ordinus: Skill for Claude Code

.claude/skills/ordinus-ui-system/SKILL.md

ordinus-ui-system is a skill for Claude Code, Codex from muratgur/ordinus. It costs 55 tokens per session (702 once invoked), scanned A, original, MIT.

A guide for building Ordinus's visible interface in React, including its layout, styling, status displays, forms, tables, and task views.

In plain words
What is it for?
Use it when changing renderer UI, Tailwind styles, reusable components, navigation, empty states, forms, tables, provider views, task views, or user-facing wording.
Why use it?
It keeps the product's screens consistent, calm, and focused on work and clear next actions instead of generic AI-chat decoration.

Skill for Claude CodeCodex

Written for Claude Code and Codex: installed under .claude/, but also agents/openai.yaml present. Also seen: mentions AGENTS.md.

This is muratgur/ordinus's own configuration. It tells Claude Code and Codex how to work on ordinus itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything ordinus configures →

Reuse

Borrowing it

Nothing to install: this file belongs to muratgur/ordinus. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/muratgur/ordinus/master/.claude/skills/ordinus-ui-system/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/muratgur/ordinus

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ordinus-ui-system

README.md
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Your own site
<a href="https://agentmods.dev/skills/muratgur/ordinus/ordinus-ui-system"><img src="https://agentmods.dev/badge/skills/muratgur/ordinus/ordinus-ui-system/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ordinus-ui-system

Your own site · 80×15
<a href="https://agentmods.dev/skills/muratgur/ordinus/ordinus-ui-system"><img src="https://agentmods.dev/badge/skills/muratgur/ordinus/ordinus-ui-system.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 55 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 702 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00055 $0.00702
Opus 5 $0.00028 $0.00351
Sonnet 5 $0.00011 $0.00140
Haiku 4.5 $0.00006 $0.00070

Measured 9d ago against content hash 133e206bcb88, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

ordinus-ui-system scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/ordinus-ui-system/SKILL.md · 64 lines

How it starts

The opening of the file, as written. The whole thing — 64 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Ordinus UI System

Objective

Make Ordinus feel like a calm, practical command center for AI-assisted work.

Design System Source

Read DESIGN.md before changing renderer UI, layout, Tailwind styling, shadcn-style components, status surfaces, empty states, forms, task views, provider views, or user-facing product copy.

Treat DESIGN.md as the canonical source for visual tokens, component vocabulary, status language, density, and copy guidance. If it conflicts with AGENTS.md, the secure Electron boundary and product principles in AGENTS.md win.

Product Feel

  • Work-focused, not marketing-focused.
  • Clear status over decorative flourish.
  • Dense enough for repeated use, but not crowded.
  • User-facing text should describe product state and next actions, not internal implementation.
  • Avoid turning the app into a generic chat page.
  • Distinctive but calm. Ordinus should feel intentionally designed without becoming loud or theatrical.

Avoid Generic AI UI

  • Do not default to generic assistant layouts, oversized prompt boxes, purple gradients, vague glowing panels, or decorative AI-themed backgrounds.
  • Choose a clear product direction before styling: desktop command center, operational workspace, project cockpit, or agent control surface.
  • Let the product context drive visual choices. Agent status, work progress, outputs, and attention states matter more than visual novelty.
  • Use typography, spacing, color, and motion deliberately. The interface should feel polished because details are consistent, not because effects are abundant.
  • Prefer subtle useful motion for state transitions, loading, reveal, and feedback. Avoid animations that distract from work.
  • Make empty states, status labels, and action hierarchy feel designed, not placeholder-like.

UI Rules

  • Align colors, typography, spacing, radius, status labels, and component naming with DESIGN.md.
  • Use shadcn-style components and local reusable primitives.
  • Prefer restrained cards for individual panels, not nested card-heavy layouts.
  • Use lucide icons for recognizable actions.
  • Keep typography readable and proportional to the UI surface.
  • Avoid decorative gradients, orbs, bokeh, and oversized hero sections.
  • Make status visible: planned, running, blocked, completed, needs attention.
  • Avoid one-note palettes. Use a restrained base with purposeful accent colors for state and hierarchy.
  • Match component density to the workflow: dashboards and work boards should be scan-friendly, not spacious landing pages.

Read the full file on GitHub · 64 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 64 lines · 55 tokens per session scan A 133e206bcb88

Subscribe to this mod's changes

ordinus-ui-system is a skill published in the GitHub repository muratgur/ordinus (111 stars, last pushed 6d ago), licensed MIT. It adds 55 tokens to every session and 702 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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