Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/noahrasheta/director/blueprintnpx skills add noahrasheta/director --skill blueprintgit clone --depth 1 https://github.com/noahrasheta/directorWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/noahrasheta/director/blueprint)<a href="https://agentmods.dev/skills/noahrasheta/director/blueprint"><img src="https://agentmods.dev/badge/skills/noahrasheta/director/blueprint.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00028 | $0.08923 |
| Opus 5 | $0.00014 | $0.04462 |
| Sonnet 5 | $0.00006 | $0.01785 |
| Haiku 4.5 | $0.00003 | $0.00892 |
Grade A, and why
director:blueprint scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 915 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Director Blueprint
First, check if .director/ exists. If it does not, run the init script silently:
bash "${CLAUDE_PLUGIN_ROOT}/scripts/init-director.sh"
Say only: "Director is ready." Then continue with the steps below.
Determine Project State
Read .director/VISION.md and check whether it has real content beyond the default template.
Template detection for VISION.md: If the file contains placeholder text like > This file will be populated when you run /director:onboard, or italic prompts like _What are you calling this project?_, or headings with no substantive content beneath them (just blank lines, template markers, or italic instructions), the project has NOT been onboarded yet.
If VISION.md is empty or still the default template:
Say something like:
"Before creating a gameplan, we need to understand what you're building. Want to start with
/director:onboard? It's a quick interview to capture your vision."
Wait for the user's response. If they agree, proceed as if they invoked /director:onboard -- run through the onboard flow to capture their vision first.
If VISION.md has real content, read .director/GAMEPLAN.md and check whether it has real content.
Template detection for GAMEPLAN.md: Check for ALL of these signals:
- The init template phrase:
This file will be populated when you run /director:blueprint - The placeholder text:
_No goals defined yet_ - Whether there are actual goal headings with substantive content beneath them (real goal names, descriptions, steps -- not just template markers)
If GAMEPLAN.md contains only template/placeholder text and no actual goal definitions, this is NEW gameplan mode. Continue to Handle Arguments below.
If GAMEPLAN.md has real content (actual goal names with descriptions, steps listed, etc.), this is UPDATE mode. Skip to the Update Mode section below.
Handle Arguments (New Gameplan Mode)
This section applies only in new gameplan mode. Update mode has its own argument handling.
What ships with it
5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 4d ago First seen · 915 lines · 28 tokens per session scan A 36088043bb54
director:blueprint is a skill published in the GitHub repository noahrasheta/director (1 stars, last pushed 6mo ago), licensed MIT. It adds 28 tokens to every session and 8,923 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
Other skills, from other repositories
gsd-graphify
Build, query, and inspect the project knowledge graph in .planning/graphs/.
gsd-quick
Execute a quick task with GSD guarantees (atomic commits, state tracking) but skip optional agents.
gsd-complete-milestone
Archive completed milestone and prepare for next version.
gsd-import
Ingest external plans with conflict detection against project decisions before writing anything.
gsd-mempalace-capture
File a phase artifact into MemPalace; mirror decision facts into its temporal KG.
gsd-mempalace-recall
Recall decisions, patterns, and surprises from MemPalace before planning.