Incident Response

Incident Response is a skill for Claude Code, Codex from niels-emmer/myace. It costs 24 tokens per session (320 once invoked), scanned A, original, MIT.

A process for handling production incidents, meaning serious problems affecting a live software service. It covers severity levels, runbooks, communication, service restoration, and blameless postmortems.

In plain words
What is it for?
Use it to classify incidents, coordinate responses, document timelines and root causes, and track follow-up actions.
Why use it?
It gives teams a consistent way to restore service, communicate during an outage, and prevent repeat failures without assigning blame.

Skill for Claude CodeCodex

Which agent this was written for is unclear — built for aider. Also seen: mentions Codex; built for aider; mentions OpenCode.

Good fit Use it to classify incidents, coordinate responses, document timelines and root causes, and track follow-up actions.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/niels-emmer/myace/incident-response
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add niels-emmer/myace --skill incident-response
Clone the repo
git clone --depth 1 https://github.com/niels-emmer/myace

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for Incident Response

README.md
[![agentmods](https://agentmods.dev/badge/skills/niels-emmer/myace/incident-response/github.svg)](https://agentmods.dev/skills/niels-emmer/myace/incident-response)
Your own site
<a href="https://agentmods.dev/skills/niels-emmer/myace/incident-response"><img src="https://agentmods.dev/badge/skills/niels-emmer/myace/incident-response/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for Incident Response

Your own site · 80×15
<a href="https://agentmods.dev/skills/niels-emmer/myace/incident-response"><img src="https://agentmods.dev/badge/skills/niels-emmer/myace/incident-response.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 24 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 320 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00024 $0.00320
Opus 5 $0.00012 $0.00160
Sonnet 5 $0.00005 $0.00064
Haiku 4.5 $0.00002 $0.00032

Measured 11d ago against content hash 6f528bafbb60, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

Incident Response scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

collections/additional/devops/skills/incident-response/SKILL.md · 25 lines

What it actually says

Purpose

Respond to incidents consistently and learn from them without blame.

Checklist

  • Severity classification: SEV1 (user-facing outage), SEV2 (degraded but usable), SEV3 (minor issue, no user impact). Define response SLAs per severity.
  • Runbooks: every service has a runbook covering common failure modes, health check endpoints, and rollback procedures.
  • Fix forward, then fix backward: restore service first (rollback, feature flag, traffic shift), investigate root cause after.
  • Communication: incident channel established within 5 minutes of SEV1/SEV2 declaration. Status updates every 30 minutes.
  • Blameless postmortem: within 48 hours of SEV1 resolution. Document timeline, root cause, impact, and action items.
  • Action items: every postmortem produces at least one concrete, tracked action item to prevent recurrence.

Expected output

An incident response process where every SEV1/SEV2 has a documented timeline, root cause, and action items — and no blame is assigned.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 25 lines · 24 tokens per session scan A 6f528bafbb60

Subscribe to this mod's changes

Incident Response is a skill published in the GitHub repository niels-emmer/myace (1 stars, last pushed 4d ago), licensed MIT. It adds 24 tokens to every session and 320 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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