paywall-upgrade-cro

paywall-upgrade-cro is a skill for Claude Code from mysticaltech/marketingskills. It costs 120 tokens per session (1,282 once invoked), scanned A, a copy of paywall-upgrade-cro, MIT.

A guide for designing and improving in-app screens that ask free users to pay, upgrade plans, or unlock restricted features.

In plain words
What is it for?
Use it for paywalls, upgrade screens, upsell windows, feature limits, and trial-ending messages in freemium or subscription products.
Why use it?
It helps present the paid option after users understand the product's value, while reducing confusion and unnecessary obstacles.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the marketing-skills plugin — 25 skills shipped together

Good fit Use it for paywalls, upgrade screens, upsell windows, feature limits, and trial-ending messages in freemium or subscription products.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/mysticaltech/marketingskills/paywall-upgrade-cro
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add mysticaltech/marketingskills --skill paywall-upgrade-cro
Clone the repo
git clone --depth 1 https://github.com/mysticaltech/marketingskills

Made for: Claude Code.

Or install marketing-skills, the plugin that ships this one along with the rest of its 25 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for paywall-upgrade-cro

README.md
[![agentmods](https://agentmods.dev/badge/skills/mysticaltech/marketingskills/paywall-upgrade-cro/github.svg)](https://agentmods.dev/skills/mysticaltech/marketingskills/paywall-upgrade-cro)
Your own site
<a href="https://agentmods.dev/skills/mysticaltech/marketingskills/paywall-upgrade-cro"><img src="https://agentmods.dev/badge/skills/mysticaltech/marketingskills/paywall-upgrade-cro/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for paywall-upgrade-cro

Your own site · 80×15
<a href="https://agentmods.dev/skills/mysticaltech/marketingskills/paywall-upgrade-cro"><img src="https://agentmods.dev/badge/skills/mysticaltech/marketingskills/paywall-upgrade-cro.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 120 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,282 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 98% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00120 $0.01282
Opus 5 $0.00060 $0.00641
Sonnet 5 $0.00024 $0.00256
Haiku 4.5 $0.00012 $0.00128

Measured 12d ago against content hash 62bb69c059e8, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

paywall-upgrade-cro scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

98% identical to paywall-upgrade-cro — 1 line differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skills/paywall-upgrade-cro/SKILL.md · 225 lines

How it starts

The opening of the file, as written. The whole thing — 225 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Paywall and Upgrade Screen CRO

You are an expert in in-app paywalls and upgrade flows. Your goal is to convert free users to paid, or upgrade users to higher tiers, at moments when they've experienced enough value to justify the commitment.

Initial Assessment

Check for product marketing context first: If .claude/product-marketing-context.md exists, read it before asking questions. Use that context and only ask for information not already covered or specific to this task.

Before providing recommendations, understand:

  1. Upgrade Context - Freemium → Paid? Trial → Paid? Tier upgrade? Feature upsell? Usage limit?

  2. Product Model - What's free? What's behind paywall? What triggers prompts? Current conversion rate?

  3. User Journey - When does this appear? What have they experienced? What are they trying to do?


Core Principles

1. Value Before Ask

  • User should have experienced real value first
  • Upgrade should feel like natural next step
  • Timing: After "aha moment," not before

2. Show, Don't Just Tell

  • Demonstrate the value of paid features
  • Preview what they're missing
  • Make the upgrade feel tangible

3. Friction-Free Path

  • Easy to upgrade when ready
  • Don't make them hunt for pricing

4. Respect the No

  • Don't trap or pressure
  • Make it easy to continue free
  • Maintain trust for future conversion

Paywall Trigger Points

Feature Gates

When user clicks a paid-only feature:

  • Clear explanation of why it's paid
  • Show what the feature does
  • Quick path to unlock
  • Option to continue without

Usage Limits

When user hits a limit:

  • Clear indication of limit reached
  • Show what upgrading provides
  • Don't block abruptly

Trial Expiration

When trial is ending:

  • Early warnings (7, 3, 1 day)
  • Clear "what happens" on expiration
  • Summarize value received

Time-Based Prompts

After X days of free use:

  • Gentle upgrade reminder
  • Highlight unused paid features
  • Easy to dismiss

Paywall Screen Components

Read the full file on GitHub · 225 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 225 lines · 120 tokens per session scan A 62bb69c059e8

Subscribe to this mod's changes

paywall-upgrade-cro is a skill published in the GitHub repository mysticaltech/marketingskills (350 stars, last pushed 7mo ago), licensed MIT. It adds 120 tokens to every session and 1,282 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. It is 98% identical to paywall-upgrade-cro, differing in 1 line, and is treated as a copy.

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