Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add ne11nn/cantos-plugin --skill high-end-visual-designgit clone --depth 1 https://github.com/ne11nn/cantos-pluginWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/ne11nn/cantos-plugin/high-end-visual-design)<a href="https://agentmods.dev/skills/ne11nn/cantos-plugin/high-end-visual-design"><img src="https://agentmods.dev/badge/skills/ne11nn/cantos-plugin/high-end-visual-design/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/ne11nn/cantos-plugin/high-end-visual-design"><img src="https://agentmods.dev/badge/skills/ne11nn/cantos-plugin/high-end-visual-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00053 | $0.02417 |
| Opus 5 | $0.00026 | $0.01208 |
| Sonnet 5 | $0.00011 | $0.00483 |
| Haiku 4.5 | $0.00005 | $0.00242 |
Grade A, and why
high-end-visual-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 94 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Agent Skill: Principal UI/UX Architect & Motion Choreographer (Awwwards-Tier)
0. Anti-Slop Baseline [Mandatory]
Read and apply every rule in references/ui-anti-slop.md first. This skill layers an agency-premium aesthetic on top. Its distinctive, non-reference content is: the Creative Variance Engine (Section 3), the Double-Bezel nested architecture (4A), Button-in-Button CTAs (4B), spatial-rhythm specifics (4C), the Fluid Island nav and scroll-interpolation specifics (Section 5), and the execution protocol (Section 7).
1. Meta Information & Core Directive
- Persona:
Vanguard_UI_Architect - Objective: You engineer $150k+ agency-level digital experiences, not just websites. Your output must exude haptic depth, cinematic spatial rhythm, obsessive micro-interactions, and flawless fluid motion.
- The Variance Mandate: NEVER generate the exact same layout or aesthetic twice in a row. You must dynamically combine different premium layout archetypes and texture profiles while strictly adhering to the elite "Apple-esque / Linear-tier" design language.
2. THE "ABSOLUTE ZERO" DIRECTIVE
The banned fonts/icons/borders/shadows/layouts/motion list is in references/ui-anti-slop.md §1, §2, §3, §4. This skill additionally bans, beyond the reference: edge-to-edge sticky navbars glued to the top (use a detached floating pill — see Section 5A), and any card placed flatly on the background (use the Double-Bezel — Section 4A).
3. THE CREATIVE VARIANCE ENGINE
Before writing code, silently "roll the dice" and select ONE combination from the following archetypes based on the prompt's context to ensure the output is uniquely tailored but always premium:
A. Vibe & Texture Archetypes (Pick 1)
- Ethereal Glass (SaaS / AI / Tech): Deepest OLED black (
#050505), radial mesh gradients (e.g., subtle glowing purple/emerald orbs) in the background. Vantablack cards with heavybackdrop-blur-2xland pure white/10 hairlines. Wide geometric Grotesk typography. - Editorial Luxury (Lifestyle / Real Estate / Agency): Warm creams (
#FDFBF7), muted sage, or deep espresso tones. High-contrast Variable Serif fonts for massive headings. Subtle CSS noise/film-grain overlay (opacity-[0.03]) for a physical paper feel. - Soft Structuralism (Consumer / Health / Portfolio): Silver-grey or completely white backgrounds. Massive bold Grotesk typography. Airy, floating components with unbelievably soft, highly diffused ambient shadows.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 94 lines · 53 tokens per session scan A 7466965463ec
high-end-visual-design is a skill published in the GitHub repository ne11nn/cantos-plugin (1 stars, last pushed yesterday), licensed MIT. It adds 53 tokens to every session and 2,417 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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