Mte90/dotfiles

My dotfiles

51Stars on the repository
152Mods indexed here, across every type
7d agoLast push, which is what freshness is scored on
noneNo LICENSE: all rights reserved, so bodies are not copied

sqlalchemy

121

Mte90/dotfiles

Skill Claude CodeCodex

Python SQL toolkit and ORM with expressive query API, relationship mapping, async support, and Alembic migrations.

not rated 51 7d ago A 24 tokens

sqlite

122

Mte90/dotfiles

Skill Claude CodeCodex

SQLite - embedded database, SQL queries, schema design, Python integration, optimization.

not rated 51 7d ago A 17 tokens

tailwind

123

Mte90/dotfiles

Skill Claude CodeCodex

Utility-first CSS framework v4 with CSS-first configuration, @theme directive, and the new Oxide engine.

not rated 51 7d ago A 25 tokens

design-taste-frontend

124

Mte90/dotfiles

Skill Claude CodeCodex

Senior UI/UX Engineer. Architect digital interfaces overriding default LLM biases. Enforces metric-based rules, strict component architecture, CSS hardware acceleration, and balanced design engineering.

not rated 51 7d ago A 40 tokens

game-designer

125

Mte90/dotfiles

Skill Claude Code

Game UI/UX designer that analyzes and improves the visual polish, atmosphere, and player experience of browser games. Use when a game needs visual improvements, better backgrounds, particles, animations, screen transitions, juice/feel, or overall aesthetic upgrades.

not rated 51 7d ago A 53 tokens

game-qa

126

Mte90/dotfiles

Skill Claude Code

Game QA testing with Playwright — visual regression, gameplay verification, performance, and accessibility for browser games. Use when writing or running game tests, debugging test failures, or building QA infrastructure. This is the reference skill — use qa-game for the user-facing command.

not rated 51 7d ago A 57 tokens

improve-game

127

Mte90/dotfiles

Skill Claude Code

Analyze a game, find what needs work, and implement the highest-impact improvements. Use when the user says "improve my game", "make my game better", "fix my game", "what's wrong with my game", or "polish my game". Run repeatedly — each pass finds the next most impactful thing to fix. Do NOT use for adding specific…

not rated 51 7d ago A 93 tokens

make-game

128

Mte90/dotfiles

Skill Claude Code

Full guided pipeline — scaffold, design, audio, deploy, and monetize a browser game from scratch. Use when the user says "make a game", "build me a game", "create a new game", "make a 2D/3D game", or provides a game concept to build. Do NOT use for modifying existing games (use add-feature or improve-game instead).

not rated 51 7d ago C 80 tokens

threejs-animation

129

Mte90/dotfiles

Skill Claude CodeCodex

Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations.

not rated 51 7d ago A 40 tokens

threejs-builder

130

Mte90/dotfiles

Skill Claude CodeCodex

Design and implement lightweight Three.js (r150+) ES-module scenes—hero sections, interactive product viewers, particle backdrops, GLTF showcases, or quick prototypes—whenever prompts mention 'three.js/threejs scene', '3D web background', 'orbit controls', or 'WebGL demo'.

not rated 51 7d ago A 65 tokens

threejs-fundamentals

131

Mte90/dotfiles

Skill Claude CodeCodex

Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.

not rated 51 7d ago A 51 tokens

threejs-game

132

Mte90/dotfiles

Skill Claude Code

Build 3D browser games with Three.js using event-driven modular architecture. Use when creating a new 3D game, adding 3D game features, setting up Three.js scenes, or working on any Three.js game project.

not rated 51 7d ago A 51 tokens

threejs-geometry

133

Mte90/dotfiles

Skill Claude CodeCodex

Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. Use when creating 3D shapes, working with vertices, building custom meshes, or optimizing with instanced rendering.

not rated 51 7d ago A 46 tokens

threejs-interaction

134

Mte90/dotfiles

Skill Claude CodeCodex

Three.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences.

not rated 51 7d ago A 44 tokens

threejs-lighting

135

Mte90/dotfiles

Skill Claude CodeCodex

Three.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance.

not rated 51 7d ago A 35 tokens

threejs-loaders

136

Mte90/dotfiles

Skill Claude CodeCodex

Three.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures, HDR environments, or managing loading progress.

not rated 51 7d ago A 40 tokens

threejs-materials

137

Mte90/dotfiles

Skill Claude CodeCodex

Three.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, creating custom shaders, or optimizing material performance.

not rated 51 7d ago A 40 tokens

Mte90/dotfiles

Skill Claude CodeCodex

Three.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.

not rated 51 7d ago A 41 tokens

threejs-shaders

139

Mte90/dotfiles

Skill Claude CodeCodex

Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, writing fragment shaders, or extending built-in materials.

not rated 51 7d ago A 40 tokens

threejs-textures

140

Mte90/dotfiles

Skill Claude CodeCodex

Three.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with images, UV coordinates, cubemaps, HDR environments, or texture optimization.

not rated 51 7d ago A 41 tokens

thunderbird-extension

141

Mte90/dotfiles

Skill Claude CodeCodex

Comprehensive guide for developing MailExtensions for Mozilla Thunderbird, including Manifest V2/V3 configuration, all messenger. APIs, UI actions, Experiment APIs, and ATN submission.

not rated 51 7d ago A 40 tokens

tui-design

142

Mte90/dotfiles

Skill Claude CodeCodex

This skill should be used when designing terminal user interfaces, creating TUI layouts, choosing TUI color schemes, implementing keyboard navigation, building terminal dashboards, or working with any TUI framework. Activates on mentions of TUI design, terminal UI, Ratatui layout, Ink components, Textual widgets…

not rated 51 7d ago A 109 tokens

turbodrf

143

Mte90/dotfiles

Skill Claude CodeCodex

TurboDRF - fast Django REST framework with automatic OpenAPI, serializers, views, routers, and caching.

not rated 51 7d ago A 26 tokens

unsafe-checker

144

Mte90/dotfiles

Skill Claude Code

A guide for reviewing unsafe Rust code and foreign-function interfaces, where Rust communicates with code written in languages such as C. It covers raw pointers, memory layout, undefined behavior, and safe wrappers.

not rated 51 7d ago A 120 tokens

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