chaos-engineering

chaos-engineering is a skill for Claude Code, Codex from nimadorostkar/Claude-Skills-collection. It costs 36 tokens per session (1,178 once invoked), scanned A, original, MIT.

A guide to chaos engineering, the practice of deliberately introducing controlled failures to test whether a system can recover. It covers experiment design, safety limits, and failure injection.

In plain words
What is it for?
Use it to test latency, errors, resource exhaustion, terminated machines, network partitions, and unavailable dependencies within a controlled blast radius.
Why use it?
It reveals whether backups, failover, retries, and fallback behavior work before a real outage exposes their weaknesses.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to test latency, errors, resource exhaustion, terminated machines, network partitions, and unavailable dependencies within a controlled blast radius.

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Install with agentmods
npx agentmods add skills/nimadorostkar/claude-skills-collection/chaos-engineering
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add nimadorostkar/Claude-Skills-collection --skill chaos-engineering
Clone the repo
git clone --depth 1 https://github.com/nimadorostkar/Claude-Skills-collection

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for chaos-engineering

README.md
[![agentmods](https://agentmods.dev/badge/skills/nimadorostkar/claude-skills-collection/chaos-engineering/github.svg)](https://agentmods.dev/skills/nimadorostkar/claude-skills-collection/chaos-engineering)
Your own site
<a href="https://agentmods.dev/skills/nimadorostkar/claude-skills-collection/chaos-engineering"><img src="https://agentmods.dev/badge/skills/nimadorostkar/claude-skills-collection/chaos-engineering/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for chaos-engineering

Your own site · 80×15
<a href="https://agentmods.dev/skills/nimadorostkar/claude-skills-collection/chaos-engineering"><img src="https://agentmods.dev/badge/skills/nimadorostkar/claude-skills-collection/chaos-engineering.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 36 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,178 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00036 $0.01178
Opus 5 $0.00018 $0.00589
Sonnet 5 $0.00007 $0.00236
Haiku 4.5 $0.00004 $0.00118

Measured 9d ago against content hash 1d8581f3b8e4, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

chaos-engineering scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/devops/chaos-engineering/SKILL.md · 118 lines

How it starts

The opening of the file, as written. The whole thing — 118 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Chaos Engineering

Purpose

Find out whether your resilience mechanisms work before an outage tests them for you. Every fallback, retry, and circuit breaker is a hypothesis until it has been exercised under real failure.

When to Use

  • Verifying that a documented failover, fallback, or degradation path actually works.
  • Before a high-stakes event where the system must hold.
  • After adding resilience mechanisms — to confirm they do what you think.
  • Building confidence in a system nobody fully understands.

Capabilities

  • Hypothesis-driven experiment design.
  • Failure injection: latency, errors, resource exhaustion, instance termination, network partition, dependency unavailability.
  • Blast-radius control and automatic abort.
  • Game-day facilitation.

Inputs

  • The steady-state metric that defines "working" (error rate, latency, throughput).
  • The resilience mechanism being tested and what it is meant to do.
  • The blast radius you are willing to accept and the abort criteria.

Outputs

  • A finding: the mechanism works, or it does not, with evidence.
  • Fixes for the mechanisms that did not.
  • A repeatable experiment that runs regularly.

Workflow

  1. Define steady state — A measurable metric that says the system is healthy right now. Without it, you cannot tell whether the experiment broke anything.
  2. Form a hypothesis — "When the pricing service returns 500s, checkout will serve cached prices and the checkout success rate will stay above 99%." Falsifiable, specific, and about a mechanism you believe exists.
  3. Bound the blast radius — Start with one instance, one percent of traffic, or a staging environment carrying production-shaped load. Never start in production at full scale.
  4. Define the abort criteria first — And automate the abort. "We'll stop it if it looks bad" is not a control.
  5. Inject the failure and observe — Watch the steady-state metric and the mechanism you are testing. Does the fallback fire? Does the circuit open? Does the alert page?
  6. Fix what you found, then widen — Increase the blast radius only after the previous scope passes.

Read the full file on GitHub · 118 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 118 lines · 36 tokens per session scan A 1d8581f3b8e4

Subscribe to this mod's changes

chaos-engineering is a skill published in the GitHub repository nimadorostkar/Claude-Skills-collection (26 stars, last pushed 25d ago), licensed MIT. It adds 36 tokens to every session and 1,178 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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