Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add mwd1234/ios-agentic-skills --skill watch-battery-optimizationgit clone --depth 1 https://github.com/mwd1234/ios-agentic-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/mwd1234/ios-agentic-skills/watch-battery-optimization)<a href="https://agentmods.dev/skills/mwd1234/ios-agentic-skills/watch-battery-optimization"><img src="https://agentmods.dev/badge/skills/mwd1234/ios-agentic-skills/watch-battery-optimization/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/mwd1234/ios-agentic-skills/watch-battery-optimization"><img src="https://agentmods.dev/badge/skills/mwd1234/ios-agentic-skills/watch-battery-optimization.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00037 | $0.00645 |
| Opus 5.5 | $0.00015 | $0.00258 |
| Sonnet 5.5 | $0.00007 | $0.00129 |
| Haiku 4.5 | $0.00004 | $0.00064 |
Grade A, and why
watch-battery-optimization scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 108 lines — stays where its author put it; the contents beside it link to each section on GitHub.
watchOS Battery Optimization
Audit watchOS code for battery impact, with special focus on Always On Display (AOD) and TimelineView usage.
When to use this skill
- Before App Store submission
- After adding animations, timers, or sync logic
- When users report battery drain
- After changes to AOD behavior
Step 1: AOD (Always On Display)
Requirement: When AOD is active (isLuminanceReduced == true), the UI should simplify but haptic feedback must still fire for segment changes. Do not disable haptics in AOD mode.
Check for:
@Environment(\.isLuminanceReduced)usage- Any conditional logic that disables haptics when dimmed
Suggested pattern:
@Environment(\.isLuminanceReduced) var isLuminanceReduced
// UI simplification
.animation(isLuminanceReduced ? nil : .default, value: state)
// Haptics should still run regardless of AOD
if shouldFireHaptic {
haptics.play(pattern)
}
Step 2: TimelineView & Timers
WATCH_DIR="YourApp Watch App"
# TimelineView usage
rg --type swift 'TimelineView' "$WATCH_DIR/"
# Periodic timeline (battery heavy)
rg --type swift 'TimelineView.*\.periodic' "$WATCH_DIR/"
# Timers
rg --type swift 'Timer\.' "$WATCH_DIR/"
Guidance:
- Prefer
.animationschedules over.periodic - Avoid tight timers (< 0.1s)
- Use
.task { }to auto-cancel on view disappearance
Step 3: Animation & GPU Cost
# Heavy animations
rg --type swift '\.animation\(|withAnimation|Canvas\s*\{|\.drawingGroup\(|\.blur\(' "$WATCH_DIR/Views/"
Guidance:
- Pause or simplify animations in AOD
- Avoid
Canvasand heavy blur on watch
Step 4: Background & Extended Runtime
rg --type swift 'WKExtendedRuntimeSession' "$WATCH_DIR/"
Guidance:
- Use only when necessary
- End sessions promptly
Step 5: Energy Log Verification
Use Instruments → Energy Log to validate:
- No sustained high energy usage
- No excessive wakeups
- No continuous GPU usage
Output Format
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2mo ago First seen · 108 lines · 37 tokens per session scan A f663edc44737
watch-battery-optimization is a skill published in the GitHub repository mwd1234/ios-agentic-skills (50 stars, last pushed 9mo ago), licensed MIT. It adds 37 tokens to every session and 645 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
watch-battery-optimization compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| watch-battery-optimizationmwd1234/ios-agentic-skills | Skill | 50 | 9mo ago | MIT | A | 37 | Claude Code, Codex |
| orca-emulator-androidstablyai/orca | Skill | 117k | yesterday | MIT | A | 102 | Claude Code, Codex |
| glance-canonical-layoutsandroid/skills | Skill | 10k | yesterday | Apache-2.0 | A | 56 | Claude Code |
| android-tombstone-symbolicationdotnet/skills | Skill | 5.8k | yesterday | MIT | A | 176 | Claude Code |
| dogfoodcallstack/agent-device | Skill | 5.3k | yesterday | MIT | A | 55 | Claude Code |
| winapp-mauimicrosoft/winappCli | Skill | 1.4k | yesterday | MIT | A | 68 | Claude Code |
| app_remixrome-os/rome | Skill | 889 | today | MIT | A | 50 | Claude Code, Codex |