Media-Editor-MCP: Skill for Claude Code

.claude/skills/pp-color-grade/SKILL.md

pp-color-grade is a skill for Claude Code from nguyenph88/Media-Editor-MCP. It costs 75 tokens per session (1,025 once invoked), scanned A, original, MIT.

A Premiere Pro editing skill that applies the same Lumetri Color correction to every clip on the first video track of a sequence. A color grade is a shared visual style, such as warm or moody.

In plain words
What is it for?
Use it to give a whole Premiere sequence a warm, teal-orange, moody, vibrant, or custom look.
Why use it?
It avoids adjusting clips one by one and prevents repeated runs from piling up duplicate color effects.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

This is nguyenph88/Media-Editor-MCP's own configuration. It tells Claude Code how to work on Media-Editor-MCP itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything Media-Editor-MCP configures →

Reuse

Borrowing it

Nothing to install: this file belongs to nguyenph88/Media-Editor-MCP. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/nguyenph88/Media-Editor-MCP/main/.claude/skills/pp-color-grade/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/nguyenph88/Media-Editor-MCP

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for pp-color-grade

README.md
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Your own site
<a href="https://agentmods.dev/skills/nguyenph88/media-editor-mcp/pp-color-grade"><img src="https://agentmods.dev/badge/skills/nguyenph88/media-editor-mcp/pp-color-grade/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for pp-color-grade

Your own site · 80×15
<a href="https://agentmods.dev/skills/nguyenph88/media-editor-mcp/pp-color-grade"><img src="https://agentmods.dev/badge/skills/nguyenph88/media-editor-mcp/pp-color-grade.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 75 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,025 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00075 $0.01025
Opus 5 $0.00037 $0.00513
Sonnet 5 $0.00015 $0.00205
Haiku 4.5 $0.00007 $0.00103

Measured 11d ago against content hash 988b1dd01219, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

pp-color-grade scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/pp-color-grade/SKILL.md · 45 lines

How it starts

The opening of the file, as written. The whole thing — 45 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Color grade a sequence

Add a Lumetri Color effect to every V1 clip and push a consistent look. Verified on Premiere 26.2.2: add_clip_effect (VideoFilterFactory.createComponent → chain.createAppendComponentAction) then set_clip_param on AE.ADBE Lumetri Basic Correction params.

Inputs: optional look name/description (default warm).

Workflow

  1. premiere_health — plugin green.
  2. grade_track videoTrackIndex 0, matchName AE.ADBE Lumetri, params = the chosen look's array (below). That's the ONE call — it loops every clip server-side, ensures exactly one Lumetri per clip (adds if missing, removes duplicates so re-runs don't stack), and sets every param. Idempotent and reliable.
  3. Report graded/clipCount and the look used.

Do NOT grade by firing per-clip add_clip_effect + set_clip_param in parallel batches — mutating transactions race under load and silently drop (learned the hard way: a 174-call attempt left clips half-graded). grade_track is sequential and correct. The per-clip tools remain for one-off tweaks.

Param names use the displayName PROPERTY (not a getDisplayName() method) — grade_track handles this; first display-name match for Lumetri is the Basic Correction instance (Temperature/Tint/Saturation/Exposure/Contrast/Highlights/Shadows/Whites/Blacks), which is what we want.

Look presets (Basic Correction param → value)

Lumetri ranges: Temperature/Tint −100..100 · Exposure stops (~−2..2) · Contrast/Highlights/Shadows/Whites/Blacks −100..100 · Saturation 0..200 (100 = neutral) · Vibrance −100..100.

  • warm (default): Temperature 18, Saturation 120, Contrast 15, Highlights -10, Shadows 12
  • teal-orange: Temperature 12, Tint -6, Saturation 125, Contrast 22, Shadows 15 (cools shadows, warms mids — the cinematic standard)
  • moody: Temperature -10, Saturation 88, Contrast 28, Highlights -25, Blacks -20
  • vibrant: Saturation 140, Contrast 18, Exposure 0.2, Whites 10
  • old-film / 80s-90s (verified look): Temperature 20, Saturation 85, Highlights -25, Blacks 22, Contrast -8 — warm + milky lifted blacks + soft highlights + slightly faded. The lifted Blacks are the signature; keep Saturation 82–90.
  • black-and-white / b&w (verified look): Saturation 0, Contrast 20, Highlights -15, Blacks 12, Temperature 0 — Saturation 0 IS the conversion; the rest gives a filmic high-contrast mono with a slight black lift (vs. flat gray). Temperature/Tint have no visible effect once Saturation is 0.
  • custom: translate the user's words into these params; keep Saturation 80–145 and Contrast/Temperature within ±30 unless they ask for extreme.

Read the full file on GitHub · 45 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 45 lines · 75 tokens per session scan A 988b1dd01219

Subscribe to this mod's changes

pp-color-grade is a skill published in the GitHub repository nguyenph88/Media-Editor-MCP (0 stars, last pushed 3mo ago), licensed MIT. It adds 75 tokens to every session and 1,025 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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