flutter-motion

flutter-motion is a skill for Codex from musabekisakov-imj/flutter-design-engineer. It costs 48 tokens per session (329 once invoked), scanned A, original, MIT.

A guide for designing and building motion in Flutter, the toolkit for creating apps for phones and other platforms.

In plain words
What is it for?
Use it for screen transitions, animated state changes, gesture feedback, shared-element transitions, and coordinated list animations. It can also help diagnose animation quality and performance.
Why use it?
It helps animations explain what changed, respond to user actions, and remain usable and smooth. It also checks behavior during interruptions, rapid input, rebuilding, and reduced-motion settings.

Skill for Codex

Written for Codex: agents/openai.yaml present.

Good fit Use it for screen transitions, animated state changes, gesture feedback, shared-element transitions, and coordinated list animations. It can also help diagnose animation quality and performance.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/musabekisakov-imj/flutter-design-engineer/flutter-motion
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add musabekisakov-imj/flutter-design-engineer --skill flutter-motion
Clone the repo
git clone --depth 1 https://github.com/musabekisakov-imj/flutter-design-engineer

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for flutter-motion

README.md
[![agentmods](https://agentmods.dev/badge/skills/musabekisakov-imj/flutter-design-engineer/flutter-motion.svg)](https://agentmods.dev/skills/musabekisakov-imj/flutter-design-engineer/flutter-motion)
Your own site
<a href="https://agentmods.dev/skills/musabekisakov-imj/flutter-design-engineer/flutter-motion"><img src="https://agentmods.dev/badge/skills/musabekisakov-imj/flutter-design-engineer/flutter-motion.svg" alt="Measured on agentmods" height="20"></a>
Per session 48 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 329 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00048 $0.00329
Opus 5 $0.00024 $0.00164
Sonnet 5 $0.00010 $0.00066
Haiku 4.5 $0.00005 $0.00033

Measured 8d ago against content hash 3f38e4234769, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

flutter-motion scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/flutter-motion/SKILL.md · 30 lines

What it actually says

Flutter Motion

Use motion to explain change, causality, continuity, hierarchy, or feedback. Remove motion that communicates none of these.

Specify

  1. Name the event, property change, user value, trigger, interruption behavior, and completion state.
  2. Select the least complex Flutter mechanism that satisfies it: implicit animation, AnimatedSwitcher, explicit controller, hero transition, custom painter, or physics simulation.
  3. Define duration ranges, curve character, sequencing, gesture relationship, and reduced-motion equivalent. Read references/motion.md. For multi-domain state changes, read references/connected-product-workflows.md and animate only the region whose state changed.
  4. Check how the motion behaves during rapid taps, navigation interruption, rebuilds, route disposal, low frame budgets, and changed accessibility settings.

Implement

  • Animate transform and opacity before layout-heavy properties when visually equivalent.
  • Dispose controllers and avoid duplicated tickers.
  • Preserve semantic state throughout transitions.
  • Avoid delayed access to core actions.
  • Keep list stagger subtle and bounded; never scale delay linearly across large collections.
  • Provide immediate or cross-fade alternatives when reduced motion is requested.

Verify

Test at normal and reduced motion, under interruption, and on the lowest relevant performance tier. Inspect frame behavior when tooling permits. Report unmeasured performance instead of assuming smoothness.

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 30 lines · 48 tokens per session scan A 3f38e4234769

Subscribe to this mod's changes

flutter-motion is a skill published in the GitHub repository musabekisakov-imj/flutter-design-engineer (4 stars, last pushed 1mo ago), licensed MIT. It adds 48 tokens to every session and 329 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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