social-carousel

social-carousel is a skill for Claude Code, Codex from mphinance/alpha-skills. It costs 113 tokens per session (1,015 once invoked), scanned A, a copy of social-carousel, MIT.

A recipe for making a three-panel social-media carousel: a set of square images meant to be swiped through as one post. It lays out connected headlines, captions, brand details, counters, and looping visual effects.

In plain words
What is it for?
Use it for Instagram, LinkedIn, or X carousel graphics built as three connected square panels.
Why use it?
It removes the need to design the three cards and their shared visual rhythm separately. Each card is planned to work on its own while also reading as part of a sequence.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it for Instagram, LinkedIn, or X carousel graphics built as three connected square panels.

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Install with agentmods
npx agentmods add skills/mphinance/alpha-skills/social-carousel
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add mphinance/alpha-skills --skill social-carousel
Clone the repo
git clone --depth 1 https://github.com/mphinance/alpha-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for social-carousel

README.md
[![agentmods](https://agentmods.dev/badge/skills/mphinance/alpha-skills/social-carousel/github.svg)](https://agentmods.dev/skills/mphinance/alpha-skills/social-carousel)
Your own site
<a href="https://agentmods.dev/skills/mphinance/alpha-skills/social-carousel"><img src="https://agentmods.dev/badge/skills/mphinance/alpha-skills/social-carousel/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for social-carousel

Your own site · 80×15
<a href="https://agentmods.dev/skills/mphinance/alpha-skills/social-carousel"><img src="https://agentmods.dev/badge/skills/mphinance/alpha-skills/social-carousel.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 113 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,015 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 97% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00113 $0.01015
Opus 5.5 $0.00045 $0.00406
Sonnet 5.5 $0.00023 $0.00203
Haiku 4.5 $0.00011 $0.00102

Measured 1mo ago against content hash cb0c3ac321cb, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

social-carousel scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

97% identical to social-carousel — 1 line differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skills/social-carousel/SKILL.md · 93 lines

How it starts

The opening of the file, as written. The whole thing — 93 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Produce a 3-panel social carousel on a single dark stage. Each panel is a 1080×1080 cinematic still — connected as a series, but each readable on its own.

Workflow

  1. Read the active DESIGN.md (injected above). Pick the loudest serif token for the headline lockups and a mono token for stamps / counters.
  2. Pick the theme + 3 captions from the brief. The captions must read as one sentence when stacked: ("onwards." → "to the next one." → "looking ahead." or "input." → "iterate." → "ship.").
  3. Stage — full-bleed dark page. Top header strip:
    • Left: serif italic display "Three posts. One beat."
    • Just below the title: a one-line description in muted mono ("1080×1080 · cinematic video loops · minimal type. Drop into Instagram, LinkedIn, or X — each post stands on its own or runs as a three-part series.").
    • Right: small mono badge "SERIES · 01 → 03".
  4. Cards — 3 squares in a horizontal row (wraps to stack on narrow viewports). Each card is aspect-ratio: 1 / 1 with rounded 12px corners and a subtle 1px border, plus a soft drop shadow.
    • Background: a layered gradient that suggests a cinematic photo — for example, panel 1 = warm dawn meadow (stacked greens with a cyan sky wash); panel 2 = forest dusk (warm oranges fading into deep teals); panel 3 = pink-mountain ridge (rosy peaks against a dim violet sky). Use radial-gradient + linear-gradient only — no images.
    • Top-left chip: brand wordmark in serif italic ("Jerrod Lew") with a small accent dot.
    • Top-left below chip: micro mono index "AI · 01 / 03" (and 02, 03).
    • Bottom-left: the headline lockup in white serif display, italic accent on one word.
    • Bottom-right corner: a 1× LOOP mono stamp inside a thin border.
    • Bottom strip caption: small caps mono describing the imagined frame ("Man, walking forward — close.", "Woman, stepping into frame.", "Woman, overlooking the city.").
  5. Write a single HTML document:
    • <!doctype html> through </html>, CSS inline.
    • Cards are sized via width: clamp(280px, 30vw, 380px) so 3 fit comfortably across most desktops and stack at < 1100px.
    • data-od-id on stage, each card, each headline.
  6. Self-check:
    • The three headlines together form one sentence and feel cinematic.
    • Mono is used only for the wordmark index, the loop stamp, and the bottom captions. The headlines stay serif.
    • Each panel's color story is distinct — no two share a dominant hue.

Read the full file on GitHub · 93 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 93 lines · 113 tokens per session scan A cb0c3ac321cb

Subscribe to this mod's changes

social-carousel is a skill published in the GitHub repository mphinance/alpha-skills (28 stars, last pushed 10d ago), licensed MIT. It adds 113 tokens to every session and 1,015 once invoked, about $0.0005 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 97% identical to social-carousel, differing in 1 line, and is treated as a copy.

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