nobrainer-spec-driven-development

nobrainer-spec-driven-development is a skill for Claude Code from nobrainer-tech/nobrainer-tech-skills. It costs 46 tokens per session (1,073 once invoked), scanned A, original, MIT.

A written plan that records what a large or risky software change must do before anyone decides how to build it. The plan can be reviewed, approved, and kept for later sessions.

In plain words
What is it for?
Use it to specify changes that affect several dependent parts, public behavior, data shape, security boundaries, or migrations. It is also useful when work will pause and resume later.
Why use it?
It prevents architecture, interface, data-migration, and cross-component decisions from being lost in chat or left ambiguous. It also gives reviewers clear conditions for checking the finished work.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: mentions subagents.

Part of the nobrainer-tech-skills plugin — 15 skills shipped together

Good fit Use it to specify changes that affect several dependent parts, public behavior, data shape, security boundaries, or migrations. It is also useful when work will pause and resume later.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/nobrainer-tech/nobrainer-tech-skills/nobrainer-spec-driven-development
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add nobrainer-tech/nobrainer-tech-skills --skill nobrainer-spec-driven-development
Clone the repo
git clone --depth 1 https://github.com/nobrainer-tech/nobrainer-tech-skills

Made for: Claude Code.

Or install nobrainer-tech-skills, the plugin that ships this one along with the rest of its 15 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for nobrainer-spec-driven-development

README.md
[![agentmods](https://agentmods.dev/badge/skills/nobrainer-tech/nobrainer-tech-skills/nobrainer-spec-driven-development/github.svg)](https://agentmods.dev/skills/nobrainer-tech/nobrainer-tech-skills/nobrainer-spec-driven-development)
Your own site
<a href="https://agentmods.dev/skills/nobrainer-tech/nobrainer-tech-skills/nobrainer-spec-driven-development"><img src="https://agentmods.dev/badge/skills/nobrainer-tech/nobrainer-tech-skills/nobrainer-spec-driven-development/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for nobrainer-spec-driven-development

Your own site · 80×15
<a href="https://agentmods.dev/skills/nobrainer-tech/nobrainer-tech-skills/nobrainer-spec-driven-development"><img src="https://agentmods.dev/badge/skills/nobrainer-tech/nobrainer-tech-skills/nobrainer-spec-driven-development.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 46 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,073 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00046 $0.01073
Opus 5 $0.00023 $0.00536
Sonnet 5 $0.00009 $0.00215
Haiku 4.5 $0.00005 $0.00107

Measured 5d ago against content hash a99ce3115055, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

nobrainer-spec-driven-development scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/nobrainer-spec-driven-development/SKILL.md · 119 lines

How it starts

The opening of the file, as written. The whole thing — 119 lines — stays where its author put it; the contents beside it link to each section on GitHub.

NoBrainer Spec-Driven Development

Use spec-driven development to freeze what must be true before deciding how to build it. This is not subagent-driven development. Session topology is handled by nobrainer-sessions; implementation belongs to nobrainer-build and the project's maintained engineering workflow.

Read references/spec-template.md before writing a new specification.

Persist only when it pays

Create or update a durable spec when at least one is true:

  • architecture, public behavior, data shape, external interface, or security boundary changes;
  • migration, irreversible effect, expensive failure, or difficult ROLLBACK;
  • several dependent components, phases, writers, or sessions share a contract;
  • work may be resumed later and chat context would be unsafe;
  • conflicting sources or unresolved assumptions can change acceptance.

Do not create a spec for a mechanical one-file correction whose target, expected result, verification, and rollback are already unambiguous.

Lifecycle

Use one explicit state:

DISCOVERY -> DRAFT -> REVIEW -> APPROVED -> IMPLEMENTING -> VERIFYING -> ACCEPTED

Alternative terminal states are BLOCKED and SUPERSEDED. Only the owner or the project's designated authority can approve product, risk, or scope choices.

DISCOVERY

Read current instructions, product sources, code contracts, tests, schemas, runtime evidence, prior decisions, and existing specs. Mark every requirement as OBSERVED, INFERRED, RECOMMENDED, or UNKNOWN. Surface contradictions; do not silently select the convenient source.

DRAFT

Write the smallest self-contained contract that an implementer and independent reviewer can use without reconstructing the conversation. Include:

  • SPEC_ID, version, status, owner, source references and assumptions;
  • outcome, audience, scope, exclusions and non-goals;
  • functional requirements, interfaces, invariants, side effects and failures;
  • security, privacy, performance, compatibility and operational constraints;
  • exact write surface or component boundaries;
  • task graph, dependencies and safe parallelism when execution is multi-step;
  • ACCEPTANCE IDs mapped to tests, verifier, build/runtime and evidence;
  • owner gates, stop conditions, migration, recovery and ROLLBACK;
  • unresolved decisions with one owner each.

Read the full file on GitHub · 119 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago Changed · +5 lines a99ce3115055
  2. 10d ago First seen · 114 lines · 46 tokens per session scan A b59513c0d893

Subscribe to this mod's changes

nobrainer-spec-driven-development is a skill published in the GitHub repository nobrainer-tech/nobrainer-tech-skills (5 stars, last pushed 5d ago), licensed MIT. It adds 46 tokens to every session and 1,073 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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