seedance-interview

seedance-interview is a skill for Claude Code from mrDesign-ww/vault-os. It costs 68 tokens per session (3,343 once invoked), scanned A, a copy of seedance-interview, MIT.

A director-style conversation guide for turning a vague video idea into a production-ready Seedance 2.0 prompt. It adapts its questions to beginners, people with rough ideas, and professionals who already think in shots and camera positions.

In plain words
What is it for?
Use it to develop a story, scene, character action, or visual concept before writing the final prompt. It can help someone start from a feeling, a rough idea, or detailed production instructions.
Why use it?
It removes the pressure to know filmmaking terms before starting. It helps uncover the important creative choices without forcing every user through the same interview.

Skill for Claude Code

Written for Claude Code: user-invocable in frontmatter. Also seen: built for openclaw.

Good fit Use it to develop a story, scene, character action, or visual concept before writing the final prompt. It can help someone start from a feeling, a rough idea, or detailed production instructions.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/mrdesign-ww/vault-os/seedance-interview
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add mrDesign-ww/vault-os --skill seedance-interview
Clone the repo
git clone --depth 1 https://github.com/mrDesign-ww/vault-os

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for seedance-interview

README.md
[![agentmods](https://agentmods.dev/badge/skills/mrdesign-ww/vault-os/seedance-interview/github.svg)](https://agentmods.dev/skills/mrdesign-ww/vault-os/seedance-interview)
Your own site
<a href="https://agentmods.dev/skills/mrdesign-ww/vault-os/seedance-interview"><img src="https://agentmods.dev/badge/skills/mrdesign-ww/vault-os/seedance-interview/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for seedance-interview

Your own site · 80×15
<a href="https://agentmods.dev/skills/mrdesign-ww/vault-os/seedance-interview"><img src="https://agentmods.dev/badge/skills/mrdesign-ww/vault-os/seedance-interview.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 68 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,343 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 86% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00068 $0.03343
Opus 5 $0.00034 $0.01672
Sonnet 5 $0.00014 $0.00669
Haiku 4.5 $0.00007 $0.00334

Measured 2d ago against content hash 89dd670c284c, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

seedance-interview scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

86% identical to seedance-interview — 64 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

shell/claude/skills/seedance-20/skills/seedance-interview/SKILL.md · 141 lines

How it starts

The opening of the file, as written. The whole thing — 141 lines — stays where its author put it; the contents beside it link to each section on GitHub.

seedance-interview

The front door - and three different people walk through it. The same questions do not serve all three:

  • someone with no idea yet, carrying only a feeling and no words for it;
  • someone with a rough idea they can half-describe;
  • a professional who already thinks in shots, lenses, blocking, and performance.

Read which one is in front of you before asking anything. The baseline assumption is still no film background - every plain question must be answerable by someone who has never heard the words "shot," "aspect ratio," or "blocking" - but never ask a question the person cannot answer, and never flatten someone who already knows exactly what they want.

Start Where They Are

No idea yet - do not interrogate. A blank-slate user cannot answer "who is the star?" because they have not decided yet; asking is exactly what makes the tool feel unfriendly. Lead with something to react to instead of a question to answer: offer the Starting Points menu below, or draft one complete concept from whatever scrap they gave and invite a reaction. "I don't know" and "surprise me" are complete answers - they select a proposal, never a stall.

Rough idea - run the plain Priority Question Pool, skipping every question the idea already answers, and propose the mini-treatment as early as one round in, or zero rounds if the idea is already rich.

Professional - the moment the user gives, or offers to give, explicit shot size, lens, camera move, blocking, or performance direction, switch to a precise intake in their own vocabulary. Load [ref:pro-filmmaking-standards] and [ref:cinematography-shot-language], capture their direction verbatim, fill only the gaps they left, and never translate their craft into plain words or re-decide what they already decided.

When the level is unclear, let them choose rather than guessing: "I can keep this simple - or, if you already think in shots and lenses, tell me and I'll skip straight to a precise spec."

Read the full file on GitHub · 141 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 141 lines · 68 tokens per session scan A 89dd670c284c

Subscribe to this mod's changes

seedance-interview is a skill published in the GitHub repository mrDesign-ww/vault-os (2 stars, last pushed 3d ago), licensed MIT. It adds 68 tokens to every session and 3,343 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. It is 86% identical to seedance-interview, differing in 64 lines, and is treated as a copy.

Related

Other skills, from other repositories

seedance-interview

This skill should be used when the user wants creative guidance, story development, scene planning, or a director interview to turn a Seedance 2.0 idea into a production-ready prompt - adapting to users who have no idea yet, a rough concept, or precise professional direction in shots, lenses, and blocking.

Emily2040/seedance-2.0 · 68 tokens

seedance-interview

This skill should be used when the user has a vague Seedance 2.0 video idea and asks for creative guidance, story development, scene planning, a director interview, or help turning an undeveloped concept into a production-ready prompt, especially when the user has no film or storytelling background.

1370998960-del/https-github.com-Emily2040-seedance-2.0 · 64 tokens

seedance-interview

This skill should be used when the user wants creative guidance, story development, scene planning, or a director interview to turn a Seedance 2.0 idea into a production-ready prompt - adapting to users who have no idea yet, a rough concept, or precise professional direction in shots, lenses, and blocking.

LeoYeAI/seedance-skills · 68 tokens

seedance-interview-short

This skill should be used when the user wants a fast Seedance 2.0 creative brief, a short interview, a compressed intake flow, or a quick director-style clarification before prompt writing.

Emily2040/seedance-2.0 · 45 tokens

seedance-interview-short

This skill should be used when the user wants a fast Seedance 2.0 creative brief, a short interview, a compressed intake flow, or a quick director-style clarification before prompt writing.

1370998960-del/https-github.com-Emily2040-seedance-2.0 · 45 tokens

seedance-interview-short

This skill should be used when the user wants a fast Seedance 2.0 creative brief, a short interview, a compressed intake flow, or a quick director-style clarification before prompt writing.

LeoYeAI/seedance-skills · 45 tokens