handling-webhooks

handling-webhooks is a skill for Claude Code, Codex from New1Direction/korgex. It costs 11 tokens per session (351 once invoked), scanned A, original, MIT.

A set of guidelines for receiving webhooks, which are HTTP requests sent by another service to announce an event.

In plain words
What is it for?
Use it when building endpoints for payment updates, repository events, form submissions, or other notifications from external systems.
Why use it?
It helps reject forged requests, handle retries and duplicates, and avoid making the sender wait for slow work.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/new1direction/korgex/handling-webhooks
Any agent
npx skills add New1Direction/korgex --skill handling-webhooks
Clone the repo
git clone --depth 1 https://github.com/New1Direction/korgex

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for handling-webhooks

README.md
[![agentmods](https://agentmods.dev/badge/skills/new1direction/korgex/handling-webhooks.svg)](https://agentmods.dev/skills/new1direction/korgex/handling-webhooks)
Your own site
<a href="https://agentmods.dev/skills/new1direction/korgex/handling-webhooks"><img src="https://agentmods.dev/badge/skills/new1direction/korgex/handling-webhooks.svg" alt="Measured on agentmods" height="20"></a>
Per session 11 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 351 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00011 $0.00351
Opus 5 $0.00005 $0.00176
Sonnet 5 $0.00002 $0.00070
Haiku 4.5 $0.00001 $0.00035

Measured 5d ago against content hash 01a96a0698e5, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-05, from the pricing page.

Security

Grade A, and why

handling-webhooks scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

src/skills_builtin/handling-webhooks/SKILL.md · 27 lines

What it actually says

A webhook is an untrusted HTTP request from an external system announcing an event. Treat the endpoint as a public, hostile-input surface.

  1. Verify authenticity. Validate the provider's signature (HMAC over the raw body with the shared secret) before trusting anything. Reject unsigned/invalid requests. Compare signatures in constant time.
  2. Use the RAW body for verification. Don't parse-then-reverify — signatures are over exact bytes; re-serialized JSON won't match.
  3. Respond fast, work async. Acknowledge quickly (2xx) and do the real work on a queue (see designing-a-job-queue). Providers retry on slow/failed responses, so blocking work in the handler causes timeouts and duplicate deliveries.
  4. Expect duplicates + out-of-order. Webhooks are at-least-once. Dedupe on the event id and make handling idempotent; don't assume events arrive in order.
  5. Validate + scope the payload. It's untrusted input (see security-review) — validate shape, and never feed it unsanitized into a query/command/path.
  6. Return the right codes. 2xx = received (provider stops retrying); 4xx = won't accept (bad signature/payload); 5xx = transient, please retry. Don't 200 a request you failed to actually process.
  7. Log received event ids (not secrets) so you can reconcile missed/duplicate deliveries.
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 27 lines · 11 tokens per session scan A 01a96a0698e5

Subscribe to this mod's changes

handling-webhooks is a skill published in the GitHub repository New1Direction/korgex (5 stars, last pushed 2mo ago), licensed MIT. It adds 11 tokens to every session and 351 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.