html-anything is a local AI-assisted HTML editor in which coding-agent command-line tools create documents such as articles, presentations, posters, prototypes, and reports from reusable templates. People use it to produce HTML and export it to services such as WeChat, X, and Zhihu or to HTML and PNG files. The catalogue entries are the skills and instructions that define its output surfaces and workflows.
Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/nexu-io/html-anything/mobile-appnpx skills add nexu-io/html-anything --skill mobile-appgit clone --depth 1 https://github.com/nexu-io/html-anythingWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/nexu-io/html-anything/mobile-app)<a href="https://agentmods.dev/skills/nexu-io/html-anything/mobile-app"><img src="https://agentmods.dev/badge/skills/nexu-io/html-anything/mobile-app.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00021 | $0.00195 |
| Opus 5 | $0.00010 | $0.00097 |
| Sonnet 5 | $0.00004 | $0.00039 |
| Haiku 4.5 | $0.00002 | $0.00019 |
Grade A, and why
mobile-app scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
【模板: iPhone 单屏 App】 【意图】一个屏幕的 mobile app 设计, 放在像素级 iPhone 15 Pro frame 里。 【布局】
- Status bar (时间 + 电池 + 信号)
- App header (标题 / 头像 / 搜索)
- Main content (一个清晰的 archetype: feed / list / detail / form)
- Bottom tab bar (4-5 tab) 【设计细节】
- 真实的 dynamic island; safe-area 留白
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 6d ago First seen · 22 lines · 21 tokens per session scan A 0e31a3e69606
mobile-app is a skill published in the GitHub repository nexu-io/html-anything (8,676 stars, last pushed 14d ago), licensed Apache-2.0. It adds 21 tokens to every session and 195 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
Other skills, from other repositories
gamified-app
A multi-frame gamified mobile-app prototype — three phone frames on a dark showcase stage. Frame 1: cover / poster, Frame 2: today's quests with XP ribbons and a level bar, Frame 3: quest detail. Vivid quest tiles, level ribbon, bottom tab bar. Use when the brief asks for a "gamified app", "habit tracker", "RPG-style…
wireframe-mobile-flow
A lo-fi multi-screen MOBILE flow wireframe — three or four phone frames laid out in a row on a board, showing a connected user flow (Onboarding → Home feed → Item detail → Confirm). Grey-box content inside each device, dashed connector arrows + numbered step labels between screens, and a couple of annotation callouts.…
mobile-app
A mobile-app screen rendered inside a pixel-accurate iPhone 15 Pro frame on the page. Built by copying the seed assets/template.html and pasting one screen archetype from references/layouts.md. Use when the brief asks for "mobile app", "iOS app", "Android app", "phone screen", or "app UI".
mobile-onboarding
A multi-screen mobile onboarding flow rendered as three phone frames side by side — splash, value-prop, sign-in. Status bar, swipe dots, primary CTA. Use when the brief mentions "mobile onboarding", "iOS onboarding", "phone signup", or "移动端引导".
design-brief
Parse a structured design brief written in I-Lang protocol format into a concrete design spec. Eliminates ambiguity from vague requests like "make it professional" by requiring explicit dimensions: palette, typography, layout, mood, density, and constraints. Trigger keywords: "design brief", "create a design brief"…
critique
Run a 5-dimension expert design review on any HTML artifact in the project — Philosophy / Visual hierarchy / Detail / Functionality / Innovation, each scored 0–10. Outputs a single self-contained HTML report with a radar chart, evidence-backed scores, and three lists: Keep / Fix / Quick-wins. Use when the brief asks…