testing-modbusforge

A testing workflow for ModbusForge, an Avalonia desktop application for working with Modbus devices.

In plain words
What is it for?
It is for local and end-to-end testing of the registers grid, connection controls, Unit ID switching, custom watch, and trends.
Why use it?
It helps verify that interface and view-model changes work in the running application, not only in isolated code.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/nokkies/modbusforge/testing-modbusforge
Any agent
npx skills add nokkies/ModbusForge --skill testing-modbusforge
Clone the repo
git clone --depth 1 https://github.com/nokkies/ModbusForge

Made for: Claude Code, Codex.

Per session 48 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 753 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00048 $0.00753
Opus 5 $0.00024 $0.00377
Sonnet 5 $0.00010 $0.00151
Haiku 4.5 $0.00005 $0.00075

Measured 2d ago against content hash 1be1f1447d7e, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

testing-modbusforge scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/testing-modbusforge/SKILL.md · 42 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 42 lines · 48 tokens per session scan A 1be1f1447d7e

Subscribe to this mod's changes

testing-modbusforge is a skill published in the GitHub repository nokkies/ModbusForge (20 stars, last pushed 14d ago), with no licence file. It adds 48 tokens to every session and 753 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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