Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add nezolder/civil3d-mcp-roslyn --skill section_inventorygit clone --depth 1 https://github.com/nezolder/civil3d-mcp-roslynWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/nezolder/civil3d-mcp-roslyn/section_inventory)<a href="https://agentmods.dev/skills/nezolder/civil3d-mcp-roslyn/section_inventory"><img src="https://agentmods.dev/badge/skills/nezolder/civil3d-mcp-roslyn/section_inventory/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/nezolder/civil3d-mcp-roslyn/section_inventory"><img src="https://agentmods.dev/badge/skills/nezolder/civil3d-mcp-roslyn/section_inventory.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00020 | $0.00658 |
| Opus 5.5 | $0.00008 | $0.00263 |
| Sonnet 5.5 | $0.00004 | $0.00132 |
| Haiku 4.5 | $0.00002 | $0.00066 |
Grade A, and why
section_inventory scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 28d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 97 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Code Template
var alignmentNameFilter = "";
var limit = 200;
var groupLimit = 50;
if (limit < 1) return new { error = "limit must be at least 1" };
var groups = new List<object>();
var sampleLines = new List<object>();
var groupTotal = 0;
var total = 0;
foreach (ObjectId alignmentId in CivilDoc.GetAlignmentIds())
{
var alignment = Transaction.GetObject(alignmentId, OpenMode.ForRead) as Alignment;
if (alignment == null) continue;
if (!string.IsNullOrWhiteSpace(alignmentNameFilter)
&& !alignment.Name.Equals(alignmentNameFilter, StringComparison.OrdinalIgnoreCase))
continue;
foreach (ObjectId groupId in alignment.GetSampleLineGroupIds())
{
var group = Transaction.GetObject(groupId, OpenMode.ForRead) as SampleLineGroup;
if (group == null) continue;
groupTotal++;
var sampleLineIds = group.GetSampleLineIds();
total += sampleLineIds.Count;
if (groups.Count < groupLimit)
{
groups.Add(new {
alignmentName = alignment.Name,
name = group.Name,
handle = group.Handle.ToString(),
sampleLineCount = sampleLineIds.Count,
sectionViewGroupCount = group.SectionViewGroups.Count
});
}
foreach (ObjectId sampleLineId in sampleLineIds)
{
if (sampleLines.Count >= limit) continue;
var sampleLine = Transaction.GetObject(sampleLineId, OpenMode.ForRead) as SampleLine;
if (sampleLine == null) continue;
sampleLines.Add(new {
alignmentName = alignment.Name,
groupName = group.Name,
name = sampleLine.Name,
handle = sampleLine.Handle.ToString(),
station = sampleLine.Station,
style = sampleLine.StyleName,
sectionCount = sampleLine.GetSectionIds().Count,
sectionViewCount = sampleLine.GetSectionViewIds().Count
});
}
}
}
return new {
total,
returned = sampleLines.Count,
truncated = total > sampleLines.Count,
limit,
groupTotal,
groupsReturned = groups.Count,
groupsTruncated = groupTotal > groups.Count,
groupLimit,
alignmentNameFilter = string.IsNullOrWhiteSpace(alignmentNameFilter) ? null : alignmentNameFilter,
groups,
sampleLines
};
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 28d ago First seen · 97 lines · 20 tokens per session scan A 4b3f17902b2f
section_inventory is a skill published in the GitHub repository nezolder/civil3d-mcp-roslyn (3 stars, last pushed today), licensed MIT. It adds 20 tokens to every session and 658 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-04.
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