claude-code-modes: Skill for Claude Code

.claude/skills/structural-refactor/SKILL.md

structural-refactor is a skill for Claude Code from nklisch/claude-code-modes. It costs 38 tokens per session (456 once invoked), scanned A, original, MIT.

A code-organization checker for Bun and TypeScript command-line projects. It reviews files, folders, modules, tests, types, imports, and prompts against stated structure rules.

In plain words
What is it for?
Use it to review a project’s structure and write recommended changes to docs/structural-refactor-plan.md, such as splitting long files, co-locating tests, or reorganizing folders.
Why use it?
It finds organization problems that make a codebase harder to navigate and maintain. It turns those findings into a prioritized refactoring plan.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

This is nklisch/claude-code-modes's own configuration. It tells Claude Code how to work on claude-code-modes itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything claude-code-modes configures →

Reuse

Borrowing it

Nothing to install: this file belongs to nklisch/claude-code-modes. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/nklisch/claude-code-modes/main/.claude/skills/structural-refactor/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/nklisch/claude-code-modes

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for structural-refactor

README.md
[![agentmods](https://agentmods.dev/badge/skills/nklisch/claude-code-modes/structural-refactor/github.svg)](https://agentmods.dev/skills/nklisch/claude-code-modes/structural-refactor)
Your own site
<a href="https://agentmods.dev/skills/nklisch/claude-code-modes/structural-refactor"><img src="https://agentmods.dev/badge/skills/nklisch/claude-code-modes/structural-refactor/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for structural-refactor

Your own site · 80×15
<a href="https://agentmods.dev/skills/nklisch/claude-code-modes/structural-refactor"><img src="https://agentmods.dev/badge/skills/nklisch/claude-code-modes/structural-refactor.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 38 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 456 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00038 $0.00456
Opus 5.5 $0.00015 $0.00182
Sonnet 5.5 $0.00008 $0.00091
Haiku 4.5 $0.00004 $0.00046

Measured 2mo ago against content hash 1f5ed6d6068f, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

structural-refactor scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/structural-refactor/SKILL.md · 42 lines

What it actually says

Structural Refactor

Scan the codebase for organizational issues based on these structural rules. Each rule has a reference file with rationale, examples, and exceptions.

Rules

Rule Summary (one line) Reference
Flat by Default Keep src/ flat; group into subdirectories only when 3+ files share a concern details
Soft 300-Line Limit Implementation files should stay under 300 lines; split when single-domain logic exceeds it details
Test Co-location Unit tests next to source (file.test.ts); integration/e2e tests also in src/ details
Centralized Types All domain types/interfaces/enums in types.ts; no local type definitions details
No Barrel Exports No index.ts re-export files; always import directly from the source module details
Prompt Domain Organization Prompts organized by domain concept (axis/modifier), not by implementation details
kebab-case Files All source files use kebab-case; test files use {source}.test.ts suffix details

Output

Write the refactoring plan to docs/structural-refactor-plan.md.

The document should be a prioritized refactoring plan with these sections:

High Value

Implement-ready entries with file paths, current layout, target layout, and acceptance criteria.

Worth Considering

Valid reorganizations with moderate impact. Brief entries with paths and rationale.

Not Worth It

Code that technically violates a rule but should NOT be reorganized, with explanation why.

Files

What ships with it

7 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 42 lines · 38 tokens per session scan A 1f5ed6d6068f

Subscribe to this mod's changes

structural-refactor is a skill published in the GitHub repository nklisch/claude-code-modes (117 stars, last pushed 29d ago), licensed MIT. It adds 38 tokens to every session and 456 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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