behavioral-design

behavioral-design is a skill for Claude Code from mthines/agent-skills. It costs 179 tokens per session (1,665 once invoked), scanned A, original, MIT.

A behavioral-science planning guide for finding why people do not adopt a tool, practice, or process, then designing ethical changes to make the desired action easier. It produces plans, workshop outlines, and reports rather than code.

In plain words
What is it for?
Use it to diagnose barriers, design an adoption plan, prepare a team workshop, or review an existing rollout or user flow.
Why use it?
It helps explain adoption problems instead of guessing at them. It also gives teams a structured way to review or plan a rollout.

Skill for Claude Code

Written for Claude Code: disable-model-invocation in frontmatter.

Part of the mthines-agent-skills plugin — 57 skills, 5 agents shipped together

Good fit Use it to diagnose barriers, design an adoption plan, prepare a team workshop, or review an existing rollout or user flow.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/mthines/agent-skills/behavioral-design
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add mthines/agent-skills --skill behavioral-design
Clone the repo
git clone --depth 1 https://github.com/mthines/agent-skills

Made for: Claude Code.

Or install mthines-agent-skills, the plugin that ships this one along with the rest of its 57 skills, 5 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for behavioral-design

README.md
[![agentmods](https://agentmods.dev/badge/skills/mthines/agent-skills/behavioral-design/github.svg)](https://agentmods.dev/skills/mthines/agent-skills/behavioral-design)
Your own site
<a href="https://agentmods.dev/skills/mthines/agent-skills/behavioral-design"><img src="https://agentmods.dev/badge/skills/mthines/agent-skills/behavioral-design/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for behavioral-design

Your own site · 80×15
<a href="https://agentmods.dev/skills/mthines/agent-skills/behavioral-design"><img src="https://agentmods.dev/badge/skills/mthines/agent-skills/behavioral-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 179 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,665 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00179 $0.01665
Opus 5.5 $0.00072 $0.00666
Sonnet 5.5 $0.00036 $0.00333
Haiku 4.5 $0.00018 $0.00167

Measured 16d ago against content hash f0ed6d09d99f, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

behavioral-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 16d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/design/behavioral-design/SKILL.md · 121 lines

How it starts

The opening of the file, as written. The whole thing — 121 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Behavioral Design

Make the target behavior the path of least resistance, then prove it moved. Advisory only: this skill writes plans, outlines, and reports, never product code.

Mode Detection

Parse the first token of $ARGUMENTS.

Mode Trigger Output
diagnose "why don't / aren't people…", "what's blocking adoption", first token diagnose Barrier diagnosis (templates/intervention-plan.md § Diagnosis only)
design "how do we get people to…", "how do we fix this", "nudge", "drive adoption", the user proposes specific levers to apply ("can we auto-enroll…"), first token design Full intervention plan (templates/intervention-plan.md)
workshop "workshop", "presentation", "talk", "session for the team", first token workshop Workshop plan (templates/workshop.md)
review "review this rollout / plan / flow" for an existing written plan or shipped flow, first token review Findings against the rules, ranked

No mode token and no matching phrase → design (it includes the diagnosis). State the detected mode and the target behavior in one line before continuing:

Mode: design
Target behavior: engineers run `pnpm test` locally before pushing

Required Reading by Mode

Load on demand — never all up-front.

Mode Load
diagnose rules/diagnosis.md, rules/dual-process.md
design rules/diagnosis.md, rules/interventions.md, rules/dual-process.md, rules/ethics.md, references/frameworks.md § Evidence grading
workshop rules/workshop.md, rules/dual-process.md, rules/ethics.md
review rules/dual-process.md, rules/interventions.md, rules/ethics.md, references/frameworks.md § Evidence grading

Read the full file on GitHub · 121 lines

Files

What ships with it

10 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 16d ago First seen · 121 lines · 179 tokens per session scan A f0ed6d09d99f

Subscribe to this mod's changes

behavioral-design is a skill published in the GitHub repository mthines/agent-skills (19 stars, last pushed today), licensed MIT. It adds 179 tokens to every session and 1,665 once invoked, about $0.0007 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-03.

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