crawlforge-mcp: Skill for Claude Code

.claude/skills/teammate-tool/SKILL.md

teammate-tool is a skill for Claude Code from mysleekdesigns/crawlforge-mcp. It costs 48 tokens per session (1,749 once invoked), scanned A, original, MIT.

A coordination skill for creating and managing teams of AI agents. It assigns agents to shared tasks and supports communication while they work together.

In plain words
What is it for?
Team-based implementation, multi-agent research, coordinated refactoring, and other projects where several agents need to share tasks and updates.
Why use it?
It helps divide complex work into parallel parts and track progress across planning, coding, testing, and other responsibilities.

Skill for Claude Code

Written for Claude Code: context: fork in frontmatter. Also seen: reads .claude/ paths; mentions subagents; names the TodoWrite tool.

This is mysleekdesigns/crawlforge-mcp's own configuration. It tells Claude Code how to work on crawlforge-mcp itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything crawlforge-mcp configures →

Reuse

Borrowing it

Nothing to install: this file belongs to mysleekdesigns/crawlforge-mcp. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/mysleekdesigns/crawlforge-mcp/main/.claude/skills/teammate-tool/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/mysleekdesigns/crawlforge-mcp

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for teammate-tool

README.md
[![agentmods](https://agentmods.dev/badge/skills/mysleekdesigns/crawlforge-mcp/teammate-tool/github.svg)](https://agentmods.dev/skills/mysleekdesigns/crawlforge-mcp/teammate-tool)
Your own site
<a href="https://agentmods.dev/skills/mysleekdesigns/crawlforge-mcp/teammate-tool"><img src="https://agentmods.dev/badge/skills/mysleekdesigns/crawlforge-mcp/teammate-tool/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for teammate-tool

Your own site · 80×15
<a href="https://agentmods.dev/skills/mysleekdesigns/crawlforge-mcp/teammate-tool"><img src="https://agentmods.dev/badge/skills/mysleekdesigns/crawlforge-mcp/teammate-tool.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 48 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,749 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00048 $0.01749
Opus 5 $0.00024 $0.00874
Sonnet 5 $0.00010 $0.00350
Haiku 4.5 $0.00005 $0.00175

Measured 10d ago against content hash aa857a99888c, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

teammate-tool scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/teammate-tool/SKILL.md · 137 lines

How it starts

The opening of the file, as written. The whole thing — 137 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Teammate Tool Skill

When to Use

Use this tool proactively whenever:

  • The user explicitly asks to use a team, swarm, or group of agents
  • The user mentions wanting agents to work together, coordinate, or collaborate
  • A task is complex enough that it would benefit from parallel work by multiple agents (e.g., building a full-stack feature with frontend and backend work, refactoring a codebase while keeping tests passing, implementing a multi-step project with research, planning, and coding phases)
  • When in doubt about whether a task warrants a team, prefer spawning a team.

Choosing Agent Types for Teammates

When spawning teammates via the Agent tool, choose the subagent_type based on what tools the agent needs for its task. Each agent type has a different set of available tools -- match the agent to the work:

  • Read-only agents (e.g., Explore, Plan) cannot edit or write files. Only assign them research, search, or planning tasks. Never assign them implementation work.
  • Full-capability agents (e.g., general-purpose) have access to all tools including file editing, writing, and bash. Use these for tasks that require making changes.
  • Custom agents defined in .claude/agents/ may have their own tool restrictions. Check their descriptions to understand what they can and cannot do.

Always review the agent type descriptions and their available tools listed in the Agent tool prompt before selecting a subagent_type for a teammate.

Team Creation

Create a new team to coordinate multiple agents working on a project. Teams have a 1:1 correspondence with task lists (Team = TaskList).

{
  "team_name": "my-project",
  "description": "Working on feature X"
}

This creates:

  • A team file at ~/.claude/teams/{team-name}.json
  • A corresponding task list directory at ~/.claude/tasks/{team-name}/

Team Workflow

  1. Create a team with TeamCreate - this creates both the team and its task list
  2. Create tasks using the Task tools (TaskCreate, TaskList, etc.) - they automatically use the team's task list
  3. Spawn teammates using the Agent tool with team_name and name parameters to create teammates that join the team
  4. Assign tasks using TaskUpdate with owner to give tasks to idle teammates
  5. Teammates work on assigned tasks and mark them completed via TaskUpdate
  6. Teammates go idle between turns - after each turn, teammates automatically go idle and send a notification. IMPORTANT: Be patient with idle teammates! Don't comment on their idleness until it actually impacts your work.
  7. Shutdown your team - when the task is completed, gracefully shut down your teammates via SendMessage with message: {type: "shutdown_request"}.

Read the full file on GitHub · 137 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 137 lines · 48 tokens per session scan A aa857a99888c

Subscribe to this mod's changes

teammate-tool is a skill published in the GitHub repository mysleekdesigns/crawlforge-mcp (2 stars, last pushed today), licensed MIT. It adds 48 tokens to every session and 1,749 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

skillnote

Self-hosted skill registry for OpenClaw. Stores procedures your team writes (name, description, body), syncs them to disk before each task, and collects which-helped/which-failed signals from the agent so the registry improves over time.

luna-prompts/skillnote · 54 tokens

chatcrystal-debug-recall

Recall ChatCrystal memories for debugging tasks involving failing tests, compiler errors, runtime exceptions, dependency issues, environment breakage, or performance regressions. Use when historical root causes, fixes, or pitfalls may accelerate diagnosis before proposing a fix.

ZengLiangYi/ChatCrystal · 54 tokens

collection

Choose which SkillNote skill collection is active for this Codex project. Use when the user says "change collection", "switch skills", "use frontend skills", or "show collections".

luna-prompts/skillnote · 39 tokens

healthcare-providers-enrich

Fills gaps in existing healthcare practitioner lists — adds missing phone numbers, credentials, specialties, contact info, education, reviews, and regulatory data. Triggers: "enrich my provider list", "fill in missing data", "add phone numbers to these doctors", "complete this practitioner database", "enrich CRM…

Nimbleway/agent-skills · 194 tokens

healthcare-providers-extract

Extracts structured practitioner data from healthcare practice websites. Returns names, credentials, specialties, contact info, and education for every provider on a practice's site. Use when user asks to extract, pull, or list doctors, providers, or staff from practice websites. Triggers: "extract doctors from"…

Nimbleway/agent-skills · 206 tokens

talent-sourcing

Finds qualified candidates for a role by searching LinkedIn, Indeed, GitHub, and other professional platforms using Nimble Web Search Agents. Accepts a job description, role title, or freeform request and returns a ranked candidate list with profiles, skills, and contact signals. Use this skill when the user wants to…

Nimbleway/agent-skills · 210 tokens