navigation-latency

navigation-latency is a skill for Claude Code from nexus-labs-automation/mobile-observability. It costs 30 tokens per session (371 once invoked), scanned A, original, MIT.

A method for measuring how long a screen change takes from a user's tap until the destination screen has loaded its data and can be used. TTI, or time to interactive, means the point when the screen is ready to respond.

In plain words
What is it for?
Use it to measure tabs, list-to-detail screens, deep links, and other screen changes on iOS, Android, or React Native.
Why use it?
It shows delays that are missed when measuring only when a new screen first appears. The measurements help distinguish slow transitions from slow data loading.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the mobile-observability plugin — 8 skills, 2 commands, 2 agents shipped together

Good fit Use it to measure tabs, list-to-detail screens, deep links, and other screen changes on iOS, Android, or React Native.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/nexus-labs-automation/mobile-observability/navigation-latency
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add nexus-labs-automation/mobile-observability --skill navigation-latency
Clone the repo
git clone --depth 1 https://github.com/nexus-labs-automation/mobile-observability

Made for: Claude Code.

Or install mobile-observability, the plugin that ships this one along with the rest of its 8 skills, 2 commands, 2 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for navigation-latency

README.md
[![agentmods](https://agentmods.dev/badge/skills/nexus-labs-automation/mobile-observability/navigation-latency/github.svg)](https://agentmods.dev/skills/nexus-labs-automation/mobile-observability/navigation-latency)
Your own site
<a href="https://agentmods.dev/skills/nexus-labs-automation/mobile-observability/navigation-latency"><img src="https://agentmods.dev/badge/skills/nexus-labs-automation/mobile-observability/navigation-latency/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for navigation-latency

Your own site · 80×15
<a href="https://agentmods.dev/skills/nexus-labs-automation/mobile-observability/navigation-latency"><img src="https://agentmods.dev/badge/skills/nexus-labs-automation/mobile-observability/navigation-latency.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 30 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 371 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00030 $0.00371
Opus 5 $0.00015 $0.00186
Sonnet 5 $0.00006 $0.00074
Haiku 4.5 $0.00003 $0.00037

Measured 12d ago against content hash 99219f4ee2fc, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

navigation-latency scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/navigation-latency/SKILL.md · 64 lines

What it actually says

Time from tap to destination screen interactive (TTI).

Phases

TAP → TRANSITION → VIEW_INIT → DATA_LOAD → INTERACTIVE
     |_____________________________________________|
                   Navigation Latency

When to Use

  • Tab bar taps
  • List item → detail screen
  • Deep link → target screen
  • Any screen-to-screen transition

Key Thresholds

Rating Duration
Good <400ms
Acceptable <1s
Poor >1s

Measurement Points

  1. onNavigationStart - user taps (source screen)
  2. onViewAppear - destination view visible
  3. onContentReady - data loaded, interactive

Implementation

See references/ui-performance.md (Navigation Latency section) for:

  • iOS: NavigationLatencyTracker with os_signpost
  • Android: Fragment/Activity lifecycle hooks
  • React Native: React Navigation listeners

Common Mistakes

  • Measuring only view appear (missing data load)
  • Not correlating source → destination
  • Ignoring warm vs cold screen loads
  • See skills/interaction-latency for button/tap response times (vs full screen loads)
  • Combine with skills/user-journey-tracking to correlate navigation with user intent
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 64 lines · 30 tokens per session scan A 99219f4ee2fc

Subscribe to this mod's changes

navigation-latency is a skill published in the GitHub repository nexus-labs-automation/mobile-observability (116 stars, last pushed 19d ago), licensed MIT. It adds 30 tokens to every session and 371 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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