Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/nodnarbnitram/claude-code-extensions/esphome-box3-buildernpx skills add nodnarbnitram/claude-code-extensions --skill esphome-box3-buildergit clone --depth 1 https://github.com/nodnarbnitram/claude-code-extensionsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/nodnarbnitram/claude-code-extensions/esphome-box3-builder)<a href="https://agentmods.dev/skills/nodnarbnitram/claude-code-extensions/esphome-box3-builder"><img src="https://agentmods.dev/badge/skills/nodnarbnitram/claude-code-extensions/esphome-box3-builder.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00148 | $0.03948 |
| Opus 5 | $0.00074 | $0.01974 |
| Sonnet 5 | $0.00030 | $0.00790 |
| Haiku 4.5 | $0.00015 | $0.00395 |
Grade A, and why
esphome-box3-builder scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 497 lines — stays where its author put it; the contents beside it link to each section on GitHub.
ESP32-S3-BOX-3 Builder Skill
Specialist skill for ESP32-S3-BOX-3 hardware providing complete configuration templates, display lambda cookbook, touch interaction patterns, and voice assistant integration for complex audio/display/touch projects.
Purpose
This skill accelerates ESP32-S3-BOX-3 development by providing:
- Complete hardware initialization templates
- Display lambda rendering cookbook (text, shapes, icons, multi-page UI)
- Audio pipeline recipes (I²S, ES7210 ADC, ES8311 DAC)
- Touch interaction patterns (buttons, swipes, gestures)
- Voice assistant integration (wake word, ducking, Home Assistant Assist)
- Material Design UI components
- Hardware-specific troubleshooting and workarounds
Use this skill for ESP32-S3-BOX-3 specific projects. For general ESPHome configuration, use the esphome-config-helper skill instead.
When to Use This Skill
Use this skill when:
- Configuring ESP32-S3-BOX-3 hardware from scratch
- Implementing display lambda rendering (ILI9xxx)
- Setting up I²S audio pipeline (ES7210, ES8311)
- Configuring GT911 touch interaction
- Building voice assistant with wake word detection
- Creating multi-page touchscreen UI
- Troubleshooting BOX-3 specific issues
Delegate to specialized ESPHome agents for:
- Deep technical explanations (esphome-box3 agent)
- General ESPHome concepts (esphome-core agent)
- Network configuration (esphome-networking agent)
Hardware Overview
The ESP32-S3-BOX-3 is a complete development kit with:
- Module: ESP32-S3-WROOM-1 (16MB Flash, 16MB Octal PSRAM)
- Display: ILI9342C (320x240, SPI, PSRAM required for 16-bit color)
- Touch: GT911 capacitive (I²C, multi-touch)
- Microphone: ES7210 4-channel ADC (I²S, 16kHz)
- Speaker: ES8311 mono DAC (I²S, 48kHz, requires MCLK)
- Sensors: BME688 environmental, ICM-42607-P IMU
Critical Requirements:
- PSRAM must be explicitly configured (2025.2+ breaking change)
- ESP-IDF framework recommended (better audio/display support)
- Shared I²S bus for microphone and speaker
- Reset pin GPIO48 shared between display and touch
What ships with it
8 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 4d ago First seen · 497 lines · 148 tokens per session scan A b3b16515949c
esphome-box3-builder is a skill published in the GitHub repository nodnarbnitram/claude-code-extensions (16 stars, last pushed 4mo ago), licensed MIT. It adds 148 tokens to every session and 3,948 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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