biome

biome is a skill for Claude Code, Codex from neverinfamous/memory-journal-mcp. It costs 58 tokens per session (521 once invoked), scanned A, original, MIT.

Configuration guidance for Biome, a web-development tool that formats code, checks for common problems, and organizes imports.

In plain words
What is it for?
Use it to create biome.json, match formatting conventions, sort imports, enable recommended lint rules, and check code in CI or pre-commit hooks.
Why use it?
It gives a project one consistent configuration and lets local development and continuous integration apply the same checks.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to create biome.json, match formatting conventions, sort imports, enable recommended lint rules, and check code in CI or pre-commit hooks.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/neverinfamous/memory-journal-mcp/biome
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add neverinfamous/memory-journal-mcp --skill biome
Clone the repo
git clone --depth 1 https://github.com/neverinfamous/memory-journal-mcp

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for biome

README.md
[![agentmods](https://agentmods.dev/badge/skills/neverinfamous/memory-journal-mcp/biome.svg)](https://agentmods.dev/skills/neverinfamous/memory-journal-mcp/biome)
Your own site
<a href="https://agentmods.dev/skills/neverinfamous/memory-journal-mcp/biome"><img src="https://agentmods.dev/badge/skills/neverinfamous/memory-journal-mcp/biome.svg" alt="Measured on agentmods" height="20"></a>
Per session 58 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 521 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00058 $0.00521
Opus 5 $0.00029 $0.00260
Sonnet 5 $0.00012 $0.00104
Haiku 4.5 $0.00006 $0.00052

Measured 8d ago against content hash 96fc86262a16, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

biome scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/biome/SKILL.md · 60 lines

What it actually says

Biome Guidelines

Biome is a high-performance toolchain for web projects, intended to replace Prettier and ESLint in modern codebases.

1. Configuration (biome.json)

  • Single Config: Define all rules in a unified biome.json at the root of the project.
  • Formatting Match: Configure Biome's formatter to match standard Prettier settings (e.g., lineWidth: 80, indentStyle: "space").
  • Import Sorting: Enable organizeImports to automatically sort and group imports on save.
{
  "$schema": "https://biomejs.dev/schemas/1.8.3/schema.json",
  "formatter": {
    "enabled": true,
    "formatWithErrors": false,
    "indentStyle": "space",
    "indentWidth": 2,
    "lineWidth": 100
  },
  "organizeImports": {
    "enabled": true
  },
  "linter": {
    "enabled": true,
    "rules": {
      "recommended": true,
      "style": {
        "useImportType": "error"
      }
    }
  }
}

2. CI/CD Integration

  • Check Command: Run npx @biomejs/biome ci . in CI pipelines. This command checks formatting, runs the linter, and verifies import sorting all in one pass. It fails if any violations are found.
  • Pre-commit Hooks: Integrate biome check --write --no-errors-on-unmatched --files-ignore-unknown=true {staged_files} into Husky/lint-staged to format code before committing.

3. Editor Integration

  • VS Code: Ensure the .vscode/settings.json sets Biome as the default formatter and enables "format on save" and "organize imports on save".
{
  "editor.defaultFormatter": "biomejs.biome",
  "editor.formatOnSave": true,
  "editor.codeActionsOnSave": {
    "source.organizeImports.biome": "explicit"
  }
}
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 60 lines · 58 tokens per session scan A 96fc86262a16

Subscribe to this mod's changes

biome is a skill published in the GitHub repository neverinfamous/memory-journal-mcp (20 stars, last pushed 1mo ago), licensed MIT. It adds 58 tokens to every session and 521 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

perf-profiling

Systematic performance profiling and optimization across frontend (Core Web Vitals, code splitting, lazy loading), backend (N+1 queries, async), and database (EXPLAIN ANALYZE, indexing) layers. Use when the user reports slow code, latency, memory leaks, needs to benchmark, or wants to speed up an application. Measure…

nguyenthienthanh/aura-frog · 107 tokens

deep-debugging

Systematic debugging protocol for bugs that resist quick fixes. Use bisection, hypothesis trees, and scientific method when a bug isn't obvious from the stack trace. Goes beyond bugfix-quick for production-grade root cause analysis.

nguyenthienthanh/aura-frog · 49 tokens

self-healing-orchestrator

Proposes patches for F2 (local-logic) and F3 (local-design) failures. NEVER applies without user approval. Confidence ≥0.7 to propose; below that, escalates raw findings. Counts toward replanbudget. Per-task: max 1; per-session: max 5.

nguyenthienthanh/aura-frog · 69 tokens

bugfix-quick

Fast bug fixes with root cause investigation + TDD. Enforces 'no fix without root cause' discipline and verification protocol. Without this skill, fixes are applied at symptoms instead of sources, and bugs return.

nguyenthienthanh/aura-frog · 47 tokens

failure-classifier

Classifies execution failures into F1-F5 (transient/local-logic/local-design/story-level/architectural). Outputs JSON with class, confidence, evidence, and recommended action. Deterministic rule-based classifier; no LLM call.

nguyenthienthanh/aura-frog · 52 tokens

problem-solving

5 techniques for different problem types. Use when stuck or facing complex challenges.

nguyenthienthanh/aura-frog · 18 tokens