ultragoal

ultragoal is a skill for Claude Code, Codex from mrzhangguoguo/oh-my-workbuddy. It costs 35 tokens per session (1,830 once invoked), scanned A, original, MIT.

A system for breaking a broad coding brief into tracked goals and carrying them through to verified completion.

In plain words
What is it for?
Planning and executing several related objectives, tracking their stories, recording checkpoints, and adjusting the plan as new findings appear.
Why use it?
It keeps multi-part work organized and records decisions and progress inside the repository.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions subagents; mentions Codex.

Good fit Planning and executing several related objectives, tracking their stories, recording checkpoints, and adjusting the plan as new findings appear.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/mrzhangguoguo/oh-my-workbuddy/ultragoal
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add mrzhangguoguo/oh-my-workbuddy --skill ultragoal
Clone the repo
git clone --depth 1 https://github.com/mrzhangguoguo/oh-my-workbuddy

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ultragoal

README.md
[![agentmods](https://agentmods.dev/badge/skills/mrzhangguoguo/oh-my-workbuddy/ultragoal/github.svg)](https://agentmods.dev/skills/mrzhangguoguo/oh-my-workbuddy/ultragoal)
Your own site
<a href="https://agentmods.dev/skills/mrzhangguoguo/oh-my-workbuddy/ultragoal"><img src="https://agentmods.dev/badge/skills/mrzhangguoguo/oh-my-workbuddy/ultragoal/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ultragoal

Your own site · 80×15
<a href="https://agentmods.dev/skills/mrzhangguoguo/oh-my-workbuddy/ultragoal"><img src="https://agentmods.dev/badge/skills/mrzhangguoguo/oh-my-workbuddy/ultragoal.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 35 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,830 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00035 $0.01830
Opus 5 $0.00017 $0.00915
Sonnet 5 $0.00007 $0.00366
Haiku 4.5 $0.00003 $0.00183

Measured 12d ago against content hash cd3d9623b666, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

ultragoal scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/ultragoal/SKILL.md · 117 lines

How it starts

The opening of the file, as written. The whole thing — 117 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Ported from oh-my-codex ultragoal. OMX runtime conventions ($macro invocation, omx CLI, .omx/ state directory) are replaced with WorkBuddy idioms (Skill tool, Agent tool, task list, .workbuddy/memory).

Ultragoal Workflow

Use when the user asks for durable multi-goal planning or sequential execution over a set of stories/objectives. Ultragoal turns a brief into repo-native artifacts and drives them to verified completion. There is no Codex /goal mode or omx ultragoal CLI — tracking is the task list (the live goal board), memory (durable brief/ledger), and optional files under .omw/ultragoal/.

Durable artifacts

  • .omw/ultragoal/brief.md — the original brief and constraints.
  • .omw/ultragoal/ledger.jsonl — checkpoint and structured steering audit events (append-only).
  • The task list is the live source of truth for goal/story state.

Write the brief once at creation via the Write tool. Append every checkpoint/steering decision to ledger.jsonl.

Create goals

  1. Capture the brief (from argument, a pasted file, or a brief.md path) into .omw/ultragoal/brief.md.
  2. Decompose into goals/stories. For each, create a task with TaskCreate:
    • subject: short goal title
    • description: objective, acceptance criteria, constraints
    • owner: leader (Ultragoal stays leader-owned)
    • addBlockedBy/addBlocks for dependencies
  3. Set the first story in_progress; keep the rest pending.
  4. Inspect the board and refine if needed (reorder, split, reword).

Complete goals

Loop until the task list reports all goals complete:

  1. Run ultragoal complete-goals (i.e. pick the next in_progress story).
  2. Read the printed handoff (the story description).
  3. If the story benefits from parallel execution, invoke the team skill (skill: team) and pass Team the evidence; the leader stays Ultragoal owner.
  4. Complete ONLY the current story. Use a lighter model for planning if available; use the appropriate execution skills (plan, skill: tdd discipline, etc.).
  5. Run a completion audit against the story objective and real artifacts/tests.
  6. In aggregate mode, do not mark sibling stories done from one story; checkpoint only the finished story. On the final story only, first run the mandatory final cleanup/review gate below, then mark complete.
  7. Checkpoint the durable ledger with evidence: append to .omw/ultragoal/ledger.jsonl: {"goal_id":"<id>","status":"complete","evidence":"<tests/files/review evidence>","at":"<now>"}
  8. If blocked/failed, checkpoint failure: {"goal_id":"<id>","status":"failed","evidence":"<blocker/evidence>","at":"<now>"}
  9. Resume failed goals by re-opening the task (TaskUpdatein_progress) and re-running.

Read the full file on GitHub · 117 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 117 lines · 35 tokens per session scan A cd3d9623b666

Subscribe to this mod's changes

ultragoal is a skill published in the GitHub repository mrzhangguoguo/oh-my-workbuddy (2 stars, last pushed 2mo ago), licensed MIT. It adds 35 tokens to every session and 1,830 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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