claude-code-debug

claude-code-debug is a skill for Claude Code from NeverSight/learn-skills.dev. It costs 37 tokens per session (700 once invoked), scanned C, original, no licence file.

A troubleshooting guide for Claude Code extensions and related automation. It focuses on finding why skills, hooks, or agents are not being loaded or run.

In plain words
What is it for?
Debugging missing skills, inactive hooks, and agents that cannot be found or do not work as expected.
Why use it?
It helps identify configuration or integration problems when an extension behaves unexpectedly. This reduces guesswork when a skill fails to load or an automated hook does not run.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Good fit Debugging missing skills, inactive hooks, and agents that cannot be found or do not work as expected.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/neversight/learn-skills.dev/claude-code-debug
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add NeverSight/learn-skills.dev --skill claude-code-debug
Clone the repo
git clone --depth 1 https://github.com/NeverSight/learn-skills.dev

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for claude-code-debug

README.md
[![agentmods](https://agentmods.dev/badge/skills/neversight/learn-skills.dev/claude-code-debug/github.svg)](https://agentmods.dev/skills/neversight/learn-skills.dev/claude-code-debug)
Your own site
<a href="https://agentmods.dev/skills/neversight/learn-skills.dev/claude-code-debug"><img src="https://agentmods.dev/badge/skills/neversight/learn-skills.dev/claude-code-debug/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for claude-code-debug

Your own site · 80×15
<a href="https://agentmods.dev/skills/neversight/learn-skills.dev/claude-code-debug"><img src="https://agentmods.dev/badge/skills/neversight/learn-skills.dev/claude-code-debug.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 37 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 700 The whole file, excluding the scripts and references it only reads on demand.
Security scan C 2 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00037 $0.00700
Opus 5 $0.00018 $0.00350
Sonnet 5 $0.00007 $0.00140
Haiku 4.5 $0.00004 $0.00070

Measured 5d ago against content hash 911d36777db5, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade C, and why

claude-code-debug scanned grade C with 2 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Reads agent configuration directoriesmediumAgent snooping

.claude/, .codex/, .gemini/ hold keys, settings and other credentials a mod has no legitimate need for.

jq '.' ~/.claude/settings.json

Enumerates other installed skillsmediumAgent snooping

Other skills' SKILL.md files reveal prompts, capabilities and secrets that should be invisible to peers.

ls -la .claude/skills/my-skill/
data/skills-md/0xdarkmatter/claude-mods/claude-code-debug/SKILL.md · 123 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Files

What ships with it

12 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 123 lines · 37 tokens per session scan C 911d36777db5

Subscribe to this mod's changes

claude-code-debug is a skill published in the GitHub repository NeverSight/learn-skills.dev (209 stars, last pushed today), with no licence file. It adds 37 tokens to every session and 700 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it C with 2 findings (reads agent configuration directories, enumerates other installed skills). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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