design-systems

design-systems is a skill for Claude Code, Codex from nimadorostkar/Claude-Skills-collection. It costs 38 tokens per session (1,155 once invoked), scanned A, original, MIT.

A guide for creating and maintaining a shared component library and design tokens. Design tokens are named values for things such as colours, spacing, and type sizes.

In plain words
What is it for?
Use it when starting a design system, designing reusable component APIs, adding themes, documenting components, or moving a codebase away from one-off UI patterns.
Why use it?
It helps prevent inconsistent interfaces, duplicated button and form components, hardcoded styles, and uncertainty about which shared component to use.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it when starting a design system, designing reusable component APIs, adding themes, documenting components, or moving a codebase away from one-off UI patterns.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/nimadorostkar/claude-skills-collection/design-systems
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add nimadorostkar/Claude-Skills-collection --skill design-systems
Clone the repo
git clone --depth 1 https://github.com/nimadorostkar/Claude-Skills-collection

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for design-systems

README.md
[![agentmods](https://agentmods.dev/badge/skills/nimadorostkar/claude-skills-collection/design-systems/github.svg)](https://agentmods.dev/skills/nimadorostkar/claude-skills-collection/design-systems)
Your own site
<a href="https://agentmods.dev/skills/nimadorostkar/claude-skills-collection/design-systems"><img src="https://agentmods.dev/badge/skills/nimadorostkar/claude-skills-collection/design-systems/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for design-systems

Your own site · 80×15
<a href="https://agentmods.dev/skills/nimadorostkar/claude-skills-collection/design-systems"><img src="https://agentmods.dev/badge/skills/nimadorostkar/claude-skills-collection/design-systems.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 38 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,155 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00038 $0.01155
Opus 5 $0.00019 $0.00577
Sonnet 5 $0.00008 $0.00231
Haiku 4.5 $0.00004 $0.00115

Measured 8d ago against content hash aa5026347e38, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

design-systems scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/frontend/design-systems/SKILL.md · 110 lines

How it starts

The opening of the file, as written. The whole thing — 110 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Design Systems

Purpose

Build a component library that teams actually adopt: tokens instead of hardcoded values, components with a small honest API, and documentation that answers "which one do I use" without a meeting.

When to Use

  • Starting a design system or component library.
  • Auditing a codebase for inconsistency (fourteen shades of grey, six button implementations).
  • Designing the API of a shared component.
  • Deciding whether a new pattern belongs in the system.

Capabilities

  • Token architecture: primitive, semantic, and component layers.
  • Component API design: variants, sizes, states, composition.
  • Theming, including dark mode and per-brand overrides.
  • Documentation with live examples and usage guidance.
  • Adoption tracking and migration from ad-hoc components.

Inputs

  • The existing visual language, however inconsistent.
  • The consuming applications and their frameworks.
  • The team's appetite for governance — a system nobody enforces will not hold.

Outputs

  • A token set with three layers and no hardcoded values in components.
  • Components with documented variants, states, and accessibility behavior.
  • A contribution and deprecation process.

Workflow

  1. Audit first — Extract every colour, spacing value, font size, and radius currently in use. The count is always shocking, and it is the argument for the system.
  2. Build tokens in layers — Primitives (blue-600) hold raw values. Semantic tokens (color-action-primary) reference primitives and carry meaning. Component tokens (button-bg-primary) reference semantic tokens. Only the primitive layer contains literal values.
  3. Design the component API around variantsvariant, size, state. Not fifteen boolean props whose combinations are mostly invalid.
  4. Cover the states — Default, hover, active, focus-visible, disabled, loading, error. A component missing focus-visible is inaccessible, not merely incomplete.
  5. Document with live examples — Show the correct usage and the incorrect one. "Do / Don't" prevents more misuse than prose.
  6. Govern adoption — A lint rule that forbids hardcoded colours is worth more than a style guide nobody reads.

Read the full file on GitHub · 110 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 110 lines · 38 tokens per session scan A aa5026347e38

Subscribe to this mod's changes

design-systems is a skill published in the GitHub repository nimadorostkar/Claude-Skills-collection (26 stars, last pushed 24d ago), licensed MIT. It adds 38 tokens to every session and 1,155 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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