dogfood

dogfood is a skill for Claude Code, Codex from nobodyohm-web/Thot. It costs 18 tokens per session (1,463 once invoked), scanned A, a copy of dogfood, MIT.

A guided process for testing a web application by using it like a real user and recording what goes wrong. It captures screenshots and other evidence, then produces a structured bug report.

In plain words
What is it for?
Testing pages, forms, navigation, and interactive features in a browser; documenting bugs with steps, screenshots, and reports.
Why use it?
It helps uncover problems that automated checks or code reading may miss, while keeping enough evidence for someone to reproduce and fix each issue.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Testing pages, forms, navigation, and interactive features in a browser; documenting bugs with steps, screenshots, and reports.

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Install with agentmods
npx agentmods add skills/nobodyohm-web/thot/dogfood
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add nobodyohm-web/Thot --skill dogfood
Clone the repo
git clone --depth 1 https://github.com/nobodyohm-web/Thot

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for dogfood

README.md
[![agentmods](https://agentmods.dev/badge/skills/nobodyohm-web/thot/dogfood/github.svg)](https://agentmods.dev/skills/nobodyohm-web/thot/dogfood)
Your own site
<a href="https://agentmods.dev/skills/nobodyohm-web/thot/dogfood"><img src="https://agentmods.dev/badge/skills/nobodyohm-web/thot/dogfood/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for dogfood

Your own site · 80×15
<a href="https://agentmods.dev/skills/nobodyohm-web/thot/dogfood"><img src="https://agentmods.dev/badge/skills/nobodyohm-web/thot/dogfood.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 18 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,463 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00018 $0.01463
Opus 5 $0.00009 $0.00732
Sonnet 5 $0.00004 $0.00293
Haiku 4.5 $0.00002 $0.00146

Measured 7d ago against content hash 1b2793734493, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

dogfood scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to dogfood — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

hermes/skills/software-development/dogfood/SKILL.md · 165 lines

How it starts

The opening of the file, as written. The whole thing — 165 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Dogfood: Systematic Web Application QA Testing

Overview

This skill guides you through systematic exploratory QA testing of web applications using the browser toolset. You will navigate the application, interact with elements, capture evidence of issues, and produce a structured bug report.

Prerequisites

  • Browser toolset must be available (browser_navigate, browser_snapshot, browser_click, browser_type, browser_vision, browser_console, browser_scroll, browser_back, browser_press)
  • A target URL and testing scope from the user

Inputs

The user provides:

  1. Target URL — the entry point for testing
  2. Scope — what areas/features to focus on (or "full site" for comprehensive testing)
  3. Output directory (optional) — where to save screenshots and the report (default: ./dogfood-output)

Workflow

Follow this 5-phase systematic workflow:

Phase 1: Plan

  1. Create the output directory structure:
    {output_dir}/
    ├── screenshots/       # Evidence screenshots
    └── report.md          # Final report (generated in Phase 5)
    
  2. Identify the testing scope based on user input.
  3. Build a rough sitemap by planning which pages and features to test:
    • Landing/home page
    • Navigation links (header, footer, sidebar)
    • Key user flows (sign up, login, search, checkout, etc.)
    • Forms and interactive elements
    • Edge cases (empty states, error pages, 404s)

Phase 2: Explore

For each page or feature in your plan:

  1. Navigate to the page:

    browser_navigate(url="https://example.com/page")
    
  2. Take a snapshot to understand the DOM structure:

    browser_snapshot()
    
  3. Check the console for JavaScript errors:

    browser_console(clear=true)
    

    Do this after every navigation and after every significant interaction. Silent JS errors are high-value findings.

  4. Take an annotated screenshot to visually assess the page and identify interactive elements:

    browser_vision(question="Describe the page layout, identify any visual issues, broken elements, or accessibility concerns", annotate=true)
    

    The annotate=true flag overlays numbered [N] labels on interactive elements. Each [N] maps to ref @eN for subsequent browser commands.

Read the full file on GitHub · 165 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 165 lines · 18 tokens per session scan A 1b2793734493

Subscribe to this mod's changes

dogfood is a skill published in the GitHub repository nobodyohm-web/Thot (0 stars, last pushed 16d ago), licensed MIT. It adds 18 tokens to every session and 1,463 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to dogfood, differing in 0 lines, and is treated as a copy.