worker

worker is a skill for Claude Code, Codex from mrzhangguoguo/oh-my-workbuddy. It costs 56 tokens per session (1,311 once invoked), scanned A, original, MIT.

A set of rules for a worker agent handling one assigned unit of work. It covers confirming the assignment, claiming work safely, reporting evidence, and escalating blockers.

In plain words
What is it for?
Use it when assigning work to subagents, managing task ownership, acknowledging assignments, recording completion evidence, or reporting problems that prevent progress.
Why use it?
It gives team-based coding agents a consistent way to coordinate work and show that tasks were actually completed.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions subagents; mentions Codex.

Good fit Use it when assigning work to subagents, managing task ownership, acknowledging assignments, recording completion evidence, or reporting problems that prevent progress.

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Install with agentmods
npx agentmods add skills/mrzhangguoguo/oh-my-workbuddy/worker
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add mrzhangguoguo/oh-my-workbuddy --skill worker
Clone the repo
git clone --depth 1 https://github.com/mrzhangguoguo/oh-my-workbuddy

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for worker

README.md
[![agentmods](https://agentmods.dev/badge/skills/mrzhangguoguo/oh-my-workbuddy/worker/github.svg)](https://agentmods.dev/skills/mrzhangguoguo/oh-my-workbuddy/worker)
Your own site
<a href="https://agentmods.dev/skills/mrzhangguoguo/oh-my-workbuddy/worker"><img src="https://agentmods.dev/badge/skills/mrzhangguoguo/oh-my-workbuddy/worker/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for worker

Your own site · 80×15
<a href="https://agentmods.dev/skills/mrzhangguoguo/oh-my-workbuddy/worker"><img src="https://agentmods.dev/badge/skills/mrzhangguoguo/oh-my-workbuddy/worker.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 56 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,311 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00056 $0.01311
Opus 5 $0.00028 $0.00656
Sonnet 5 $0.00011 $0.00262
Haiku 4.5 $0.00006 $0.00131

Measured 10d ago against content hash 3a2db6687b14, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

worker scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/worker/SKILL.md · 115 lines

How it starts

The opening of the file, as written. The whole thing — 115 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Ported from oh-my-codex worker. OMX runtime conventions ($macro invocation, omx CLI, .omx/ state directory) are replaced with WorkBuddy idioms (Skill tool, Agent tool, task list, .workbuddy/memory).

Worker Protocol (WorkBuddy subagent)

This skill describes the discipline a WorkBuddy subagent (spawned via the Agent tool) should follow when a leader assigns it a unit of work. In OMX this was a tmux-pane Team worker driven by omx team api; in WorkBuddy there is no tmux runtime or omx binary. Coordination happens through (a) the Agent's returned result, and (b) optional shared artifacts under .omw/team/<team>/. The value preserved here is the claim-safe lifecycle, ACK-readback, and evidence discipline — not the transport.

Identity

A worker is created by a leader who spawns an Agent with a clear identity and task. The identity looks like:

<team-name>/worker-<n> — e.g. alpha/worker-2.

Pass the identity and the full task into the Agent prompt. There is no OMX_TEAM_WORKER env var to read; the prompt is the source of truth.

Startup Protocol (ACK)

  1. Parse the assigned identity into teamName (before /) and workerName (after /).
  2. Send a startup ACK before task work: in your first response (or as the first line of your returned result), state one short deterministic line, e.g. ACK: worker-2 initialized.
  3. After ACK, proceed to the assigned task.

If the team uses a durable mailbox artifact, write the ACK to .omw/team/<teamName>/mailbox/<workerName>.md; otherwise the ACK lives in your returned message.

Inbox + Tasks

  1. Read the task from the Agent prompt (the leader embeds the task directly — there is no separate inbox file to poll).
  2. If the team uses durable task files, read .omw/team/<teamName>/tasks/task-<id>.json; otherwise work from the prompt.
  3. Pick the first unblocked task assigned to you.
  4. Claim the task (do NOT start work without a claim): record {"state":"in_progress","owner":"<workerName>"} via TaskUpdate on the shared task list, or write it to the task file / .omw/team/<teamName>/workers/<workerName>/status.md.
  5. Do the work.
  6. Complete/fail via lifecycle transition: move the task to completed or failed with a short result/error note — TaskUpdate on the task list, or write to the task file. Do not leave lifecycle fields ambiguous.
  7. Write your worker status back: .omw/team/<teamName>/workers/<workerName>/status.md with {"state":"idle", ...} (or mark the corresponding task done in the task list).

Read the full file on GitHub · 115 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 115 lines · 56 tokens per session scan A 3a2db6687b14

Subscribe to this mod's changes

worker is a skill published in the GitHub repository mrzhangguoguo/oh-my-workbuddy (2 stars, last pushed 2mo ago), licensed MIT. It adds 56 tokens to every session and 1,311 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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