mobile-app

mobile-app is a skill for Claude Code, Codex from mphinance/alpha-skills. It costs 79 tokens per session (964 once invoked), scanned A, a copy of mobile-app, MIT.

A mobile app screen mockup displayed inside an iPhone 15 Pro frame, using one of six screen layouts such as a feed, profile, checkout, or onboarding screen.

In plain words
What is it for?
Use it for app concepts, iOS or Android screen designs, checkout flows, profiles, feeds, and onboarding screens.
Why use it?
It gives a phone-shaped presentation for reviewing an app screen without building the device frame and common phone details yourself.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it for app concepts, iOS or Android screen designs, checkout flows, profiles, feeds, and onboarding screens.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/mphinance/alpha-skills/mobile-app
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add mphinance/alpha-skills --skill mobile-app
Clone the repo
git clone --depth 1 https://github.com/mphinance/alpha-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for mobile-app

README.md
[![agentmods](https://agentmods.dev/badge/skills/mphinance/alpha-skills/mobile-app/github.svg)](https://agentmods.dev/skills/mphinance/alpha-skills/mobile-app)
Your own site
<a href="https://agentmods.dev/skills/mphinance/alpha-skills/mobile-app"><img src="https://agentmods.dev/badge/skills/mphinance/alpha-skills/mobile-app/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for mobile-app

Your own site · 80×15
<a href="https://agentmods.dev/skills/mphinance/alpha-skills/mobile-app"><img src="https://agentmods.dev/badge/skills/mphinance/alpha-skills/mobile-app.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 79 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 964 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 94% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00079 $0.00964
Opus 5.5 $0.00032 $0.00386
Sonnet 5.5 $0.00016 $0.00193
Haiku 4.5 $0.00008 $0.00096

Measured 1mo ago against content hash 8be14787443a, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

mobile-app scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

94% identical to mobile-app — 2 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skills/mobile-app/SKILL.md · 101 lines

How it starts

The opening of the file, as written. The whole thing — 101 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Mobile App Skill

Produce a single mobile-app screen mockup, framed inside a real-feeling iPhone 15 Pro device.

Resource map

mobile-app/
├── SKILL.md                ← you're reading this
├── assets/
│   └── template.html       ← seed: device frame + screen primitives (READ FIRST)
└── references/
    ├── layouts.md          ← 6 screen archetypes (Feed / Detail / Onboarding / Profile / Checkout / Focus)
    └── checklist.md        ← P0/P1/P2 self-review (anti-fake-device)

Workflow

Step 0 — Pre-flight

  1. Read assets/template.html end-to-end through the <style> block. The Dynamic Island, status bar SVG icons, home indicator, side rails, and tab bar are all already drawn in HTML/SVG — do not re-implement them inline on each screen.
  2. Read references/layouts.md so you know which 6 archetypes exist.
  3. Read the active DESIGN.md — map its tokens to the six :root variables in the seed.

Step 1 — Copy the seed

Copy assets/template.html to the project root as index.html. Replace the six :root variables with the active design system's tokens. Replace the page <title> and the caption above the device.

Step 2 — Pick exactly one archetype

Brief language Use
feed, inbox, timeline, list, messages, notifications A — Feed
article, post, item, recipe, song, product, song detail B — Detail
sign-up, welcome, intro, walkthrough, tour C — Onboarding
profile, account, user page, someone's bio D — Profile
checkout, payment, order, form, settings step E — Checkout
timer, map, dashboard widget, single big number F — Focus / hero card

A mobile screen does one job. If the brief seems to combine two, ship one screen and offer the other as a follow-up.

Step 3 — Paste and fill

Copy the archetype block from layouts.md into <main class="content">, replacing the placeholder card. Fill bracketed text with real, specific copy from the brief. Drop the <nav class="tabbar"> block entirely for archetypes that don't show one (B, C, E).

Read the full file on GitHub · 101 lines

Files

What ships with it

5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 101 lines · 79 tokens per session scan A 8be14787443a

Subscribe to this mod's changes

mobile-app is a skill published in the GitHub repository mphinance/alpha-skills (28 stars, last pushed 10d ago), licensed MIT. It adds 79 tokens to every session and 964 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 94% identical to mobile-app, differing in 2 lines, and is treated as a copy.

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