nexu-io/open-design

🎨 Best DeepSeek Harness Design Plugin. The open-source Claude Design alternative. 🖥️ Local-first desktop app. 🖼️ Your coding agent becomes the design engine: prototypes, landing pages, dashboards, slides, images & video — real files, HTML/PDF/PPTX/MP4 export. 🤖 Claude Code / Codex / Cursor / DeepSeek Harness / OpenCode & 20+ CLIs via BYOK.

About the project

OpenDesign is an open-source, local-first desktop app that lets coding agents create prototypes, dashboards, slide decks, images, video, and design systems as exportable files. It is used by people working with agent runtimes such as Claude Code, Codex, Cursor, and DeepSeek Harness. The catalogue add-ons extend the OpenDesign workflow with skills, instructions, commands, and plugins.

This repository also configures its own agents. See what open-design tells them →

96kStars on the repository
199Mods indexed here, across every type
yesterdayLast push, which is what freshness is scored on
Apache-2.0Licence, which decides whether bodies are shown

webgl-liquid-metal

193

nexu-io/open-design

Skill Claude CodeCodex

A real-time liquid-metal shader — a domain-warped noise field shaded as molten chrome, with a sweeping specular highlight over an iridescent thin-film (cosine-palette) sheen. No textures. Rendered as a single self-contained index.html. Use when the brief asks for "liquid metal", "molten chrome", "iridescent"…

not rated 96k +1.3k yesterday A Snyk: passSkillSpector: pass 121 tokens original Apache-2.0

webgl-neon-grid

194

nexu-io/open-design

Skill Claude CodeCodex

A real-time synthwave scene — a perspective floor grid scrolling toward a banded retro sun under a neon starfield, all from one fragment shader. No textures. Rendered as a single self-contained index.html. Use when the brief asks for "synthwave", "outrun", "retro 80s", "neon grid", "perspective grid", "vaporwave", or…

not rated 96k +1.3k yesterday A Snyk: passSkillSpector: pass 115 tokens original Apache-2.0

webgl-particle-galaxy

195

nexu-io/open-design

Skill Claude CodeCodex

A real-time particle galaxy — tens of thousands of additive-blended GPU points spiraling around a bright core, their orbits solved entirely in the vertex shader (from glVertexID), so the whole cloud draws in one call. Rendered as a single self-contained index.html. Use when the brief asks for a "particle field"…

not rated 96k +1.3k yesterday A Snyk: passSkillSpector: pass 126 tokens original Apache-2.0

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