replace-conditional-with-poly

replace-conditional-with-poly is a skill for Claude Code from msbaek/msbaek-claude-plugins. It costs 111 tokens per session (2,006 once invoked), scanned A, original, MIT.

A refactoring guide for replacing repeated if-else or switch conditions with polymorphism. Polymorphism means letting different object types provide their own version of an operation instead of keeping all cases in one conditional.

In plain words
What is it for?
Use it through `/replace-conditional-with-poly` when you want guidance on changing repeated conditional code into a polymorphic design.
Why use it?
It helps reduce repeated conditional logic when different cases represent different behaviours. The description does not specify additional capabilities.

Skill for Claude Code

Written for Claude Code: argument-hint in frontmatter.

Part of the msbaek-tdd plugin — 28 skills, 10 agents, 2 hooks shipped together

Good fit Use it through /replace-conditional-with-poly when you want guidance on changing repeated conditional code into a polymorphic design.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/msbaek/msbaek-claude-plugins/replace-conditional-with-poly
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add msbaek/msbaek-claude-plugins --skill replace-conditional-with-poly
Clone the repo
git clone --depth 1 https://github.com/msbaek/msbaek-claude-plugins

Made for: Claude Code.

Or install msbaek-tdd, the plugin that ships this one along with the rest of its 28 skills, 10 agents, 2 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for replace-conditional-with-poly

README.md
[![agentmods](https://agentmods.dev/badge/skills/msbaek/msbaek-claude-plugins/replace-conditional-with-poly/github.svg)](https://agentmods.dev/skills/msbaek/msbaek-claude-plugins/replace-conditional-with-poly)
Your own site
<a href="https://agentmods.dev/skills/msbaek/msbaek-claude-plugins/replace-conditional-with-poly"><img src="https://agentmods.dev/badge/skills/msbaek/msbaek-claude-plugins/replace-conditional-with-poly/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for replace-conditional-with-poly

Your own site · 80×15
<a href="https://agentmods.dev/skills/msbaek/msbaek-claude-plugins/replace-conditional-with-poly"><img src="https://agentmods.dev/badge/skills/msbaek/msbaek-claude-plugins/replace-conditional-with-poly.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 111 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,006 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00111 $0.02006
Opus 5.5 $0.00044 $0.00802
Sonnet 5.5 $0.00022 $0.00401
Haiku 4.5 $0.00011 $0.00201

Measured 1mo ago against content hash c135e0e01082, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

replace-conditional-with-poly scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

msbaek-tdd/skills/replace-conditional-with-poly/SKILL.md · 250 lines

How it starts

The opening of the file, as written. The whole thing — 250 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Replace Conditional with Polymorphism Skill

반복되는 switch/if-else 조건문을 다형성으로 치환하여 Open-Closed Principle 적용.

GOAL

  • 성공 = 반복 조건문이 다형성으로 치환되어 커밋 완료됨
  • 동일한 switch/if-else가 2곳 이상에서 반복됨
  • Type Code 기반 분기가 식별됨
  • 사용자 확인 후 다형성 패턴 적용
  • 모든 테스트 통과

CONSTRAINTS

  • 계열: System-wide — 후보 제시 후 승인 받고 적용 (../../references/refactoring-procedure.md §0·§3-B)

Hard Rules

  • 동작 변경 금지 — 구조 개선만 수행
  • 테스트 수정 금지 — 구조 변경이 테스트를 실패시키면 되돌리기
  • 사용자 확인 없이 리팩토링 금지 — 모든 후보는 사용자 승인 후 실행
  • 커밋 단위 — 1파일 x 1기법 = 1커밋 (논리적으로 연결된 파일은 함께)
  • git add -A 금지 — 변경된 파일만 명시적으로 추가

적용 패턴

Replace Conditional with Polymorphism 리팩토링 경로:

  1. Replace Type Code with Subclasses

    • Type code (String, enum 등)를 서브클래스로 변환
    • 각 타입별 서브클래스 생성
  2. Replace Constructor with Factory

    • 직접 생성자 호출을 Factory Method로 치환
    • Type code에 따라 적절한 서브클래스 반환
  3. Replace Conditional with Polymorphism

    • switch/if-else를 추상 메서드로 치환
    • 각 서브클래스에서 구체적 구현

Before/After 예시

// Before: 반복되는 조건문 (2곳 이상)
public class Performance {
    private Play play;
    private int audience;
    
    public int amount() {
        switch (play.type) {
            case "tragedy":
                int result = 40000;
                if (audience > 30) {
                    result += 1000 * (audience - 30);
                }
                return result;
            case "comedy":
                int result = 30000;
                if (audience > 20) {
                    result += 10000 + 500 * (audience - 20);
                }
                result += 300 * audience;
                return result;
            default:
                throw new IllegalArgumentException("unknown type: " + play.type);
        }
    }
    
    public int volumeCredits() {
        int result = Math.max(audience - 30, 0);
        // 동일한 조건문 반복
        if ("comedy".equals(play.type)) {
            result += Math.floor(audience / 5);
        }
        return result;
    }
}

// After: 다형성으로 치환
abstract class PerformanceCalculator {
    protected Play play;
    protected int audience;
    
    static PerformanceCalculator create(Play play, int audience) {
        switch (play.type) {
            case "tragedy": return new TragedyCalculator(play, audience);
            case "comedy": return new ComedyCalculator(play, audience);
            default: throw new IllegalArgumentException("unknown type: " + play.type);
        }
    }
    
    PerformanceCalculator(Play play, int audience) {
        this.play = play;
        this.audience = audience;
    }
    
    abstract int amount();
    
    int volumeCredits() {
        return Math.max(audience - 30, 0);
    }
}

class TragedyCalculator extends PerformanceCalculator {
    TragedyCalculator(Play play, int audience) {
        super(play, audience);
    }
    
    @Override
    int amount() {
        int result = 40000;
        if (audience > 30) {
            result += 1000 * (audience - 30);
        }
        return result;
    }
}

class ComedyCalculator extends PerformanceCalculator {
    ComedyCalculator(Play play, int audience) {
        super(play, audience);
    }
    
    @Override
    int amount() {
        int result = 30000;
        if (audience > 20) {
            result += 10000 + 500 * (audience - 20);
        }
        result += 300 * audience;
        return result;
    }
    
    @Override
    int volumeCredits() {
        return super.volumeCredits() + (int) Math.floor(audience / 5);
    }
}

// 사용
public class Performance {
    private PerformanceCalculator calculator;
    
    public Performance(Play play, int audience) {
        this.calculator = PerformanceCalculator.create(play, audience);
    }
    
    public int amount() {
        return calculator.amount();
    }
    
    public int volumeCredits() {
        return calculator.volumeCredits();
    }
}

Read the full file on GitHub · 250 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago Changed · +1 lines · +78 tokens per session c135e0e01082
  2. 1mo ago Changed 907c0ddf41c3
  3. 1mo ago First seen · 249 lines · 33 tokens per session scan A feba74b31138

Subscribe to this mod's changes

replace-conditional-with-poly is a skill published in the GitHub repository msbaek/msbaek-claude-plugins (8 stars, last pushed 5d ago), licensed MIT. It adds 111 tokens to every session and 2,006 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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