Date.now();

  while (true) {
    const result = condition();
    if (result) return result;

    if (Date.now() - startTime > timeoutMs) {
      throw new Error(`Timeout waiting for ${description} after ${timeoutMs}ms`);
    }

    await new Promise(r => setTimeout(r, 10)); // Poll every 10ms
  }
}

Read the full file on GitHub · 121 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 121 lines · 43 tokens per session scan A 41b66e433995

Subscribe to this mod's changes

condition-based-waiting is a skill published in the GitHub repository movebrickschi/harness-engineering-mcp (2 stars, last pushed 3mo ago), licensed MIT. It adds 43 tokens to every session and 909 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 83% identical to Condition-Based Waiting, differing in 7 lines, and is treated as a copy.

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