spawn-team

spawn-team is a skill for Claude Code from Mr-Nothing-L/awesome-agent-team. It costs 102 tokens per session (1,489 once invoked), scanned A, original, MIT.

A skill for turning a recruitment plan into a working team of AI agents. It reads role definitions, gives teammates distinct names and personalities, creates the team, and starts the team leader.

In plain words
What is it for?
Validating a team plan, creating teammates from role files, assigning each a distinct identity, and kicking off the team.
Why use it?
It automates the setup needed after deciding which roles an agent team should contain. It also checks that the required plan and role files exist.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: mentions subagents; mentions Claude Code.

Part of the awesome-agent-team plugin — 5 skills, 1 command, 1 agent shipped together

Good fit Validating a team plan, creating teammates from role files, assigning each a distinct identity, and kicking off the team.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/mr-nothing-l/awesome-agent-team/spawn-team
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Mr-Nothing-L/awesome-agent-team --skill spawn-team
Clone the repo
git clone --depth 1 https://github.com/Mr-Nothing-L/awesome-agent-team

Made for: Claude Code.

Or install awesome-agent-team, the plugin that ships this one along with the rest of its 5 skills, 1 command, 1 agent.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for spawn-team

README.md
[![agentmods](https://agentmods.dev/badge/skills/mr-nothing-l/awesome-agent-team/spawn-team.svg)](https://agentmods.dev/skills/mr-nothing-l/awesome-agent-team/spawn-team)
Your own site
<a href="https://agentmods.dev/skills/mr-nothing-l/awesome-agent-team/spawn-team"><img src="https://agentmods.dev/badge/skills/mr-nothing-l/awesome-agent-team/spawn-team.svg" alt="Measured on agentmods" height="20"></a>
Per session 102 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,489 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00102 $0.01489
Opus 5 $0.00051 $0.00745
Sonnet 5 $0.00020 $0.00298
Haiku 4.5 $0.00010 $0.00149

Measured 7d ago against content hash 3f17e2dfb289, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

spawn-team scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/spawn-team/SKILL.md · 146 lines

How it starts

The opening of the file, as written. The whole thing — 146 lines — stays where its author put it; the contents beside it link to each section on GitHub.

spawn-team

Language matching: detect the language the user is writing in and respond in the same language. If the user writes in Chinese, reply in Chinese. If English, reply in English. Do not mix languages unless the user does.

Turn a recruitment plan into a live, persistent Agent Team.

When to use this skill

  • You have ./recruitment-plan.md and ./.claude/agents/*.md ready
  • You want to materialize the designed team as actual teammates
  • Each teammate should get a unique name and personality

What happens

  1. Read and validate ./recruitment-plan.md and role files
  2. Draw a unique random name and persona for each teammate (no repeats within the team)
  3. Build spawn prompts with name, persona, speaking style, and role definition
  4. Call TeamCreate to spawn the Team-Leader + workers
  5. Send a kickoff message to the Team-Leader to begin coordinating

Prerequisite: ./recruitment-plan.md and ./.claude/agents/<slug>.md must exist. If they don't, run brainstorm-team (or /start-team) first.


Step 1. Confirm composition

  1. Read ./recruitment-plan.md.
  2. Verify each role in the team-composition table has a matching ./.claude/agents/<slug>.md file. If any role file is missing, do NOT try to write it inline — re-spawn the Team-Leader via Agent({ subagent_type: "awesome-agent-team:team-leader", description: "Generate missing agent files", prompt: "<list of missing slugs>, recruitment-plan.md already exists at repo root" }) and let it regenerate the files. Only proceed to Step 2 once all files exist.
  3. Validate each role file:
    • Must have YAML frontmatter delimited by --- at start and end.
    • Must contain name and description keys.
    • If any file fails validation, report the error and stop. Do not proceed to TeamCreate with malformed agent definitions.

Step 2. Draw names and personas

  • Load references/names.json and references/personas.json from this skill's directory.
  • For each teammate (workers + Team-Leader), pick:
    • A unique English first name (any gender — flat random pick across male + female arrays unless the user specified preferences)
    • A unique persona (full object from personas array)
  • Never reuse a name or a persona within a single team. Draw without replacement from a flattened, deduplicated pool.
  • If the user asked for specific names ("call the frontend dev Maya"), respect them and remove those from the random pool.

Read the full file on GitHub · 146 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 146 lines · 102 tokens per session scan A 3f17e2dfb289

Subscribe to this mod's changes

spawn-team is a skill published in the GitHub repository Mr-Nothing-L/awesome-agent-team (2 stars, last pushed 3mo ago), licensed MIT. It adds 102 tokens to every session and 1,489 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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